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Infinite amulet of power for main character exploit


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#1
RamonNZ

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Hi all,

 

If you decide to use this do it at your own peril. I found it, but I'm not going to do it and ruin my nightmare playthrough, but it may be interesting for those who are so inclined to try all the spells/skills.

 

If you go to the area in in the village of crestwood where there is a locked door:
 
You will find an amulet of power for your main character and another item. If you only take the amulet of power and leave the other item, then go on the map back to skyhold, then return to that shack in the village of crestwood the amulet of power has respawned. It only works if you only take the amulet and leave the other item though. 
 
I have done some testing and it's definitely the same amulet no matter what, but the other items are random.
 
Also in that location is a chest with level 2 schematic and a normal item, if you only take the schematic and leave the item (always leave the item), then go back to skyhold, then return again, a new schematic is there too. The schematic exploiting is known, but infinite amulet of power could be gamebreaking. 
 
Now I've discovered this, but decided to only use one amulet of power, since I don't want to ruin my playthrough with any obvious exploits, but it's possible anyway.
 
Like I said I'm just sharing information, use at your own peril.

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#2
PillarBiter

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cool. I'll try (not use, though) this when I get home.



#3
Selea

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Yeah, it is the same bug/glitch with fade touched obsidian in Redcliffe, where you leave the money behind so that the obsidian respawn.

Sincerely I hope Bioware will not remove this glitch since it is at player discretion what they want to do (some players enjoy to be uber powerful, for example).

You can either use the glitch to just give you the option to take a skill or two that you couldn't otherwise for the lack of points, without however breaking the game difficulty.

In short I think that if players want to break their game by making it too easy for themselves (because they enjoy it; it is full of people that use trainers in games, for example) they can actively have that choice. In the between then, from breaking the game to making yourself a little more powerful, there's a world full of different grey shades.


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#4
Basheda

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The schematic exploiting is known, but infinite amulet of power gamebreaking. 
 

 

How is this gamebreaking? No one force you to use this glitch. Its your personal problem if you ruin your gameplay.

 

Sure, the bug should be fixed as every bug but its far from gamebreaking.



#5
Selea

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Sure, the bug should be fixed as every bug but its far from gamebreaking.

If it is an innocuous bug that gives players options they don't have then I sincerely see no point on correcting it. It is an harmless bug in itself and it is at the users' discretion to use it as an exploit or not. Actually it can be quite useful in many circumstances without breaking the game at all.



#6
DarthGizka

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I agree, the bug is completely innocuous, and people might have fun exploiting it. Which means it is probably one of the first things they will 'fix', if anything.

Interestingly, there is one place where the game should legitimately allow item duplication but fails to do so, either by accident (because of short-sighted, broken programming) or by design, in order to keep people from having fun. I'm referring to the time-travel incident in Redcliffe, of course.

 

It seems that there is an overriding imperative that people must on no account have any fun, seeing that they went out of their way to lock down the inventory during fights (to keep people from switching weapons) or the heavy punishment inflicted without warning for sticking one's nose in out-of-the-way places (something like 95% of health or so). This means that the harmless loophole is probably going to get plugged and the bona fide bug will never be fixed.


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#7
Zenthar Aseth

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I agree, the bug is completely innocuous, and people might have fun exploiting it. Which means it is probably one of the first things they will 'fix', if anything.

Interestingly, there is one place where the game should legitimately allow item duplication but fails to do so, either by accident (because of short-sighted, broken programming) or by design, in order to keep people from having fun. I'm referring to the time-travel incident in Redcliffe, of course.

 

It seems that there is an overriding imperative that people must on no account have any fun, seeing that they went out of their way to lock down the inventory during fights (to keep people from switching weapons) or the heavy punishment inflicted without warning for sticking one's nose in out-of-the-way places (something like 95% of health or so). This means that the harmless loophole is probably going to get plugged and the bona fide bug will never be fixed.

Yes, such fun. 

 

Evil Bioware, not wanting their players to have any fun!!111



#8
sleasye74

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I say keep it, just like the gold bugs in the other games, if you use or dont its up to the player (the way it should be)



#9
Zenthar Aseth

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I say keep it, just like the gold bugs in the other games, if you use or dont its up to the player (the way it should be)

It's far from being the #1 to fix, but it also doesn't make any sense to keep a bug in the game. Otherwise, why wouldn't all RPGs ask in the start if you wanted infinite levels and infinite attribute points, etc? None of them do that. For a reason. Even if it'd be optional.



#10
sleasye74

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Well better to keep these bugs and fix the others or we can have another skyrim lol and i dont want that i cant even finish my skyrim playthrough would be pissed if the same happens to DA:I cause they wanted to fix very minor bugs that only affect a game if the player chooses so



#11
Jaeger65

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Going to try this on my next playthrough as a Templar.

There's not much I'd like to have as a Mage than I have already. But fighters have a lot of useful non-specific secondaries.

#12
ExFalsoQuodlibet

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Is the amulet of power always for your main character?



#13
Demiga

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Lol yeah im the same with my mage - I have pretty much everything i want - but imagine goin through and grabbing all those passives from every tree - that would make things overpowered to the max - but i could def see a warrior needing it more - so many ways you could go in the skill trees



#14
Loki_344

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Is the amulet of power always for your main character?

 

No. There are chests in the game with amulets of power intended for followers. The same trick will work.



#15
ExFalsoQuodlibet

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I meant this specific amulet of power. The Amulets of Power I find in chests generally (appear) to be random drops, unless I'm missing something and they're actually all hard-coded?



#16
Loki_344

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In my experience they are not random and I'm on my second playthrough. Same amulets in the same chests.



#17
RamonNZ

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How is this gamebreaking? No one force you to use this glitch. Its your personal problem if you ruin your gameplay.

 

Sure, the bug should be fixed as every bug but its far from gamebreaking.

 

Fair point.

 

 

Is the amulet of power always for your main character?

 

I've only been here with one character, but at different times the items in the chest change, but the amulet of power stays for you. I'd be 90% sure that that one is hard coded. So far I've found this for two amulets of power, but haven't had the time to test all of them obviously.

 

TBH if I wanted infinite skills I would have used an offset finding program like cheat engine after the prologue though.

 

It is a bit of a shame that you'd also have to get so many passives and stat bonuses, which like squirpion13 said would make your character overpowered for even endgame play or I might try it myself on one playthrough.



#18
parico

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How is this gamebreaking? No one force you to use this glitch. Its your personal problem if you ruin your gameplay.

 

Sure, the bug should be fixed as every bug but its far from gamebreaking.

 

It's not since you can only use 8 powers at a time.   It's only use would be if you wanted to swap from swords and shield to 2 handed weapon or use a bow then go back to a dagger or from fire mage to ice mage etc.  I don't think having all the passives will really make the game that much easier.  It would be be nice to switch my mage around instead of respecing to hunt dragons.  Too bad I already looted that chest.  Knowing bioware this will be gone soon.



#19
ZiggyTank

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This is the definition of an exploit. Obtaining something you're otherwise not supposed to be able to do. The reason why people get bent out of shape of these glitches and bugs is because it invalidates Nightmare and Hard mode achievements because people who "aren't hurting anyone" by exploiting run around with the same achievements as the people who actually played the game without having to exploit and "tone down" the difficulty without the gaming recognizing it. 

 

Exploits effectively put the game on something easier than easy difficulty. Exploits set the game's difficulty at "Watch the cutscenes on youtube to save you time and money" difficulty because you're effectively just walking through the game using them, regardless of the difficulty and challenge associated with it. 

 

"You're not hurting anyone by using this exploit in a single player game" Yes, you are. Because the more people exploit, the more the honest players have to preface anything worthwhile talking about accomplishing in the game with "I also didn't cheat to do it" like it's standard and a given that people will exploit when things get hard. 

 

No sir, no exploits for me and a big thumbs up to anyone else not doing it  ;)



#20
jedidotflow

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This is the definition of an exploit. Obtaining something you're otherwise not supposed to be able to do. The reason why people get bent out of shape of these glitches and bugs is because it invalidates Nightmare and Hard mode achievements because people who "aren't hurting anyone" by exploiting run around with the same achievements as the people who actually played the game without having to exploit and "tone down" the difficulty without the gaming recognizing it. 

 

Exploits effectively put the game on something easier than easy difficulty. Exploits set the game's difficulty at "Watch the cutscenes on youtube to save you time and money" difficulty because you're effectively just walking through the game using them, regardless of the difficulty and challenge associated with it. 

 

"You're not hurting anyone by using this exploit in a single player game" Yes, you are. Because the more people exploit, the more the honest players have to preface anything worthwhile talking about accomplishing in the game with "I also didn't cheat to do it" like it's standard and a given that people will exploit when things get hard. 

 

No sir, no exploits for me and a big thumbs up to anyone else not doing it  ;)

 

Why take video games so seriously? No one cares. And if they do, they shouldn't.


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#21
ZiggyTank

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you care enough to respond  ^_^

the only people who are mad are those who couldn't beat nightmare or hard difficulty otherwise.


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#22
Battlebloodmage

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You... are... a... god...



#23
RamonNZ

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"You're not hurting anyone by using this exploit in a single player game" Yes, you are. Because the more people exploit, the more the honest players have to preface anything worthwhile talking about accomplishing in the game with "I also didn't cheat to do it" like it's standard and a given that people will exploit when things get hard. 

 

To be fair anybody could hack god mode or infinite skills for this or any other single player game just by using a program like cheat engine, searching the offsets, then changing the number to say 255 skill points and 65535 HP and MP. If that gives them joy so be it. The real problems are things like the AI being dumb, bugged skills, and KE being a virtual god mode on any difficutly level for people who actually don't want to cheat imo.

 

Battlebloodmage you made my day a bit.



#24
BroBear Berbil

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I want to add that this exploit works for the loot left behind from fade rifts as well. So long as you leave something, you have an infinite source of rune mats or anything else they drop (sometimes lots of ore or rings). The only rift that I've found so far that didn't work this way was the one inside Still Ruins.

 

I really hope it doesn't get fixed, since it's entirely up to the player whether to abuse it or not and it provides a lot of options.


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#25
N7 Spectre525

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This is the definition of an exploit. Obtaining something you're otherwise not supposed to be able to do. The reason why people get bent out of shape of these glitches and bugs is because it invalidates Nightmare and Hard mode achievements because people who "aren't hurting anyone" by exploiting run around with the same achievements as the people who actually played the game without having to exploit and "tone down" the difficulty without the gaming recognizing it. 

 

Exploits effectively put the game on something easier than easy difficulty. Exploits set the game's difficulty at "Watch the cutscenes on youtube to save you time and money" difficulty because you're effectively just walking through the game using them, regardless of the difficulty and challenge associated with it. 

 

"You're not hurting anyone by using this exploit in a single player game" Yes, you are. Because the more people exploit, the more the honest players have to preface anything worthwhile talking about accomplishing in the game with "I also didn't cheat to do it" like it's standard and a given that people will exploit when things get hard. 

 

No sir, no exploits for me and a big thumbs up to anyone else not doing it  ;)

Are you serious? I paid 74.95 for this game, and if there are exploits that effect my game and my game only, if Im so inclined I'll use them. Im a grown ass man that doesn't give a damn about some stupid ass "achievements" that give you....well nothing.


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