Now, before you go throwing rocks at me, hear me out.
First off, Inquisition did a great job of delivering large environments with plenty of distractions, side quests and collectibles. It feels like 1 area in Inquisition accomplishes what DAII was striving for with focusing on Kirkwall. Simply re-imagining it with Inquisition's new setup in mind may lead to Kirkwall actually feeling like a bustling city-state.
Imagine, if you will, a Kirkwall comparable in size to the size of the Storm Coast, each area far more well defined than in DAII. A gleaming Hightown, a Lowtown where dust is constantly kicked up, a dank and decrepit Darktown, docks that actually look like ships could come to port in them. Of course, it is in need of rebuilding, which brings me to my next point.....
The process of travelling to, rebuilding and aiding Kirkwall could serve multiple goals. Travel to Kirkwall to unravel the Enigma of Kirkwall, whilst rebuilding it with your direction and recruiting allies to the Inquisition. Since the Enigma codex entries suggest that the Veil is thin in Kirkwall, it stands to reason that determining the cause could assist the Inquisition's efforts.
Finally, I feel like a return to Kirkwall would be a great way to give us a better glimpse at what DAII was doing with it's focus on one city, it'd allow DAII's faults to be ironed out with Inquisition's improvements, and it would be a great way to bring back and old characters that didn't make it into Inquisition already.
Okay, commence rock throwing.





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