Only use DXT1 or DXT5 formats for now, as they are the only two supported.
Thank you ![]()
Only use DXT1 or DXT5 formats for now, as they are the only two supported.
Thank you ![]()
use DXT5 ARGB
Yay thanks again!!!
And fine, the Import Tool works from beginning!!! [18.12.2014 01:40] Searching D:\Program Files (x86)\Origin Games\Dragon Age Inquisition\ and its children for assets.
haha...I feel great...because this is the first time, I try such a thing. I' good in Photoshop ect. and all...but I couldn't do that with great guys like you. I hope, I can make something, and getting good, and better and better, and mmiau ![]()
d
Modifié par JujuBindweed, 18 décembre 2014 - 01:41 .
It translates to "Object reference not set to an object instance". What texture did you try replacing? Please include the path to the texture ie. da3/actors/... and the texture name so I can test. Also is your game german as well?
Ok when I export (save to patch) I Only get the Data folder... and an error message in the Programm
"[18.12.2014 02:22] Creating patch failed. Error reported was: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
"...****... the last part from the error message is in german, and Dict.cc dosn't find the words to translate
Eham said that sometimes his tools doesn't work because of the language.. try to change the language on ur OS or download his new tool if you have downloaded the patch from bioware
EDIT nvm Eham replied..
![]()
I try the whole steps, with the tool again! :-) Can work too...
and yes, my Game is german, but I hope this will not be the Problem. And.. it was the texture, wich was in here postet, for the inquisitor clothing at skyholt... em_inquisitor_var2_core_0111_d.itexture.
But i think i forgot something, i try again :-)
EDIT nvm Eham replied..
![]()
Ninja ;-)
And I think I have to do this Tomorrow... it's 02_45 in the night here, Im tired
I wish you a good day, or night, what ever time you have :-)
Eham any chance you can put an on/off toggle on the spin ? I want to take screenshots of my masterpieces and with them spinning on the viewer is hard ![]()
Can't seem to find Solas' pants ![]()

Eventually, the intention is to actually have an orbit cam, just havent gotten around to it yet. Also anytime you see horrible textures or textures that dont match, its usually coz there is a specific type of shader used that i cannot capture at this time.
Is np, loving the tool ![]()
Again, you guys amaze me. Been reading from the beginning, and so much progress has been made. I never realized modding was so in-depth.
Really, you people are heroes in my eyes.
(really late reply.
)
That looks a lot like one of the qunari hairstyles Adela modeled that I've been salivating over for my dude characters (and females) of all races *v*
[the last one in her post here, only the that the drawing has a bit of a pompadour instead]
I started reading the forums from the beginning and yes, it looks exactly like Adela's last hair style for the Qunari Female. Adela, I love you.
Just make it optional for male elf to someday. ![]()
Also, grats on sort of getting textures past frostbite for now? ![]()
Hey did I do something wrong ? I posted the package,mft and the data generated to this. Does it only patch the last texture ? I replaced 4 textures

Hey did I do something wrong ? I posted the package,mft and the data generated to this. Does it only patch the last texture ? I replaced 4 textures
Weird. I had 2 textures replaced and that worked just fine
Hey did I do something wrong ? I posted the package,mft and the data generated to this. Does it only patch the last texture ? I replaced 4 textures
It should patch all textures you change, where did you post the data to? Also what are you trying to portray with the picture?
So far I've done something terrible, I wanted to learn the program, so I put Dorians texture on Cullens head.
Look at your own risk!
what u mean "put"? It should have different uv mapping, no?
It should patch all textures you change, where did you post the data to? Also what are you trying to portray with the picture?
I tried to do a patch with 4 textures:
Male pajamas
-----------------------------------------------------------em_Inquisitor_var2_core_0111_dReplaces:DA3/Actors/InquisitorJim/Appearances/Var2/Texture/em_Inquisitor_var2_core_0111_dNo matter what version you choose, needs to be replaced for any of them.------------------------------------------------------------Now, for white version:em_Inquisitor_var2_core_0111_tReplaces:DA3/Actors/InquisitorJim/Appearances/Var2/Texture/em_Inquisitor_var2_core_0111_t-------------------------------------------------------------For black versionem_Inquisitor_var2_core_0121_tReplaces:DA3/Actors/InquisitorJim/Appearances/Var2/Texture/em_Inquisitor_var2_core_0111_t--------------------------------------------------------------------------------------------------------------------------female pajamasqf_Inquisitor_var2_core_0111_dReplaces:DA3/Actors/InquisitorJill/Appearances/Var2/Textures/qf_Inquisitor_var2_core_0111_d
I replaced the female then the male textures then did the patch and copied the data folder and packages.mft generated to patch1 (using your latest version)
Okay and what was the result? When providing information for me to troubleshoot, you need to provide as much information as possible, this includes what you have already provided - Steps to reproduce, but you also need to include what the outcome was, coz as of right now, I still dont understand what the actual issue your having is
EDIT: For example, if it is only one texture is being replaced instead of all four, then please tell me which one is being replaced out of the four.
So far I've done something terrible, I wanted to learn the program, so I put Dorians texture on Cullens head.
Look at your own risk!
what u mean "put"? It should have different uv mapping, no?
all humanoid characters have the same uv mapping.
all 4 were replaced, went in game and my jammies which should be red now are still beige

not red
all 4 were replaced, went in game and my jammies which should be red now are still beige
not red
em_************ means elven male
qf_************ means qunari female
i'm in the process of making black recolour textures for every race/gender. will upload them in a bit
![]()
ooo so i replaced my elven female with a qunari texture ?
darn!
To see the skyhold jammies i need a save past Haven, only have it with my elf female for now. My elven male is still at Hinterlands / havem
ooo so i replaced my elven female with a qunari texture ?
darn!
nah if you replaced textures starting with qf_ , that means you will see changes only when create qunari female charater.
as for my retexture i posted previously that only works for elven guys.
====
unequip all armour you have on your character, and you will see those Pjs, no matter where.
hide it and put a message for me to delete it because you don't like that post you did, i usually delete all hidden posts
update: done
PS: To anyone who regrets a post, just hide it and put a message like "pls delete" and I'll delete it when i see it ![]()