But it happens all the time though. You just don't know about it unless they tell you, or you pay attention to the pre-release footage a lot. Deciphering and hacking games leads to a lot of beta secrets and changes in design throughout the game. It's not a question o accountability either, it's how businesses are run, not just in the gaming industry either. And honestly, saying Gearbox and Peter Molyneux are bad examples is showing ignorance on the entire subject. Regardless of your opinions, they are still a part of the gaming industry and showcase what has been going on since the 1980's.
Alternative takes and scenes in movie trailers before the final product, extended editions for dvd releases, special edition CD's or book's promising a "thrill ride to the finish" or something like that. All of that would fall under that umbrella as well, because 1) some of the quotes and things are subjective, and 2) things always change before the final product is released.
Another example. Zelda for the Wii u looked like this when it was released
https://www.youtube....h?v=K8c_u-YARgg
And now looks like this a year later.
https://www.youtube....h?v=XZmxvig1dXE
And i'll bet it will change further as we go in some ways, both gameplay and story, elements seen that won't happen, and so forth. Is that false advertising though?
This is all well and good but is it right? Is it ethical? In your opinion? Why should people have to sit back and swallow this rubbish.
I still feel my points about Molyneux and Gearbox as bad examples of how to do things is valid although your points are also extremely valid and well put.
Ultimately if someone says "This is what we're giving you for your money"
You give them the money
It's not what they said it was.
That's bad business practice, bad ethics and makes me feel extremely cynical about a company I really like.
And all this talk about, oh they wouldn't say this and they don't have time to do that.
My point about David Gaider giving reasons for the wardens lack of inclusion is also still valid. He had time to do that, Bioware should have time to address this.





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