Warranty voider, author of ME3xplorer was nice enough to make this toolset for us
SVN (link to download latest versions will be here)
http://sourceforge.n...jects/daitools/
Technical Discussion and Ehmoptiran's mesh / texture extractor:
http://me3explorer.f...327.html#p13327
Ehalmoptiran's forum for DAI Modding:
http://daitools.free...s.org/index.php
How to use voider's DA_Tools.exe tool:
(See second post)
Project Timetable / Progress:
The steps are:
Identify game assets (textures, mesh, etc..)
1) Read the CAS files in readable form (uncompressed) -- done & released
2) Find texture and mesh examples on the CAS files -- done & released
3) Extract the texture in readable form (dds) -- done & released
3a) Extract the game 3d models in readable form (obj, 3ds, fbx..) -- done & released
3b) Extract game dialog text -- Done & released
3c) Extract game sound files -- done by other modders, not on our tool
Modify simple Textures & Mesh
4) modify textures (gimp, Photoshop, Paint.net) -- done
4a) Modify Mesh (3ds, maya, blender, daz3D) -- done
5) Make a tool to import modded textures into game w/o crashing the game -- done, not released yet
5a) Make a tool to import static mesh (statues, chairs, rocks) - done, not released yet
Modify skinned/ rigged Textures & Mesh
6) rig modded Mesh to fit the npc bodies in game (3ds, maya, blender, daz3D) -- done
7) Make a tool to import rigged mesh (armour, hair, weapons) - done, not released yet
Modify game character Textures & Mesh
8) rig modded Mesh to fit the Inquisitor bodies in game (3ds, maya, blender, daz3D) -- done
9) Make a tool to import rigged / dynamic mesh (armour, hair, weapons, body. face) - TO DO
Modify game story / flow (dialog, sound files, dialog wheel, conditionals, damage, stats, spells)
3b) Extract game dialog text -- Done & released
3c) Extract game sound files -- done by other modders, not on our tool
10) Identify and read conditionals, statistics, spells
11) Make user tool to modify text, sound. statistics, spells, etc..
12) Make tool to import the modified text, conditionals, etc into game
** Note that 10, 11 & 12 can be done in paralel with the mesh work
*** After step 5 we can have our first mod (Change the colors of your brown Jammies! ) and some little mods like that, like "use your own flag instead of the Inquisition flag", or "make your throne blue on Skyhold". Perhaps we can even make Leliana a redhead if we find her hair texture.
*** After step 5a modders can add some little things like a My little pony statue to inqui's room or a fancy door to Solas room, or whatever
**** After step 6 modders can change hair, armor and other character accessories. Finally we can try to switch the jamies for jeans ant t-shirt and get Bianca to look as rocket launcher or flame thrower
**** After step 8 we can make new mounts or new Darkspawn, or such
Doubt we get to 8 that this year but I've been wrong before, I thought step 5 was gonna happen in 2015 and Ehalmloptiran is doing it already 