hmm cullen's acc texture doesnt have his hair ![]()
DAI Tools
#126
Posté 03 décembre 2014 - 03:09
#127
Posté 03 décembre 2014 - 03:12
got it ty ![]()
#128
Posté 03 décembre 2014 - 03:14
I'm looking through him right now, give me a sec.
@Renmiri - You are welcome.
Edit:
Yea, I see what you mean. I don't see his hair either. I'm going to keep looking. I tried the straight one from the hair folder, and it matched better than others. ![]()
The no eyebrow texture is what's really driving me insane...
Rofl Dorian looks so odd without transparency:

Try using Cassandra's hair for Cullen. It seems to work better than other hair. That's what I used for the last 2 characters.
#129
Posté 03 décembre 2014 - 03:39
luckily my LI is a baldie!
#130
Posté 03 décembre 2014 - 03:40
lol couldn't help my self... i had to make a render of this pretty face

#131
Posté 03 décembre 2014 - 03:47
So I'm jealous, did you render that in 3ds max? If so tell me your settings lol.
Here's Leliana:

#132
Posté 03 décembre 2014 - 04:11
the render settings i use in the render viewer :
image precision -high
soft shadows - default
final gather precision - very high
glossy reflection precision - 1.5x-normal quality
glossy refractions precisions - 1.0x - default
then put a camera in the scene lends set to 50mm
then put 2 mental ray omni lights in the scene , you would have to go in the light parameters to set the intensity witch ever works for your render, and also adjust the color if you wish,
After the render is done i do some extra retouching in photoshop adjust the color levels and give it a sharpen 1 time and then andjust the contrast and done ![]()
forgot to add in order for the skin and details to show better you need to put in the normal and specular maps on the model also adjust the paramaters for the normal map a bit cause sometimes you either cant see it or its too strong
#133
Posté 03 décembre 2014 - 04:16
Gonna try that in a sec here, Renmiri wanted me to do something for her lol.
Spoiler Alert:
#134
Posté 03 décembre 2014 - 04:21
#135
Posté 03 décembre 2014 - 04:30
K i'm tryin to render now. Are all the settings you listed under render settings?
Found it all, but gotta figure out the camera part.
#136
Posté 03 décembre 2014 - 04:32
no, if you hit the lil teapot icon at the top the render window will pop up and thats where u will find the settings, also make a plane behind you model cause otherwise the bg will be black
#137
Posté 03 décembre 2014 - 04:39
the camera is in the create tap 4th icon from left to right click on the target camera after you placed in the viewport click on the camera then go to the modifier tab and then you will see the camera parameters
#138
Posté 03 décembre 2014 - 04:42
This is what I'm seeing now to the right. Is there some confirm button?
Hah ignore that. I just had to click away from the character to get the camera to show up. Gotta play with it.
Now I gotta play with this omni light.
#139
Posté 03 décembre 2014 - 05:02
wow she looks awesome already
#140
Posté 03 décembre 2014 - 05:09
Adela is rendering like this:
#141
Posté 03 décembre 2014 - 05:13
do u mean by image size? if so you would have to press f10 again to adjust the resolution of the picture
#142
Posté 03 décembre 2014 - 05:18
Oh, I got it. I'm waiting for it to finish. You also don't give yourself enough credit Adela ^^. I'll slap the shot up here when its done, though I forgot some textures..but its fine. Just the eyes need a better shine lol.
The rendering engine probably need some tweaking. Doubt its using my SLI. The render above took me less than 30 min. The longest part was the hair particles lol.
#143
Posté 03 décembre 2014 - 05:23
aww thanx but im still a rookie my self and still trying to learn new things too ![]()
cant wait to see the final pic
dont forget after the render is done take it in photoshop for extra retouching
#144
Posté 03 décembre 2014 - 05:26
Uhh yea...I'm not that good at image enhancing lol. I typically either crop things, create my own simple textures (uv maps), recolor, or adjust the black/white balancing. I could maybe if I spent the time try to covert up retarded mistakes lol.
I don't think it saved my settings, but it still looks better than a screen capture of 3ds max rofl.
Sadly I never got to render his skin properly. Also one of his swords is not griped correctly in his right hand. But its one of the better poses I got of him.
The render is taking forever cause the game files are still being extracted at the same time. So much for 24 gb of ram being useful. I'm at like 80% on the render.
#145
Posté 03 décembre 2014 - 05:45
wow that outfit looks awesome make sure you put that in dai
also yea the render tends to take a while even if i dont have anything else runnin but i guess having a million tabs open in the browser doesn't help my memory either lol... granted i only have 16 Gb of ram... soo yea.. need to get more one of these days... ![]()
#146
Posté 03 décembre 2014 - 05:46
Anyways im gonna head to bed see you guys in 5-8 h
actually a bit later cause its my bday today and will probably go out to dinner with the hubby
#147
Posté 03 décembre 2014 - 05:52
Oh wow, happy bday! I'm sure Cullen approves! lol
Hmm, it finished rendering. How do I get the image? Does it save it automatically?
Oh well, time for me to head to sleep as well.
#148
Posté 03 décembre 2014 - 05:55

#149
Posté 03 décembre 2014 - 04:43
lol, is no one that is posting here but some people already went for rule 34
Spoiler
Apparently there is even a reddit thread for it ![]()
#150
Posté 03 décembre 2014 - 04:57
BTW please refrain from using the mod tools to do rule 34 work. I know you girls wouldn't but to anyone lurking, this thread is for serious mods not for "rule 34" shenanigans





Retour en haut










