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Limits on PC save games. Really?


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37 réponses à ce sujet

#1
Reika

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So far I'm loving the game, despite some of the glitches other folks have mentioned. However, I haven't seen anyone else post about this, so maybe no one else has hit the limit?

 

I freely admit I'm one of those insane people who save at all sorts of points, so I wasn't happy when I got the message of "250 save maximum between all characters".

 

Really? All freaking characters? That's...ridiculous. It won't break the game for me, but there hadn't been save limits on DAO or DA2. Even though 2 was a far shorter playthrough for me than Origins, I could still easily hit that amount as I went on.

 

Maybe you need to do that on consoles since I've been told they have space limitations. However, with a PC we don't have the same constraints.

 

Please, consider removing this limitation.


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#2
Kantr

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I thought it was limited to storage size? Only on consoles was it limited.

 

If it's really bothering you. Just move out the saves until you need them


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#3
Althix

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20 people are using one copy of DAI.

can you imagine all the pain?



#4
SpiritMuse

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I wish I had a 250 save maximum. On PS4 I only get 40. Across all characters.
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#5
Reika

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I thought it was limited to storage size? Only on consoles was it limited.

 

If it's really bothering you. Just move out the saves until you need them

I am, which I did under ME2, and it's even more annoying under this since they haven't had the limitations before this.



#6
DragonAgent

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Just backup your %:\Users\%username%\Documents\BioWare\Dragon Age Inquisition\Save\

folder. It's not ideal, but it's an easy enough workaround.


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#7
WalkerBohh

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Also on the ps4, and I'm also a massive saver. I have at LEAST 200 saves on my xbox for skyrim, and most of them are on my Argonian Spellsword and Dark Elf Mage. Yet Bioware thinks 40 saves total is enough to enjoy Inquisition? It should be 40 per character, with limits on how many characters you can have at one time, which should be 12, one for every specialization. It feels like they made a conscious decision to make one bad choice for every good choice in the game. Also, I was a bit peeved when I started the Here Lies the Abyss quest only to decided half way through that I'd rather bring Cassandra, Solas and Cole than Blackwall, Dorian and Varric, went to load my milestone from before I began the quest, and it had moved to a mid-quest milestone. Ffs Bioware!

#8
HighChronicler

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What, how does that work. Is that a 250 file limit or number of time you are allowed to save?



#9
Sartoz

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Just backup your %:\Users\%username%\Documents\BioWare\Dragon Age Inquisition\Save\

folder. It's not ideal, but it's an easy enough workaround.

The point is the artifcial limit imposed by the game designers.


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#10
metatheurgist

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What, how does that work. Is that a 250 file limit or number of time you are allowed to save?


It's a file limit. But don't give them any ideas, otherwise you'll be buying micro-transactions for save games in the future. ;)
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#11
AlexMBrennan

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The point is the artifcial limit imposed by the game designers.

That's not actually correct - you see, the game has to read all files (at least parts of them) to be able to display your characters and saves (each one showing playtime and area - where do you think that information is stored?), so this limit exists to keep loading time reasonable.

If you bypass the limit, bad things will happen - e.g. I did that for ME2, and LO and behold, trying to read 10000 save files left the game completely unresponsive (I.e. Seemingly crashed) for 15min while it was compiling that list of characters.

Obviously, moving save files to a different folder fixes this as the game no longer has to scan the 9750 files in the other folder.

#12
Reika

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Meanwhile for DAO and DA2 I had no limits, did huge numbers of saves (Over 1k for DAO alone between multiple characters) with no slow down or issues in loading. And that was on a rather spavined XP box.

 

40 total for the consoles? That's... I don't have words I can use here without getting banned, or completely bleeped out. ;)


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#13
SpiritMuse

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DAO on console (X360, anyway) had a max of 31 saves per character. DA2 probably had, too, but it was hard to count because the numbering was different.

Even going from that to 40 for all characters combined is a ridiculous reduction, especially since autosaves count for this limit as well. And you need 6 empty save slots to create a new character.

And then there's the fact that I can barely tell any of my saves apart because there isn't even so much as a screenshot to identify them. Only a time and date of save and a playtime number.
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#14
Hakster

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Meanwhile for DAO and DA2 I had no limits, did huge numbers of saves (Over 1k for DAO alone between multiple characters) with no slow down or issues in loading. And that was on a rather spavined XP box.

 

40 total for the consoles? That's... I don't have words I can use here without getting banned, or completely bleeped out. ;)

 

40 for the PS4 and XBone. 25 for the PS3 and 360.



#15
Lee T

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DAO on console (X360, anyway) had a max of 31 saves per character. DA2 probably had, too, but it was hard to count because the numbering was different.

 

And you only had 10 character slot max. The kicker being that each DLC with the same character took an extra slot, Finishing the game + the 3 DLCs (Awakening, Amgarak and Witch-hunt) took 4 slots our of ten for only one character.

 

Bioware management of saves is another one of those flabbergasting decisions I'll never understand.



#16
DragonAgent

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The point is the artifcial limit imposed by the game designers.

Sounds more like an oversight, if you are aware of how bits and bytes work you'd be able to work out how the number of saves is actually relevant in the discussion.



#17
Hakster

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Sounds more like an oversight, if you are aware of how bits and bytes work you'd be able to work out how the number of saves is actually relevant in the discussion.

 

I'm really curious what excuse you're going to come up with which involves "how bits and bytes work" which imposes a completely arbitrary limit on file saves? 25 for last-gen, 40 for current-gen, 250 for PC. The only thing which MIGHT have an impact is running across a 32- or 64-bit operating system, but I can't see many people saving more than 2.1bn saved games in any case (or having a filesystem type which can read that number of files on a single unit), and the PC and the current-gen consoles are both 64-bit anyway.

 

As a developer myself, "bits and bytes" has been pretty much irrelevant for a long time, mainly because hardware (memory and storage) became so cheap it was irrelevant. It's why even the retail operating systems are now an overbloated, unoptimised mess - Microsoft don't really care as long as they make the profit, and the paid-for Linux versions (Red Hat, for example) works on the premise that "If you have enough money to pay for our software, you've got more than enough for the hardware".


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#18
Tsunami Chef

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Why in the world do you need more than 250 saves? Is this really a problem for more than 0.005% of the gaming population? Do you really need every single one of those saves in case you need to go back to 35 different specific moments in time of the same playthrough? I mean really guys....There's complaining...Then there is this. They give more than a reasonable amount of saves for any sane person.

 

The BSN is a wart on the anus of gaming.



#19
Hakster

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Why in the world do you need more than 250 saves? Is this really a problem for more than 0.005% of the gaming population? Do you really need every single one of those saves in case you need to go back to 35 different specific moments in time of the same playthrough? I mean really guys....There's complaining...Then there is this. They give more than a reasonable amount of saves for any sane person.

 

The BSN is a wart on the anus of gaming.

 

So if you want to experience, over the lifespan of your ownership of the game, all 4 races, as each different class, and each gender, then keep saved games from before each dialogue option due to the current problem with the number of crashes, then the game's automatic 5 saved games that are kept, you shouldn't be complaining that the option isn't there to do so?

 

Until you start paying for other people's copies of the game, you have absolutely no right to tell them how they should play it. And what about the console versions with only 25 or 40 saves available in total? It's impossible to actually have all varieties of character on the go on the last-gen consoles without having to remove characters entirely.


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#20
Dubya75

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I believe there are 2 main reasons for this:

 

1 - Console port

 

2 - Origin cloud sync and storage



#21
Ieldra

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The point is the artifcial limit imposed by the game designers.

Indeed so. It's such an unnecessary limitation that it almost comes across as harassing. I tend to have tons of saves, just in order to be able to jump to important points in my characters' stories and check things.

 

The 50-per-character limit in ME2 was already hugely annoying. 250 over all characters - the annoyance factor will be through the roof once I run into that.



#22
Kantr

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I believe there are 2 main reasons for this:

 

1 - Console port

 

2 - Origin cloud sync and storage

except cloud sync has to be enabled.



#23
Sartoz

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So far I'm loving the game, despite some of the glitches other folks have mentioned. However, I haven't seen anyone else post about this, so maybe no one else has hit the limit?

 

I freely admit I'm one of those insane people who save at all sorts of points, so I wasn't happy when I got the message of "250 save maximum between all characters".

 

Really? All freaking characters? That's...ridiculous. It won't break the game for me, but there hadn't been save limits on DAO or DA2. Even though 2 was a far shorter playthrough for me than Origins, I could still easily hit that amount as I went on.

 

Maybe you need to do that on consoles since I've been told they have space limitations. However, with a PC we don't have the same constraints.

 

Please, consider removing this limitation.

 

  File names have a time stamp and not an actual meaninful name such as "b4 battle at Dawson creek".  Have you really restarted a game from a save file eight time stamped ago? Do you remember where you were fifteen time stamps down the list?

 

In any case, I believe the imposed limit is due to cloud storage sync limits. After, all, 250 file limit X  2million DAI sales ( from a google search) does compute to a rather large number of servers to maintain good reponse times. This alone impses a financial drain to the company. Yes? So you do understand the reason for such limits?



#24
Axe_Gaijin

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As an altoholic I find the 40 saves across all characters very crippling, my work around is playing the game on 3 different profiles, (8/7/7) that way I can still have multiple saves per character without bumping into the obnoxious limit.



#25
Reika

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For those asking, yes, I do actually go back to the various saves at different times to look up different things, mainly conversations and I have a rough approximation of what time I'm looking for.

 

I'm trying not to kvetch about not being able to name my saves, but that's up there with the save limits.


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