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Rogue, buggy or useless ?


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#1
Luzarioth

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Hi !
So if just tested an Archer build and was extremly dissapointed.

Stealth 50%, does not apply to skills,
Infected Wounds, 25%, does not apply to skills.

 

I saved infront of the first dragon i encountert, shot him several times (with loading ^^* ) without any, than with a single buff and then with all of them, besides the normal damage range, no change at all.

 

Am i just bugged or are this boni only applying to "Auto" shots and are therefore rather useless for a Tempest/Archer ?



#2
Selea

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Stealth 50%, does not apply to skills,
Infected Wounds, 25%, does not apply to skills.

???
Both work with skills. The archer assassin (Hidden Blades + Poison Weapons + Full draw) is the most single target damaging build after DW Assassin or Tempest, so I sincerely don't understand what you are talking about.

Your "test" means nothing as Dragons are immune both to stealth (perceptive) and poison.



#3
Bayonet Hipshot

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#MageSuperiority

 

#RoguesForLockpickingOnly



#4
Luzarioth

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???
Both work with skills. The archer assassin (Hidden Blades + Poison Weapons + Full draw) is the most single target damaging build after DW Assassin or Tempest, so I sincerely don't understand what you are talking about.

Your "test" means nothing as Dragons are immune both to stealth (perceptive) and poison.

Ok, testet it with a rift, same effect to the green things.
Without any 3,1k - 3,5k
With Stealth 3,1k - 3,5k
With poison 3,1k - 3,5k
And even if the target is immune to poison, it shouldn't matter. The Talent tree writes it so that you have a weapon damage bonus with the skill aktiv, not if the target is poisoned.

 

But you see, that is my problem:
Everyone says "Stealth + Poison + xxx" or "xxx + Poison + xxx" but neither does any change to my damage at all...