The epilogue told me that my Inquisition was powerful because its army was feared. That doesn't match up with my roleplaying. So I wonder: what exactly determines which type if Inquisition we get?
To clarify: it has been confirmed that there are variations about how your Inquisition is regarded in the epilogue. I am looking for the influence factors that decide which variation you get.
If it's Inquisition perks: that would be bad, because most of the perks give you gameplay-related benefits, which is why you use them to make up for your own gameplay deficiencies, which means you take them exactly for areas you do NOT focus on. For instance, if you're good at exploring, you won't take "Eagle Eyes" because you don't need it. If you loot everything and everywhere and consequently have more than enough money and craft all your best equipment, you won't take the merchant perks because you don't need them. On the other hand, if you're bad at combat you will likely take the focus perks, because that can help you out when things get dicey.
If it's the type of advisor you used to unlock areas, then the problem is that some of the descriptions make more sense than others. I chose based on the explanation that made most sense to me. Particularly for the "connections" branch, the explanations often sounded weak.
If it's a majority of war table operations done by your different branches, then there is the problem that I tended to choose my spy network to do the most time-consuming (i.e. important) missions, which gave the others the time to do several operations in the same time.
So, what is it? I would rather like my epilogue to match my roleplaying more closely, Both an epilogue favoring connections or espionage would be appropriate. Forces, not so much.





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