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Correct me if I'm wrong, but it seems as if fan reaction towards Dragon Age: Inquisition has been disappointment. What are your thoughts?


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#876
thats1evildude

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Well, I do assign more than one general at a time.

#877
Elhanan

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Not simple.  I've got 5 missions that need Leliana.  Hard to do multiple playthroughs like this.


I use the RL Time workaround; change the clock on my system ahead one full day, then after receiving the notices, return it to the proper time; then Save. Still have 1110+ hrs of gameplay for three full campaigns.

#878
correctamundo

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You're not actually waiting around fiddling your thumbs during the war table missions are you? That would be ****** as ****.


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#879
Kaylis DX

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My main reason for being disappointed would generally just be the romances. Their excuse of "making all romanceable characters bisexual cheapens their character" is not only insulting but completely wrong? Plus it leaves lesbians with only one romanceable party member(oddly straight males suffer this too!). Honestly, romanceable non party member options are nice but... lacking since you can't experience things in the world with them. A world LITTERED with side quests, plenty of which were far too fetch questy and resource grindy. Would have been nice to have an option to speed that up for multiple playthroughs.

 

Basically lack luster romance options due to poor reasons and crap quests. The scenery was GORGEOUS though and the option of a jump button, in my opinion, is always welcome. Could have been used for, say, ship combat. The writing was tons of fun as well. While race locking certain characters is sketchy, totally fits the reasons of one of the characters and I kinda liked that. Was hoping for better skyhold decorations though.

 

Over all good game, disappointing features.


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#880
abisha

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I know many people like to look at DA:O with rose-tinted glasses, and sure as hell I too loved every second of that game at the time, but the story was generic "Become X-Gather people/resources/Save the World" type, and there was nothing new to that. Same in NWN2, same in KOTOR, BG, and many other series.

 

Not that there's anything bad with that, but still it's not really impressive or unique. It's not exciting enough. It's pretty much the same with DA:I, if not for the Solas and Elvhen stuff the story would be even more generic and boring. Personally, Solas saved the game's story for me.

 

I think DA2 was better story wise. It sure didn't feel like that at the time though. Yes, we saved the Kirkwall from Arishok, Blood Mages and Meredith,but still Hawke was not pre-destined to do these. You did not start the game as Champion. You started the game as practically noone, and moved up. I liked this aspect of DA2 very much. And I think this led to a better, tighter story. If only the game had interesting, proper sidequests that took place in a variety of environments, then DA2 would have been classic I think. Unfortunately most of it was copy-paste.

 

Other than that, I think I have written enough on these forums about my hatred of being forced to 8 ability slots.

 

how many times did you replay DA:I? i replay it 3 or 4 times got 400 hours ingame.

but each game i play the same path because the story is just wrong i never ever play the same story twice in DA:O or older RPG.

 

so what's wrong!?.

first i think the game is to large?? what the hack you think no it's to large compare to the "mainplot" to much side stuff witch is also very bad in Other newly RPG's.

Witcher 3/Fallout 4. it destroy's game repeatability on long term. also it kills story and player decisions.

no studio can make +100 side hour quests with a other 100++ mainplot but they lost their objectives that they sell a story the "mainplot".

or simple say the 80/20 golden rule and left with a 20% mainplot 80% cr@p.

 

a good game with good mainplot do not need to have +150 hours game time so long the plot is great and have many path's that gives a hugh amount of repeatability.


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#881
abisha

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Delete double post



#882
Neverwinter_Knight77

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You're not actually waiting around fiddling your thumbs during the war table missions are you? That would be ****** as ****.

No.  Doesn't make the waiting any easier.  And there are some missions where one advisor is better suited than the others.

 

The problem is, I don't like waiting whole days to get things done.  It's artificial game length.  It's cheap padding, and what am I supposed to do in the mean time? Fetch quests?  Another game?  My attention span is such that when I get invested in a plot, I can't switch games before I finish it.  Otherwise the mood is lost.  Maybe DAI was actually made to make people go outside.


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#883
CronoDragoon

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No.  Doesn't make the waiting any easier.  And there are some missions where one advisor is better suited than the others.
 
The problem is, I don't like waiting whole days to get things done.  It's artificial game length.  It's cheap padding, and what am I supposed to do in the mean time? Fetch quests?  Another game?  My attention span is such that when I get invested in a plot, I can't switch games before I finish it.  Otherwise the mood is lost.  Maybe DAI was actually made to make people go outside.


It's how they pace the missions. If it wasn't completion time, they'd all simply show up later in the game, when BW anticipates they would have been completed under the RL time version.
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#884
ModernAcademic

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The problem is, I don't like waiting whole days to get things done.

 

This is why players develop mods that zero the required time to complete War Table missions.  B)


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#885
correctamundo

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No.  Doesn't make the waiting any easier.  And there are some missions where one advisor is better suited than the others.

 

The problem is, I don't like waiting whole days to get things done.  It's artificial game length.  It's cheap padding, and what am I supposed to do in the mean time? Fetch quests?  Another game?  My attention span is such that when I get invested in a plot, I can't switch games before I finish it.  Otherwise the mood is lost.  Maybe DAI was actually made to make people go outside.

 

Yes you actually play the game. :rolleyes:


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#886
AlanC9

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No.  Doesn't make the waiting any easier.  And there are some missions where one advisor is better suited than the others.


Which missions are you actually waiting to have complete?
 

The problem is, I don't like waiting whole days to get things done.  It's artificial game length.  It's cheap padding, and what am I supposed to do in the mean time? Fetch quests?  Another game?  My attention span is such that when I get invested in a plot, I can't switch games before I finish it.  Otherwise the mood is lost.  Maybe DAI was actually made to make people go outside.


Yeah, I guess I'm really not following this. You make it sound like you're having to stop playing in order to wait for a war table mission to complete, but I can't see any circumstance when that might happen. Can you offer specifics?
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#887
Realmzmaster

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My main reason for being disappointed would generally just be the romances. Their excuse of "making all romanceable characters bisexual cheapens their character" is not only insulting but completely wrong? Plus it leaves lesbians with only one romanceable party member(oddly straight males suffer this too!). Honestly, romanceable non party member options are nice but... lacking since you can't experience things in the world with them. A world LITTERED with side quests, plenty of which were far too fetch questy and resource grindy. Would have been nice to have an option to speed that up for multiple playthroughs.

 

Basically lack luster romance options due to poor reasons and crap quests. The scenery was GORGEOUS though and the option of a jump button, in my opinion, is always welcome. Could have been used for, say, ship combat. The writing was tons of fun as well. While race locking certain characters is sketchy, totally fits the reasons of one of the characters and I kinda liked that. Was hoping for better skyhold decorations though.

 

Over all good game, disappointing features.

 

Bioware was answering complaints Bioware got from this very forum when Bioware made most of the companions in DA2 player sexual. Posters were upset by that implementation because it deviated from the way romances  were presented in DAO.

 

So Bioware basically went back to the DAO implementation. So basically Bioware cannot win either way.


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#888
Seraphim24

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Bioware just needs to ignore all the people who are just not really here to give feedback necessarily.

 

I can't believe they take most of the stuff on here seriously. 90% of it is designed just to suck up energy and attention from making the game with like miniscule irrelevant things. I think it's because a lot of them are from a different era when the internet was not the mainstream drone echo chamber it is now but a place with kind of controverting opinions, etc.

 

In worse cases, it's actively antagonistic.

 

In even worse cases, it's from people who barely even care about or follow games or anything in the first place but are just like "Oh Bioware does fun things? Lets all"

 

I bet if you polled like 98% of this forum (across all franchises) hasn't completed like a single SWTOR character to 50 etc.



#889
straykat

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Bioware just needs to ignore all the people who have no idea what they're talking about jeez. I can't believe they take most of the stuff on here seriously. 90% of it is designed just to suck up energy and attention from making the game with like miniscule irrelevant things. 

 

In worse cases, it's actively antagonistic.

 

In even worse cases, it's from people who barely even care about or follow games or anything in the first place but are just like "Oh Bioware does fun things? Lets all"

 

I bet if you polled like 98% of this forum (across all franchises) hasn't completed like a single SWTOR character to 50 etc.

 

That's because MMOs suck for most people. Even the best designed ones are often just time sinks.

 

As for this, i don't know what you're referring to exactly. It's a big thread.



#890
Seraphim24

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That's because MMOs suck for most people. Even the best designed ones are often just time sinks.

 

As for this, i don't know what you're referring to exactly. It's a big thread.

 

You can finish SWTOR class quest in less time than it takes to finish Skyrim, easily.

 

Anyway, I'm just saying they got a ton of noise here, and frankly I just think they should go with their gut and let a lot of that go. There's all these people lecturing them about being "progressive" when they were the ones being actually progressive in areas that are commonly accepted now, and when in all probability those very same people were off doing someting else entirely.

 

It's smilar to Blizzard when they had the raiding population which was often a minority of the playerbase try and make everything go in this or that direction, when most regular players didn't care that much about it.

 

It's the same with Bioware, although instead of raiding it's often about something else.



#891
Seraphim24

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I have nothing really against people just talking about whatever they want to talk about, but if you are going to give feedback on the game it would probably make sense to have played them certainly.....



#892
straykat

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You can finish SWTOR class quest in less time than it takes to finish Skyrim, easily.

 

Anyway, I'm just saying they got a ton of noise here, and frankly I just think they should go with their gut and let a lot of that go.

 

It's smilar to Blizzard when they had the raiding population which was often a minority of the playerbase try and make everything go in this or that direction, when most regular players didn't care that much about it.

 

It's the same with Bioware, although instead of raiding it's often about something else.

 

If they went with their gut though, they would have stood by DA2 to begin with. And given me that expansion they planned. :P DAI seems reactive to the negativity of that game. And some of it's features were additional add-ons that were because of Feedback. Like extra races. They tacked it on without much thought just to appease complainers.

 

I agree though. Even if a game sucks, I prefer it came from their own inspiration. And not focus groups or EA.



#893
Seraphim24

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If they went with their gut though, they would have stood by DA2 to begin with. And given me that expansion they planned. :P DAI seems reactive to the negativity of that game. And some of it's features were additional add-ons that were because of Feedback. Like extra races. They tacked it on without much thought just to appease complainers.

 

I agree though. Even if a game sucks, I prefer it came from their own inspiration. And not focus groups or EA.

 

Well I was following you, but I'm not entirely clear, it sounded like you like DA2 better than I, but then you talk about "a game sucks, I prefer it came for the inspiration" which could mean presumably DA2 which came from their inspiration.



#894
straykat

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Well I was following you, but I'm not entirely clear, did you like DA2 better than I?

 

I barely like DAI.. so the default answer is "yes" :D

 

The only thing keeping me interested is "Dragon Age". Not Inquisition itself. Sometimes it's hard to separate the two.



#895
Seraphim24

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I barely like DAI.. so the default answer is "yes" :D

 

The only thing keeping me interested is "Dragon Age". Not Inquisition itself.

 

Oh ok, well people are super cagey here sometimes abot what they actually like or dislike so I had to ask.

 

For me there's no real questions in many ways KOTOR and NWN were fun, as was BG honestly, DA and ME started off ok, and then started to get less fun towards the end, same with SWTOR. It's not really all necessarily not good then, but oftentimes they've been going in a wrong direction for my preferences.

 

In all instances though, it seems they keep getting whipsawed by a lot of "feedback" that as I say, I mean, it would seem logical to require to have people more than just play the game but actually like beat it if you want to get feedback. Perhaps that seems somewhat draconian but it might be fair and give them a better idea of what people actually think about something than the vocal minority.


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#896
Seraphim24

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Like if you go on the "top 20 posters" it's often the same people every day saying pretty much the same thing pretty much everywhere.

 

Lol Straykat I noticed you were on there 1% of ALL the posts made today on the BSN.. but I am to take that you are part of the vocal  minority against the other vocal minority? :P



#897
straykat

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Lol Straykat you have 1% of ALL the posts made today on the BSN.. you aren't part of that vocal minority are you? :P

 

Really? I kind of laid off the past day/couples of days.

 

Vocal minority of what? I feel like a minority as far as not being a big fan of DAI. But I'm not sure. Sometimes it seems like my opinion isn't that different.



#898
Seraphim24

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Really? I kind of laid off the past day/couples of days.

 

Vocal minority of what? I feel like a minority as far as not being a big fan of DAI. But I'm not sure. Sometimes it seems like my opinion isn't that different.

 

Minority of fans that liked DA2, I guess, I'm not really familiar with the whole story but you just told me a lot of fans reacted negatively, which I posited was a vocal minority since plenty of people liked it fine, versus the vocal minority of fans who actively say they liked Dragon Age 2, which was I suppose at least a minority only by virtue of being vocal.

 

Basically I just being kind of silly because I just happened to notice you on that list, which I just happened to check for no real reason other than curiosity.

 

:lol:



#899
straykat

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Minority of fans that liked DA2, I guess, I'm not really familiar with the whole story but you just told me a lot of fans reacted negatively, which I posited was a vocal minority since plenty of people liked it fine, versus the vocal minority of fans who actively say they liked Dragon Age 2, which was I suppose at least a minority only by virtue of being vocal.

 

:lol:

 

Oh, probably. I found a lot of people who liked it, but it never seemed like that was a widespread opinion. There were literal death threats on one of the writers. lol? :\



#900
Elhanan

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Oh, probably. I found a lot of people who liked it, but it never seemed like that was a widespread opinion. There were literal death threats on one of the writers. lol? :\


The death threat were due to the suggestion of a method in which to avoid combat, and stick with story, I believe; not the game itself.

And I would say the majority like DA2, but do not like it more than DAO. The ratings on some sites seem to reflect this.