I think I have found a error, bug, or mishap with the Dragon rage Skill. Something about it didnt add up, with the amount of damage i was taking per attack with dragon rage, so I decided to record some video footage and take a deeper look.
Here is the footage were going to reference
In the video above as you can see, I have seven bars of health. Which means each bar of health is a bit over ten percent of my health, around 14 or so percent per bar.
The description on dragon rage, says that it cost 2% of your life per attack. Which means if I attack five times with dragon rage, I should only lose 10% of my life, which means after five attacks from dragon rage, with seven life bars, i should still have around 1/3 of life left in a single bar of health, right???
In the video, go to the 3 second mark, look at where my health is at, five bars of health remaining, and play the video, watch the first five attacks with dragon rage, and look at where my health is at now....
If you don't feel like doing that, I'll tell you
My health is now at three bars of health after the five attacks.
two complete bars of life is lost after five dragon rage attacks.
(Disclaimer: There are no enemies present. All enemies defeated, the boss is already dying, aka, can't attack, all damage received is from dragon rage alone)
So each attack from dragon rage is doing more like around 5-6% of damage to my health per attack.
So either one of two things has happened.
1. The skill is working as intended and the skill description is wrong.
or
2. The skill is not working as intended and the description is correct.
Bioware should be made aware of this, incase that scenario 1 or 2 is indeed true.
If this is in-correct, please share your findings and info below.
For this reason, Dragon Rage should NOT be used unless under the effects of rampage. This could explain why Reavers are dying so fast when under the effect of the rampage glitch where they don't received health per attack as in this video.





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