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PC Multiplayer - Bug with Red Templar Commander


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4 réponses à ce sujet

#1
Marindo

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We 'Killed" the red templar commander, brought his HP below the threshold, he then drank a potion to get full armor and refused and now refuses to fight, die, drink a potion etc. He is completely passive.

 

Please change the victory circumstances with this boss is too gimicky. We are now stuck, unable to complete the mission and we have to forfeit our time and effort into the match.

 

Please fix this game. This is unacceptable.


  • DShdw86 aime ceci

#2
DShdw86

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Apparently this is still a thing, as it just happened to me in a private match. 



#3
crweaks23

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It's happened to me before also... never fixed.  I'm actually pretty ok with bugs in such a massive game, but bugs like this are extremely frustrating... 30 mins of wasted time.



#4
mjb203

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This was supposed to have been fixed, in what? Patch #2? One of the earlier patches anyway. I've never lost a match because he refused to die, but his death animation is entirely too long (and while it's going on, he still has that sliver of health left). Bioware really needs to get that fixed. I'd be pissed with 15-30 minutes of wasted time, just like you guys. You may want to post this in the MP section also, if you haven't already. Devs pop in the MP forum quite often, so you'd probably have better luck there.

Edit: also when he gets the death animation going, sometimes my characters are still targeting him. Very annoying!

#5
chance52

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I messed around with DA:I multiplayer about a month back and had so many bugs I wondered how anyone could be playing it.  I never hit a single significant bug in the single player portion but in MP it was a chore just to get into a match. Then once you did it was a wonder how most people even finish a match. I broke a pot for gold and I ended up outside the playable map!