And this coming from someone who never really got into Dragon Age. Origins I tried and played about 10 hr but combat was tedious. Dragon age 2 was so repetitive and little bland. I have recently started Origins again and actually really enjoyed it this time around but then Inquisition came out and BOOM! It sort of put all my other games on the sideline. I think its just about the best RPG I have played, and honestly it restored my faith in Bioware is a little bit disappointing Mass effect 3 compared to 2(still a big fan). For me the game is almost perfect and n every way and I am only starting to dabble into multiplayer!
My more detailed review that I posted on metacritic:
1. Graphics.
I play on everything maxed up and graphics range from amazing to very good, strangely, some environments are much better then others. Animations are fluid and good, except can appear a bit rigid during cutscenes. Overall, in most places graphics are breathtaking, and in a great open world - it is just epic.
2. Story
In fact, this is the main aspect of any game for me. Gameplay, graphics, music - yes they are all important but the thing that keeps pushing me to play is the story.
Now here, it does not disappoint - as expected from Bioware, It starts a little full on and abrupt, but quickly engages you into it, pushes you to make decisions and really invest in whats going on.
Beginning lacks any cutscenes, and it is great as you make your own cutscenes through playing! Story and setting are really well crafted
Yes, it lacks deep moral dillemas of Witcher 2, but here you have four races to choose from and three classes too! And these decisions affect not only the gameplay, but story, NPC reactions and your progression. Story quickly develops and really opens up the more you play. Everything has its reasons, and it all feels epic and the scope is epic too - think LoTR. You never find yourself thinking, 'Whats a point of this?' or 'What am I supposed to do next?'.
I dont want to spoil the story for you but trust me, its epic! And you characters, where do I even start? You can chat with them after every mission. they always have something to say or comment on what you have been doing, they chat during the adventures and seem to have an opinion on everything. You can make friends and enemies here , so be careful. Also, unlike previous games and Mass Effect series, here if you play as a mage, you feel as a mage! Or a rogue, or a templar!
And people see you like you are.
3. Gameplay
Now this is important in the game, right? Right. PC controls are a bit tricky and hard to get used to, however, after tweaking them a bit - make A and D buttins do strafe as in action game, and move the view with your mouse buttons(also swap left and right buttons, makes way more sense and can be done in options), you can then play similar to how you would in say, Witcher 2. When you start the game, it looks easy and not complex at all.
However, as you level up you find some things the game does different from others: you dont have to 'waste' skill points just to get to some abilities you would actually use, here every ability is useful from the start, and you feel good using them.
But what really surprised me, every ability or spell has its own place until the very end! They dont replace each other as in other games, and I love it for that! Say, lighting bolt does moderate damage to one enemy, and paralyses him, preventing from attacks or casting spells, mid animation if you can time it right! But Immolate, in fire school, panicks enemies instead, and other fire spell you get, does heavy AoE damage but lack crowd control effect. Its highly tactical, and every active ability also has an upgrade..
What is more, passives here are not just stat boosts - how about surrounding yourself with electrical energy while casting spells?
On top of that, you also have cross class combos! Hitting paralysed enemy with melee ability results in arcs of energy stunning everyone!
Then, enemies have resistances and weaknesses you can see in tactical camera( which is btw really useful in difficult battles).
Guess what? You also have specializations, 3 per class, but to do them you have to complete a quest too, and then reactions of everyone around you changes according to your spec! (hint, people hate necromancers:) )
And there are also ultimate 'focus' abilities too! And did I mention it has crafting? Weapon and armor mods? Selection of mounts to ride? Your keep customization? Potion making? And many, many side quests to do? And quests only involving the dialogue and your wits?
But what about whole inquisition stuff?! You have a large map to plan your next move, you send your advisors to deal with threats(think who you send), you gain 'influence' and 'power' and then use it to move plot forward. You also gain strategic 'perks', you can choose what you like - open up new dialogue options relating to arcane knowledge or let you rogues open locked chests?
Its amazing what can you do here, and the game continues to amaze you as you play, opening up more and more options for you! Lore is very deep, and music is astounding! (there are songs, too, a-la Hobbit movie)





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