Adela try something simpler
Like recolor clothes or hair, or a chair. The PC face textures would be the trickiest textures to mod I think because they might be referenced in hundreds of files
Adela try something simpler
Like recolor clothes or hair, or a chair. The PC face textures would be the trickiest textures to mod I think because they might be referenced in hundreds of files
@Adela - >.< Don't do that m'lady, we'd all miss you! I'm really not sure how this all works either, I'm just trying to think of everything I can to fix it for you. The only thing that throws me off is you said Eham said not to replace the update folder.
That's the only way I've been doing it the whole time lol. I did the same thing to get his Cullen test file to work. So if there's another way, I've been doing it differently ;p
I was able to revert my game back to unmodified. The only thing is the save file I used as a test was pretty much null and void. So make sure to make a throw away save when testing.
Also, Renmiri is right. You should make a test file of something simple just to see if the process is working for you period. Otherwise, the game isn't being modified at all.
Posted about the pj's on the frontpage Silvist and this time spelled your name correctly

It took around 5 min for the tool to scan everything?
I don't see no meshes for PJs, not textures too, just for human male
what's wrong
@Renmiri - Thanks! Not trying to be picky bout my name, just people typically misspell it lol. Sadly my Gwendolyn looks horrendous in that screenie
@Kiitosu - Oh, it could be based on the files you extracted so far. For me I dumped the entire game, so it all showed up for me. Though it took about 20 min to do the scan.
Also I just tried to change Leliana's face texture with another npc, and got an infinite loading screen lol. So I'm sure there's still bugs and stuff to be worked out.
@Adela - Yea I'll try to get a screenie. Though so far I failed to recolor the pjs. So I'm just trying a simple retex to see if I can even get it to show up.
Edit:
Nvm, got it to work!
Spoiler
Spoiler
Spoiler
Spoiler
No asset preview, no replace button, no chunks found... nothing
I found the mesh and the right texture. Extracted it, modded it, and when I tried to import it back; nothing :S
guys, this tool is very raw, there is a reason EH didn't release it as part of the main tool. Just be patient, things will work eventually ![]()
i just tried to recolor the pj's and replace the existing patch with the new one.. and guess what? That didn't work either yaay... i give up ![]()
Congrats to those who can actually use it, have fun ![]()
guys, this tool is very raw, there is a reason EH didn't release it as part of the main tool. Just be patient, things will work eventually
i just tried to recolor the pj's and replace the existing patch with the new one.. and guess what? That didn't work either yaay... i give up
Congrats to those who can actually use it, have fun
Atleast we have a progress, thanks for the tool Ehm provided us.
Everything will be possible, i believe
Time is all we need.
Well it didn't even run for me at first time lol.
Now it does, but doesn't read all.
Still want Ehm to sign autograph on my chest, nvm me lol
2015 gonna be fun ![]()
guys, this tool is very raw, there is a reason EH didn't release it as part of the main tool. Just be patient, things will work eventually
Well, I can't begin to try and mod correctly until I get a better computer to try the game on. So I can wait ![]()
how to make spoilers in here? I want to show you a picture, with an texture failure...
Edit: Link works too...
there you can see, the helmet, is over hair, and the texture there, is normally hair... but it's metal now?? (sorry my bad english) it looks wrong in my eyes...
http://www11.pic-upl...l8r1missl5k.png
how to make spilers in here? I want to show you a picture, with an texture failure...
Edit: Link works too...
there you can see, the helmet, is over hair, and the texture there, is normally hair... but it's metal now?? (sorry my bad english) it looks wrong in my eyes...
Nah i think they made it to avoid hair showing/clipping. Easier way to cover all head and hide the hair. You see it's so thick its not hair. What if your char had long haircut? I saw the same stuff just textured in leather.
but it looks confusing...like my hero would have some sort of "plate metal hair" xD ... (he has this haircut like everyone has xD)
well but then it would be better to see no hair ... like solas has....I mean then there would be a normal texture....skin texture...this wouldn't look so...confusing...^^
Aw cool!
Just found out about this.... and now I have one question:
At the moment it's just texture and soon-to-be(?) mesh replacements?
Have we figured out how to edit the import file yet? Even if by console, I'm rather interested in that part.
I don't even know if there IS an import file tbh... So it might just be savestate editing. Either way, I'm interested.
Aw cool!
Just found out about this.... and now I have one question:
At the moment it's just texture and soon-to-be(?) mesh replacements?
YES
Have we figured out how to edit the import file yet? Even if by console, I'm rather interested in that part.
I don't even know if there IS an import file tbh... So it might just be savestate editing. Either way, I'm interested.
DO YOU MEAN THE SAVED GAMES ?
I still have not played the game past the first rift. Are the hair mods close enough to wait for at this point or are they too far out to worry about? I'm So ready to start the game, but the base hairs are so horrible save one or two.. I swear i won't ask again ![]()
Have we figured out how to edit the import file yet? Even if by console, I'm rather interested in that part.
I don't even know if there IS an import file tbh... So it might just be savestate editing. Either way, I'm interested.
DO YOU MEAN THE SAVED GAMES ?
Yes. But also no at the same time.
Namely, I'm curious if we have the ability to edit Keep imports after they are imported.
Back in DA2, we had to either use the console debug to fix improper choices or use a modding tool to edit the specific save.
It seems y'all have skipped the savestate mesh swapping era that DA2 had at the beginning. Kudos for that.
So I was wondering if y'all also have managed to figure out how to edit the imported worldstate.
I need a beginning to end explanation of how to export/inport textures. So far I have found a few posts but none of them have the whole process and I am missing something. Any chance we can get a full tutorial?
I need a beginning to end explanation of how to export/inport textures. So far I have found a few posts but none of them have the whole process and I am missing something. Any chance we can get a full tutorial?
Did you check this ?
http://daitools.free...127d21ec84da210
Hi all, sorry had to get some sleep, had been up for over 24 hours before. When reporting there is a problem with my tool ie. crashing or incomplete scan. Please provide the number of assets it did claim to find, and also a breakdown of the files in your Data\Win32 directory.
Hi all, sorry had to get some sleep, had been up for over 24 hours before. When reporting there is a problem with my tool ie. crashing or incomplete scan. Please provide the number of assets it did claim to find, and also a breakdown of the files in your Data\Win32 directory.
[17.12.2014 4:31] Restored a total of 47242 new assets.
And it doesn't change. I've been trying to delete created ini and cache files and start ove, but number is the same.
Sorry but i have troubles with english, what does breakdown mean in this case? Tried to translate, no clue. ![]()
=======================
just in case >.>

[17.12.2014 4:31] Restored a total of 47242 new assets.
And it doesn't change. I've been trying to delete created ini and cache files and start ove, but number is the same.
Sorry but i have troubles with english, what does breakdown mean in this case? Tried to translate, no clue.
=======================
just in case >.>
Breakdown just means a list, so the above is fine, can you please upload your Data\layout.toc somewhere?
@Adela - Yea I'll try to get a screenie. Though so far I failed to recolor the pjs. So I'm just trying a simple retex to see if I can even get it to show up.
Edit:
Nvm, got it to work!
Spoiler
Spoiler
Spoiler
Spoiler
OMG DO WANT *presses nose against glass, eyes aglow*
One step closer to doing away with the formal attire forever! (Really, even a recolor of those would make WEWH reasonably playable for me, if not as awesome as it should be. And hopefully will be once you wonderful people get the hang of these new tools, after which you will surely receive the adulation you well deserve.)