Er guys.. I just created a modded patch and forgot to move the vanilla patch out of the update folder, the vanilla patch folder was still called "Patch" and my merged folder was called "Patch_mod" but when I ran the game the mods were there anyway.
It was like how it used to be when just having a higher patch number would be enough for the game to recognise it. No renaming or moving required.
The only difference between then and now is that I'm using the fixed patch.daimod and the name of my merged folder is Patch_mod instead of "merged". As the fix only has to be done once, this is just as easy as it was before.
Can someone else try and recreate this? Maybe because the folder name starts with "Patch" as a single word, the game looks there too?
Oh, cool! I managed to recreate this using the new Mod Manager instead of the fixed patch.daimod. Thank you for the heads up. This makes things a lot easier.





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