Or Varric's Sin tone whateva
DAI Tools
#3051
Posté 14 janvier 2015 - 03:35
#3052
Posté 14 janvier 2015 - 03:40
I am sad I can't use the mod manager not have english version, is there a udpate or a in the future ?
#3053
Posté 14 janvier 2015 - 03:42
I am sad I can't use the mod manager not have english version, is there a udpate or a in the future ?
well i have the English version, at 1st it started crashing but now it just gives me an error every time i try to merge so not sure if its necessarily a language issue
#3054
Posté 14 janvier 2015 - 03:46
Or Varric's Sin tone whateva
It might have something to do with the mask they use for cassandra, or some kind of shader within the tintmap itself for her particular mesh. Could be why it looks different on the inquisitor.
#3055
Posté 14 janvier 2015 - 04:01
I made a last attempt trying to fix my complexion, this will be the last update I do, hopefully this time it will work.
https://www.mediafir...30jymqxb8c3231t
#3056
Posté 14 janvier 2015 - 04:10
I made a last attempt trying to fix my complexion, this will be the last update I do, hopefully this time it will work.
https://www.mediafir...30jymqxb8c3231t
Spoiler
You mean the normal map? Or did you mess with something else? ![]()
#3057
Posté 14 janvier 2015 - 04:22
You mean the normal map? Or did you mess with something else?
It's the one you tested yesterday, I never go to upload it until today ![]()
#3058
Posté 14 janvier 2015 - 04:29
It's the one you tested yesterday, I never go to upload it until today
changed the title, then? ![]()
#3059
Posté 14 janvier 2015 - 04:36
changed the title, then?
Hahaha yes, would be a bit embarrassing if I had forgotten ![]()
#3060
Posté 14 janvier 2015 - 07:42
Was bored so started playing with tattoos.

#3061
Posté 14 janvier 2015 - 07:58
Was bored so started playing with tattoos.
Nice!
Now with ricco19's tool I've started working on a eyebrow set, but 8 eyebrows, will take awhile hehe.
#3062
Posté 14 janvier 2015 - 08:22
Nice!
Now with ricco19's tool I've started working on a eyebrow set, but 8 eyebrows, will take awhile hehe.
Do you mean to replace the vanilla eyebrows in CC? I thought about doing that too. Why not start by replacing just the super ugly ones?
#3063
Posté 14 janvier 2015 - 08:38
Do you mean to replace the vanilla eyebrows in CC? I thought about doing that too. Why not start by replacing just the super ugly ones?
Yup that's the ones I mean, well because there is 8 eyebrows in 1 channel so I figuered I just change it all in that channel, so it won't have conflicts If i make more that replace on the same channel.
#3064
Posté 14 janvier 2015 - 08:41
I made a last attempt trying to fix my complexion, this will be the last update I do, hopefully this time it will work.
https://www.mediafir...30jymqxb8c3231t
Spoiler
Shanita the middle woman's skin tone, is it avalibe for Elven males as well? Cuz thats exactly what I am looking for :-)
#3065
Posté 14 janvier 2015 - 08:43
Shanita the middle woman's skin tone, is it avalibe for Elven males as well? Cuz thats exactly what I am looking for :-)
I think it's just the light, it is skintone #2. The one to the left is skintone #7.
#3066
Posté 14 janvier 2015 - 08:54
Yup that's the ones I mean, well because there is 8 eyebrows in 1 channel so I figuered I just change it all in that channel, so it won't have conflicts If i make more that replace on the same channel.
Do you know how the normals get matched up with brows? There are 48 non-Qunari eyebrows and only 9 normals, all on one map. I feel like you would have to either...
- Keep the overall shape (in the mask) or ;
- Know for certain which brows match which normal and then change all of the corresponding masks to match the shape of the altered normal....
Do you know what I mean?
It's confusing
#3067
Posté 14 janvier 2015 - 09:02
Do you know how the normals get matched up with brows? There are 48 non-Qunari eyebrows and only 9 normals, all on one map. I feel like you would have to either...
- Keep the overall shape (in the mask) or ;
- Know for certain which brows match which normal and then change all of the corresponding masks to match the shape of the altered normal....
Do you know what I mean?
It's confusing
![]()
I saw it too, it is super weird, but I did a try, and I am not entirely sure the normal map is doing alot, I didn't see alot of mess around my eyebrows.
I am doing another test now, I will take a look, and if it doesnt look horrible I might even share a picture lol.
#3068
Posté 14 janvier 2015 - 09:14
It might have something to do with the mask they use for cassandra, or some kind of shader within the tintmap itself for her particular mesh. Could be why it looks different on the inquisitor.
If you mean mesh I have all set to Ultra, or if about somthing else please share :-)
#3069
Posté 14 janvier 2015 - 09:21
oh crap. After I save it as .dds it gets all pixelated, on all channels, anyone know's what's going on? can't have eyebrows looking like that. I wonder if I am saving it wrong? But I saved it like everything else though hmmm.
#3070
Posté 14 janvier 2015 - 09:22
Elfyoth, it also probably has a lot to do with which complexion you're using combined with the skin tone. I've noticed with females, the 3rd complexion is darker than the 1st. Try out different complexions to see if that gives you something like what you want?
#3071
Posté 14 janvier 2015 - 09:43
Anyone else had that problem? where it turns super pixelated?
This is what it looked like in the game, atleast I am happy with the shape.
#3072
Posté 14 janvier 2015 - 09:46
Anyone else had that problem? where it turns super pixelated?
This is what it looked like in the game, atleast I am happy with the shape.
Spoiler
The shape is good and I see what you mean about the pixelated effect. I'm going to try changing something myself. BRB.
#3073
Posté 14 janvier 2015 - 09:53
No problem here. Are you saving it as DTX5 with interpolated alpha and mipmaps?
#3074
Posté 14 janvier 2015 - 09:55
No problem here. Are you saving it as DTX5 with interpolated alpha and mipmaps?
Spoiler
Yes I am,.. this sucks, I never had any problems before ![]()
I am addicted to modding DA:I, what am I gonna do now?
lol
#3075
Posté 14 janvier 2015 - 10:01
Yes I am,.. this sucks, I never had any problems before
I am addicted to modding DA:I, what am I gonna do now?
lol
- Have you tried re-extracting the texture using DAI_Tools? (Didn't you dump all the textures waaaay back in the beginning with Eham's command line tool?)
- I don't know much about this but could it be a memory problem? Have you tried restarting your PC and trying again?





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