I'd have to disagree with you, the song that Mother Giselle and the peasants/soldiers sing after you beat Corypheus is amazing. It gave me CHILLS, and was reminiscent of Leliana's song when she sang in camp.
Also the music that plays on your journey to SkyHold is INCREDIBLE! I can't think of any scene from any media that gave me chills like this one did.
That music does nothing for me, the second one - "journey to skyhold" starts out almost acceptable, but then at about 1:12 it just turns to pure crap. When I heard it ingame I couldn't help but roll my eyes. It's the same sort of crap you'd also expect to hear from terrible film composers like the ones that work at Remote Control Productions, who writes the exact same stuff no matter what it's for.
Yes, I'm a music snob - it comes with increased knowledge of music theory and orchestration I'm afraid.
Quick question, is music suppose to play all the time as you explore? Or is it silent most of the time with a small sample played here and there? I'm getting the long silence sprinkled with small music bits.
Now first, I am barely level 13, and am still stomping around the exalted marches, so there is plenty more game left to see. But so far, with the exception of a few bard songs, there has not been a memorable theme with catchy hooks in it.
Say what?
You don't think Trevor Morris' music is memorable?
On the contrary, I think this music is monumental!
Listen to the main them. Especially the Skyhold themes: 'Journey To Skyhold' and 'Return To Skyhold'.
Not to forget 'The Dawn Will Come'.
That music does nothing for me, the second one - "journey to skyhold" starts out almost acceptable, but then at about 1:12 it just turns to pure crap. When I heard it ingame I couldn't help but roll my eyes. It's the same sort of crap you'd also expect to hear from terrible film composers like the ones that work at Remote Control Productions, who writes the exact same stuff no matter what it's for.
Yes, I'm a music snob - it comes with increased knowledge of music theory and orchestration I'm afraid.
From the perspective of a mere mortal, it was a beatiful piece.
Guess ignorance is bliss after all.
Or maybe our enjoyment of music doesn't actually depend on technical execution. Double-edged sword.
Another mere mortal here, too. I am really enjoying the soundtrack, especially The Journey to (and the Return to) Skyhold. Seriously stirring stuff. And the Dawn Will Come is simply beautiful.
So it's a bug and unintended, that there is next to no music during normal landscape roaming/battle? I recognized this immediately in the first few days, but I thought it might be intentional, because we always get nonstop music during main story missions and apparently no one else had a clue back then. Hence I went with my own explanation of main missions and climaxes = music all the time and random landscape roaming or battling bandits = no music at all or only on rare occassions.
This probably comes across as a whiny entitled brat of a complaint post, but I did not know how else to write it. I can offer more examples though like the original star trek motion picture theme for the enterprise.
We all know (or SHOULD !!!!!!!) the theme for the enterprise that debuted in star trek the motion picture.
But the composer for that memorable theme did not come up with that at the start, I implore you all to check out this quick clip showing what was originally there, and what it turned into that we all know and latched onto.
The main improvement was a memorable theme, a familiar hook that could be reused over and over and is almost always lovely to hear. THAT is what makes for the greatest themes in games and movies and tv shows. When Jerry heard the response from those who commissioned his work he was crushed, but he went back and created a theme and all was well.
Dragon Age Origins had that. There was not exactly a ton of memorable themes from origins, but it had at least one good theme.
Now even there, I think the vocals detract from the simplicity and greatness of that theme, which is why hearing it in the background to the alistar speech was the best implementation of that theme.
Wow's visuals were atrocious, even by the standards of years ago when that was released, but the theme conveyed the perfect sense of of the awe of nature when you first hear it, a sense of new life and rebirth. That spark is what great themes give to damn near everything, it can lift things higher than they would otherwise be able to reach alone.
Do you all see?
Dragon Age Inquisition has SOOOOOOOOOOOOO many locales, the scale of the music ought to highlight each of those zones, and the same with specific characters. Lush forests to blistering deserts to blackened wastelands, I'm not saying stick some Aladdin themes into the desert areas to give it proper motifs...