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Correct me if I'm wrong, but it seems as if fan reaction towards Dragon Age: Inquisition has been disappointment. What are your thoughts?


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#201
snackrat

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Stability and controls have definately been an issue, and some people don't like the "MMO style" quests, but for the most part the forums seem highly positive about Inquisition.


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#202
mindw0rk

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DA:I isn't a tactical masterpiece, both DA2 and DA:I are lacking in tactical combat in favour of a more action-oriented style. To promote tactics as a reason for DA2 being just as good or better than DA:I is ludicrous.

 

DA2 is miles better then DAI in terms of tactical combat. In DA2 on nightmare I always had to micromanage my team, carefully choose crowd control, choose when and who to heal, manage resources, smartly use taunt on my tank. It was fun and combat saved DA2 for me.

DAI... I did some fights. Shook my head. Lowered difficulty and just button mashed on easy to get over any fight as fast as I can. Its that bad.


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#203
lastpawn

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OP, I'd like to correct you because I think you're wrong.

 

Consider, if the game was "so disappointing" why do the many positive youtube reviews have so many "likes"? For example, Angry Joe's review, which rated the game a strong 9/10, has a 95% like to dislike ratio.

 

And personally... Even after playing just the Intro, it was clear that the game was a step up from DA2 and ME3. If it wasn't for the MANY bugs, I'd say the game would be as close to 10/10 as anything I've played.



#204
lastpawn

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DA2 is miles better then DAI in terms of tactical combat. In DA2 on nightmare I always had to micromanage my team, carefully choose crowd control, choose when and who to heal, manage resources, smartly use taunt on my tank. It was fun and combat saved DA2 for me.

DAI... I did some fights. Shook my head. Lowered difficulty and just button mashed on easy to get over any fight as fast as I can. Its that bad.

 

Wow. I have the exact opposite experience.


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#205
keyip

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Wow. I have the exact opposite experience.

 

Same. Except for the "combat saving the game" part.


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#206
egervari

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OP, I'd like to correct you because I think you're wrong.

 

Consider, if the game was "so disappointing" why do the many positive youtube reviews have so many "likes"? For example, Angry Joe's review, which rated the game a strong 9/10, has a 95% like to dislike ratio.

 

And personally... Even after playing just the Intro, it was clear that the game was a step up from DA2 and ME3. If it wasn't for the MANY bugs, I'd say the game would be as close to 10/10 as anything I've played.

Angry Joe's Youtube audience may just like joe's reviews, and upvote the video because they like his presentation. He has a very loyal following. Also, his audience is not the entire Dragon Age audience. Just as the forums is not representative of all customers, neither is Angry Joe's channel.

 

In fact, it's quite possible that a massive % of his channel doesn't even own the game, yet may have upvoted the video. It's not only possible, it's likely. And outside of Joe's channel, have you never watched a review before you bought the game? Of course you have - which means, an upvote from you would not necessary mean you have played the game and approve of the score. I mean, how could you know? My point is that this 'evidence' assumes too much.

 

I think the more a player of DA:I is a PC gamer who bought the game expecting strong PC support, the more likely they will dislike the game. Sure, there are exceptions, but the controls and Bioware's response to the situation would be enough to cause that audience to be very disappointed, angry, insulted, etc. This makes perfect sense, as the game was officially marketed to have strong PC support.

 

Controls and PC mechanics aside, the game does not strike me as a game that deserves 10/10. It's just not that stellar. It doesn't really break new ground. In fact, the game takes a lot of steps back from things Bioware traditionally does well. There's a lot regression in the game when compared to past games. The game also doesn't really give us anything we haven't seen before, and it's certainly not the best incarnation of these concepts either. It also hasn't moved the gaming industry forward in any meaningful way. It has done nothing to stamp it's mark. NPCs, the dialog wheel, the level-up system, the combat, the exploration and quests, etc. - all of this has been done dozens of times, and the summation isn't something of pure genious or even polish. Many of these elements are merely adequate. This kind of outcome will never warrant a 10/10 score, because that's what the game needs to do to deserve such a score, and this game just doesn't achieve any of that.


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#207
Zorlagius

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Agreed, 10/10 is absurd in this case. Anyone espousing that is just living in their own personal bubble even more than is the norm among humans. I`d give the game 8.5 - 7.5, depending on the final patched up state (plenty of glitches to be fixed atm). It also serves as a good reminder that more is not always better.


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#208
Brovikk Rasputin

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This is one of the few games where I find it downright weird that anyone could dislike it. Sorry, but I just don't get it.  At all. I mean if THIS is anywhere near disappointing to someone, that person's expectations must've been through the roof and beyond the sun.


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#209
herkles

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I am enjoying it, though I do have some of my own issues and dissapointments but no where near big enough to take away the fun I am having. :)



#210
Xilizhra

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I don't care, really, about the mechanics. It took a bit of time for me to get used to the controls, but I'm not button mashing or anything, just holding R a fair bit and throwing spells around when the time comes. I haven't used the tactical camera much at all, but thus far, I haven't really needed to.

 

In terms of the story and characters... well, it has fewer plot holes and things you need to stretch to explain than 2 does, which helps a lot, but the character writing--and especially romance distribution--feels more scattershot and not quite as well designed as DA2's. The lack of approval numbers doesn't help this.

I had to restart the game, so haven't finished it yet. But from what I've played so far, I would put it on average somewhat above DA2 and DAO alike, but it's difficult to say for certain because the games can be quite different.



#211
Slappy Ya Face

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Some people hate the Rolling Stones.



#212
dlux

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DA2 is miles better then DAI in terms of tactical combat. In DA2 on nightmare I always had to micromanage my team, carefully choose crowd control, choose when and who to heal, manage resources, smartly use taunt on my tank. It was fun and combat saved DA2 for me.

WRONG, so very WRONG.

The combat in DA2 is light years better than the dumbed down button mashing combat in DA:I.  :P The combat in DA:O is of course ""light millennia" better.



#213
Guest_Thatkat09_*

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This is one of the few games where I find it downright weird that anyone could dislike it. Sorry, but I just don't get it. At all. I mean if THIS is anywhere near disappointing to someone, that person's expectations must've been through the roof and beyond the sun.


Its the bioware forum, theres no pleasing a lot of people here. Its been happening since Jade Empire came out, this place can be toxic. I'm just here because bioware needs people to speak up so they know the people who dislike this game are in the minority.

#214
Aeralea

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I think every single game in history is going to have at least something someone wasn't happy about. Bioware can't possibly cater to every single player's wants and needs unfortunately (although it would be nice :) )

 

I can't say that I am disappointed with this game as a whole. I do have a few gripes with certain things but it didn't destroy my enjoyment of playing it. I am a little biased with Bioware I will admit, I pretty much buy everything they release. Do they do things that disappoint and confuse me? Sure they do. However, Bioware still makes games that I have fun playing and continue to play repeatedly. As long as the complaints are constructive then I have no problem with people voicing them. How else do things improve without it?

 

I think the Bioware team should be thanked for their hard worked and not constantly torn down. Surely people can appreciate that a lot of work went into creating this game, whether they liked the finished product or not.



#215
Vicious

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DA:O got nuke too. It was Baldur's Gate lite and people complained it was consoleized.

 

this is normal.



#216
DarthSliver

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For me the only issue with the game are the bugs otherwise it is a great game. 



#217
Wolfen09

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10 years down the road people are going to be bashing biowares newest game and saying how it wasnt anything close to inquisition....  we do it with origins right now, and it was buggy as hell, and still is... (for console players, dont even want to hear it pc people).  Fact is, we remember the "good ol days" and think everything was better, but in fact the "good ol days" werent all that good.  And I find it funny, how the past 6 months everybody thought DA2 was the worst game to ever come out, but here, those same people who bashed it are defending it saying it had the best combat, when that was one of the biggest complaints.


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#218
keyip

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Fact is, we remember the "good ol days" and think everything was better, but in fact the "good ol days" werent all that good.  

 

You could have bigger variety in the text, more story, consequences/reactions in the story and there was combat completely reliant on your character's skill if you prefer that sort of thing.

 

Baldur's Gate 2 had a million words for example but you couldn't do that these days due to voice acting and games needing to be cinematic.



#219
MrTijger

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Really? Because DA:I has 180,000 spoken LINES alone and thats not even considering the lore material which I havent seen any hard numbers for but I suspect it would rival Baldurs Gate alone.



#220
keyip

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Gaider estimated about 500k words in the script, which is incredibly long for a game today but I'm pretty sure that's only half the size of the BG2 script (dialogue.) To put it in perspective the BG2 expansion contained 350k words, almost the size of the entire DA:I script. Obviously if you add in codex entries that amount gets bigger but that's world-building and not story, and while interesting ... 

 

When you think about it, adding an extra 500k words to the script would solve all the game's "reactive" problems (how the world reacts to the decisions you make) but you couldn't justify the cost.

 

EDIT: Correction - The BG2 expansion was NOT 350k words, I was apparently thinking of another game :(



#221
myahele

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People are also angry at the lack of females they can have sex with  <_<



#222
Primeyuri

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No disappointment here. Every AAA game has bugs especially games as large as these so you should have expected that. 



#223
Wolfen09

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Its dragon age, not BG2.  if you wanted baldurs gate 3, then you shouldnt expect a game called dragon age to be it.



#224
Monochrome Wench

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I am very happy with this game. Sure I would have like a slightly more involved plot, but in my 94 hours of play through I had a very good time. I want more. For me the game performed extremely well, with little to no bugs to speak of. Had one noticeable script fail to correctly run and a few interface issues that I fixed by rebinding the keys that I preferred. The game was extremely stable for me. I initially had a few stability problems, but those were entirely related to a graphics card misbehaving. If the game is unstable for people, i'd suggest examining your own system for problems before blaming the game.

I do not consider combat balance issues to be bugs. Being a completionist I became severely over levelled by the end of the game, but I still had a hell of a lot of fun.

#225
Paul E Dangerously

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Its dragon age, not BG2.  if you wanted baldurs gate 3, then you shouldnt expect a game called dragon age to be it.

 

The problem is, DAI isn't really much like the games in it's own series. It's not even that close to DA2, and it takes MUCH more from DA2 than it does DAO.


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