So I've killed the carta leader and opened the vault, killing the darkspawn inside, including the very tough elite hurlock alpha(who, in addition to having a ton of guard) hit like a beast continually killing my dw rogue and tossing cassandra around like her awesome armor, shield, and guard didn't even matter. I was lvl 10 and my companions are lvl 9, it was manageable enough though. All in all a pretty enjoyable area to explore(a side quest that was actually fun), but is there more to it? Everytime I cross the wooden bridge on the lower floor my inquisitor comments on sealing the tunnels so more darkspawn can't come thru, but I can't actually go anywhere else in valamar.
Is this something that is added to later? I know parts of the hinterlands have some lvl 12 portions(ferelden frostback, rifts,etc), so will a lower level become accessible in the future?
Also, what is the best way to whittle down or bypass an enemy's guard, I know some abilities do bonus damage against guard but are there other ways?





Retour en haut







