Quizzy can't possibly be responsible for anything given the bland voice acting, and dumb-teen-assigned-this-in-elective-class-while-teacher-away-on-a-lazy-summer-afternoon-and-would-rather-flirt-with-that-guy-from-Heald-quality dialogue.Writing and characters are good through all three games. Though, I don't like the exaggerated 'iconess' of the DA2 characters.
You know, it's hard not to get the impression that the thing that puts you off DA:I is that the player character is responsible for the pacing and driving the story?
I otoh, love that. I got rid of the 'turn-every-stone'-compulsion playing ES3 Morrowind, and have never looked back. I love games that let you focus on the character's agenda.
DA:I does have a strong stench of MMO to it. But I blame the MP part and MP requirement for that, more than the open areas and free questing.
DA2 combat is better than DA:I combat, but that is not really any achievement. DA:I combat fails so hard on so many dimensions, but again I blame the MP part and MP requirement.
DA:O combat is functional. I don't think either DA2 or DA:I combat is. But at least DA2 combat didn't cause me to lower difficulty. DA:I did, all the way down to 'EASY'. Not because it was too hard, but because I b***y h*** couldn't be bothered with the stinking manure any longer.
It doesn't hurt my appreciation of the game much, because combat is not really anything that is important to me, when I play rpg games.
And DA:I has so much else to offer.
The only thing Inquisition offers is the lore bombs from Trespasser and Descent





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