Okay I have played for 20+ hours and I'm like at a tipping point where I want to smash my screen.
- I can deal with the herp derp companion AI that blindly follows you in and stand still while they get slapped around.
- I can deal with the fact boss aoe hit boxes are somewhat deceiving.
- I can deal with the semi broken missing of skills the instant the target moves 3 feet.
But for god sake why is it that mobs can go on a rock in a corner and be almost unreachable for melee characters. Despair demons love to teleport around and there are some rift that are located in tight areas where they love to teleport to the top corner and bunker down where my DW rogue can't reach. I just got done fighting the demon in the fade and my god was he a pain in the *** it wasn't that he was hard or minions spawn, it was the dang fact he sat in the corner on a dam ledge and made it almost impossible for my rogue to attack or Cassandra to hit him.
Please fix the elevation issue this thing even gets annoying when you are in hinterlands fight a stupid bear that back itself in to a crevices and make it dam frustration to kill it.
On side note PLEASE do something about the semi awkward jumping animation that I believe was in place to stop random mountain hoping? I can't even jump over a rock sometimes to get to a target because .... well I don't know ... . . . .. .
-ends rant- -goes back to fade-





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