Actually pretty true... Demons really got nothing going for them besides the boss and even he is easy once you learn how to handle him. If you have any kind of fire damage despair demons are also a joke.
Demons need a buff
#26
Posté 01 décembre 2014 - 12:36
#27
Posté 01 décembre 2014 - 01:22
You too ? Yeah me too. RIght now im soloing perilius whit lvl one two-hand Katari and beating the demon commander to a pulp. Damn we are soo good....
I didnt know that playing all the characters constituted bragging. Sorry, in future ill just spam spirit blade 24/7
#28
Posté 01 décembre 2014 - 01:24
Demon commander appears in the venatori boss fight
Venator bosses energy barrage shoots a salvo of demon commanders.
- CottonKhandi et MaxCrushmore aiment ceci
#29
Posté 01 décembre 2014 - 02:22
#30
Posté 01 décembre 2014 - 03:07
Area should have active volcanoes added. All adds should have insta kills
Oh come on, 2 weeks in and volcanoes? That is just insane.
Maybe a comet strike, with a 0.5 second audio cue, plus a shadow
graphic that only shows up as a reliable tell if you have a system that
can handle ultra and keep up 60+ fps.
Adds with insta-kills is way op. Let the weakest mobs have a ranged
dot that will kill any player unless cleared by keeper dispel.
- Music aime ceci
#31
Posté 01 décembre 2014 - 04:13
Actually Venatori are a joke faction, their boss can be freezed, basically, she can get raped insta fast. I suspect it must hurt twice as much with 3 Katari and a dwarf. (Added dwarf, so I wouldn't be called racist)
Templar boss behaves like a child with down syndrome, just leave him spinning round and round in the corner, finish off temp. archers - done, won the game, buy yourself some icecream.
Demon (Daemon would sound better) Commander? Well, weak too, just teleports and 1 hit kills half the party. You can evade him half the time, other times you do it, but get hit anyway for some reason (we need better technology?)
Long story short, it is fine as it is.
The only REAL difference between demons and other guys is, that their archers (da ghosts) don't take half your HP with each shot.
So yeah, either leave it, or make all factions exactly the same, why the **** not. Templars and Venatori are already too similiar to each other for my taste.
_____________________________________________________
Ideas:
Platinum equivalent for the guy who started the thread, throw in dragons, dragons everywhere!
And giants!
AND GIANTS RIDING DRAGONS! ![]()
[yes, whole post of mine is not serious.]
#32
Posté 02 décembre 2014 - 12:46
Im more making fun of the 'nerf everything till its useless' advocates here (in particular, demons). Hell there is even people in this thread that think gibbing yourself to make things harder is a good way to increase difficulty.
Oh, well then good work. I do think Demons are bs on perilous. 1 hit kill up from the ground and even the little ones keep you on the ground constantly, but thats w/e I am 100% against how they nerf everything until it literally is useless. I even made it a point to say in few threads "enjoy it now until its nerfed so bad nobody wants to play as or use it ever again" They killed a lot of variety and fun like that in ME3 and really took a lot out of the game. Yet you can still use the black widow or particle rifle and be a god.
#33
Posté 02 décembre 2014 - 12:50
- Music aime ceci
#34
Posté 02 décembre 2014 - 06:39
Giants that throw bears!
While riding dragons.
APPROVED!
- Myala aime ceci
#35
Posté 02 décembre 2014 - 08:10
I actually play all classes evenly. Havent touched the AW or the necro since promoting them both again. They are both still at level 1. I use classes i havent written guides for yet, so i can write guides for them.
You community supporting bastard, how dare you!
#36
Posté 02 décembre 2014 - 11:21
You community supporting bastard, how dare you!
Eh, im just dreading doing the research for the Katari. I haven't theorised a single build that id be happy to play until level 20.
#37
Posté 02 décembre 2014 - 05:56
Ok, Penguinfetish - I do remember you complained about the same thing regarding the Venatori, that it too was actually too easy. Looking at Your post I saw that Your argument was backed up by a video of you taking him out quite effectively. In this video you actually use a Longbow of Griffon if I'm not mistaken. Now, I found this bow last night and decided to give it a go on a fresh lvl 1 Archer (promoted him twice already), and MAN o MAN was it good. I completed several runs on routine where I had more than 100 kills, more XP than the rest of the Group combined and kills streaks in the 20's.
Now I have played this game tons and also gotten Lucky With my chests so my Equipment is stellar. I bet not everyone else has been as Lucky or played as much as me. I bet there are a lot of People running around With weapons With lower than 100 dps. and maybe not even a single accessory. The reason why the game is so easy for you now is that you have such good Equipment and of course know the game better. Probably like me, even if they flip the maps backwards I still now every area on the maps like the back of my Pocket, I know if enemies will come before they come running round the corner.
What you, and me also, really want here is more content for People like us - who have played it lots.
Or maybe you should just play Perilous exclusively With a large Group. I think even With Your skills and Equipment it would probably be a Challenge. Just remember that most People run around With 100 dps weapons most likely.
I dont really mean to criticize you here, but please consider this. When I started playing this game I found the Dungeons insanely hard actually. I bet most People do because Your starting Equipment is useless.
I've played loads of Katari, and allthough I find it really enjoable to play at times it is quite to squishy to play With an average team on higher Levels. If you have a good team that can help protect you when you go headbutting large Groups of enemies, then it is quite fun. It is also quite useless if you do the choke tactics on stage 5, as the best build you can do on Katari relies you to be able to run into several enemies at once, which isnt quite effective while holding the choke...
#38
Posté 02 décembre 2014 - 09:25
John was a Templar for 14 years.
When he was young he watched the mages, he said "I wanted to be a Templar daddy!"
"NO! You will be KILL BY DEMONS!"
Yep, DA:I Multiplayer.





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