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Correct me if I'm wrong, but it seems as if fan reaction towards Dragon Age: Inquisition has been disappointment. What are your thoughts?


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#926
Neverwinter_Knight77

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I liked DAI. I think they did some cool things in it. And, yes, I've played hundreds of hours. I don't regret the purchase at all. I just don't feel emotionally engaged with the game. And that's a first for me with a BW game. It's a pleasant romp, but it's missing something for me. Idk what that is, though.

Meanwhile, I'm loving the lore. DA as some great lore, and it's only gotten more interesting. And better luck next time.....unfortunately that's years away.

I will say that I agree with this. It's got the hardest choices by far, but somehow it doesn't get my adrenaline or emotions flowing like DA:O, ME3, or even DA2 did.

#927
Neverwinter_Knight77

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I expect people who play this place to say positive things here and now, because they clearly are following the games.

Anyway, I mean, SWTOR isn't quite as intense and engaging as the original KOTOR perhaps, but KOTOR was just a pretty powerful thing generally, and I've been really impressed at how hard they drived at reaching the spiritual intensity of that game and universe, which was just impressive.

It's kind of like the KOTOR 3 that people wanted on some level, even though it's in MMO form and a lot of the MMO bells and whistles don't appeal to a lot of people, it's easy to just ignore them if they really want, but I've found they've been pretty engaging and fun like the Starfighter or whatever.

My sense is some people just started playing Bioware games with DA or ME and never really looked back or forwards, which, frankly is just a shame because in some ways DA and ME offer the more watered down Bioware experiences in general.... although they did ramp it up a lot for ME3.

..but you are right people are very negative here, and can be very prickly about certain opinions, which is why I'm kind of inclined to just share them elsewhere for the most part...

I've been a Bioware fan since Neverwinter Nights, although NWN was mostly multiplayer RP for me (for 7 years straight; 2002-2009 or so). KotOR was great. Mass Effect was great. Dragon Age:Origins was great, as was Awakening. DA:O was the last real "Bioware formula" game, which they'd been using since KotOR.

All I know is that the Mass Effect trilogy made me "feel" like I never had before. It was incredible. I was ready to finally dethrone Metal Gear Solid as my favorite game story of all time (before the last hour or so of ME3 ruined everything). Although I do miss the old game mechanics at times, I wonder if any game can make me feel that emotionally invested again.
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#928
Medusa

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It's in the narrative for me, the emotional attachment was missing with the characters. Individually, each character was compelling but they lacked cohesion like in DAO with Alistair and Morrigan's turbulent relationship, sten and shale's mutual respect, etcetera. They were present in inquisition but something fundamental that I can't accurately articulate was missing? Too contrived or not organic enough?

I also believe the sense of struggle was more profound in DAO and this tempered my love for my companions, we went through this together! But inquisition, we weren't in a perspective to see the horrors of the war between the two factions in the flesh, only the aftermath.

This is just my opinion, of course. I was a leader in all 3 games but inquisition was the first where my companions didn't feel like 'family' which even DA2 accomplished. I felt like they were there out of obligation or to exploit inquisition resources, this is apparent with other characters in DAO but even Morrigan developed begrudging affection for my warden.
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#929
Elhanan

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It's in the narrative for me, the emotional attachment was missing with the characters. Individually, each character was compelling but they lacked cohesion like in DAO with Alistair and Morrigan's turbulent relationship, sten and shale's mutual respect, etcetera. They were present in inquisition but something fundamental that I can't accurately articulate was missing? Too contrived or not organic enough?

I also believe the sense of struggle was more profound in DAO and this tempered my love for my companions, we went through this together! But inquisition, we weren't in a perspective to see the horrors of the war between the two factions in the flesh, only the aftermath.

This is just my opinion, of course. I was a leader in all 3 games but inquisition was the first where my companions didn't feel like 'family' which even DA2 accomplished. I felt like they were there out of obligation or to exploit inquisition resources, this is apparent with other characters in DAO but even Morrigan developed begrudging affection for my warden.


While I also prefer the bonds of friendship made in DAO, I much prefer the Companions in DAI over several of those in DA2. While I hold both Varric and Aveline as close followers, the others are not nearly as memorable to me now as those of Cole, Dorian, and Cassandra. And the banter involving Solas and Vivienne is top shelf, too.
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#930
abisha

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I expect people who play this place to say positive things here and now, because they clearly are following the games.

 

Anyway, I mean, SWTOR isn't quite as intense and engaging as the original KOTOR perhaps, but KOTOR was just a pretty powerful thing generally, and I've been really impressed at how hard they drived at reaching the spiritual intensity of that game and universe, which was just impressive.

 

It's kind of like the KOTOR 3 that people wanted on some level, even though it's in MMO form and a lot of the MMO bells and whistles don't appeal to a lot of people, it's easy to just ignore them if they really want, but I've found they've been pretty engaging and fun like the Starfighter or whatever.

 

My sense is some people just started playing Bioware games with DA or ME and never really looked back or forwards, which, frankly is just a shame because in some ways DA and ME offer the more watered down Bioware experiences in general.... although they did ramp it up a lot for ME3.

 

..but you are right people are very negative here, and can be very prickly about certain opinions, which is why I'm kind of inclined to just share them elsewhere for the most part...

 

I think that certain people have a certain palate about their typical game. lets say you have Dragon age they expecting a Dragon age II like dragon age original

and in many cases a some company's do weird game chooses for no reason and leaves a lot of their previous fan-base bitter.

 

some cases are so extreme altered they only carry a game title to boost sales (sacred 3) anyone?.

witch is kind of weird sale and company policy if you ask me. (or just alternate game mechanics in small steps at the time)



#931
Neverwinter_Knight77

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I was trying not to post too many times in a short period, but I just completed the game. My thoughts:

When I first started playing this game, with the character creator and all that, I was excited. I thought DAI > DA2. The ability to choose your race played a big part in that. About 70 hours later, I have finally completed the game, and it's more like...

DA:O > DA2 = DA:I. DA2 might even be better than DA:I.

For all of DA2's flaws (and there are many), I felt more invested in what was going on. The party members were okay, and Hawke at least had a personality. The inquisitor is dull as dishwater, regardless of how you play them. DAI felt empty and hollow to me. I also had very little interest in party members aside from Blackwall, and had no interest in romancing any of them. And DA2 certainly had a much better selection of armor! DAI had the hardest choices of any game, but still the game's drama felt phoned in and half hearted. When Hawke died, there was only one conversation about it, and that was with Varric. The mounts add nothing except a way to negate fall damage, because they don't seem to go any faster than running. DAI's conversation camera is far worse than DA2's, for some reason.

In professional wrestling (and other things), there is an intangible "it factor" that is difficult to describe. Some people have it, but most people don't. Even if your skills are just okay, and even if you're not charismatic, you still have a certain presence that makes you explode off the screen and make people gladly pay money to see you. The all-time greats have this. It makes people say "I want to pay attention to this guy".

Dragon Age: Origins had it. All three Mass Effect games had it. Knights of the Old Republic had it in spades. DAI had no it factor. Some may disagree with me here, but DA2 and Jade Empire didn't have it either.

I am terribly disappointed in Dragon Age Inquisition.
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#932
Evan_the_mechanic

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I like it so far,still really new to it. As far as the whole gay issue, it's people's life choices, to each their own, we're not forced to pick? I can't compare it as it my first 360 game ever, any game ever. My girlfriend hated it & tossed it, but we differ in opinion on alot of shi, stuff
I like how you can mold the faces, I do agree with her on hair, not really great choices.
Solas and the Iron Bulls conversations are funny, Serah is really funny, a little cra cra, but she is great
Cassandra, I think I'll romance her, varric is not a favorite character but as I said I just started.
I'll give it more time before I can make an educated decision

#933
BSpud

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Lol, your "girlfriend."


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#934
Donquijote and 59 others

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I said this elsewhere, but even with the silent protag, I felt like the origins followed me through the game. I wasn't a blank slate. Especially years later when I know them all so well. They're kind of like a pallete that I shape my character's psychology. A lot of them give you reason to roleplay guilt, resentment, anger, bias, etc.. They can shape later choices if you keep it in mind.

 

I think the game is intended that way too. That's what the Gauntlet was trying to do.

Glad that the several Origins mean this for you,but on me they didn't the trick simply because i didn't care about the persons on the origins.
I l ost my family in the Human noble origin,but i did not care because i the player didn't even know them, same is for all the others Origins


#935
Pavan

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For me - contrary to popular opinion, I prefer the more action orientated combat in DAI..... and thats about it.

 

DAO did absolutely everything else better - from the characters, to the story build up, and especially the side quests.  Even the character creation was 100000x better than this one. (Male elves didn't look ridiculously stupid - now they look like living twigs that would die if they missed a step on the stairs)

 

It just seemed to me like the entire game was 1 step forward and 10 steps back.


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