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Infinite amulet of power for main character exploit


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55 réponses à ce sujet

#26
Raxxman

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Nightmare isn't that difficult tbh, and past a certain level infinite Amulets don't have significant impact on power levels due to 8 skill limits + very cheap respecs avalible.

 

The whole loot system is exploitable, see schematic farming. But limiting peoples equipment to random drops isn't the greatest idea imo.


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#27
nemecis

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Nightmare isn't that difficult tbh, and past a certain level infinite Amulets don't have significant impact on power levels due to 8 skill limits + very cheap respecs avalible.

 

The whole loot system is exploitable, see schematic farming. But limiting peoples equipment to random drops isn't the greatest idea imo.

 

Since each skill also provides a bonus to set attributes, and the potential to stack passives, the 8 skill limit isn't a reason to not abuse the bug. Deciding which 8 skills you want on your hotbar may prove problematic, but the benefits of unlocking every skill are rather striking.



#28
Sylvius the Mad

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I don't acknowledge that exploits exist. All things you can do in the game are equally valid. Whenever you do anything at all, you're exploiting the opportunities the game presents.
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#29
Zorlagius

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Bugs of this nature don`t really matter that much since this game doesn`t have leaderboards in single player mode. And this game isn`t hard enough to make bragging videos about it nor telling your friends "I beat nightmare mode, praise me!". I`m more concerned about having specializations that are kind of broken like KE or some weird skill + item combos (tempest + thousand cuts IIRC), since it affects replayability. Not much point picking a spec or skillset that is not functioning properly unless you just want to do it for lulz.

 

This thread has some of the bugs in current unpatched version: http://forum.bioware...rk-compilation/



#30
lastpawn

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Some of the arguments in here are so nonsensical. Of course you have every right to do whatever you want in a single player game. And of course Bioware has every right to patch glitches if they decide said glitches have a negative impact on the game.


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#31
Raxxman

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Since each skill also provides a bonus to set attributes, and the potential to stack passives, the 8 skill limit isn't a reason to not abuse the bug. Deciding which 8 skills you want on your hotbar may prove problematic, but the benefits of unlocking every skill are rather striking.

 

While I understand that you get attri bonuses and passives, the impact of those is generally less than immediately going to the Hissing Wastes, dodging enemies and getting t3 armour + mats from the vendor which doubles or triples your armour. While that in itself isn't an exploit it does really require blind luck or forward knowledge of the vendor + location for you to travel through a zone many levels above yours.

 

I wasn't arguing that the bug wasn't worth exploiting, rather that the exploitation effect is more minimal than first glance would suggest.


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#32
jedidotflow

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you care enough to respond  ^_^

the only people who are mad are those who couldn't beat nightmare or hard difficulty otherwise.

 

I didn't respond because I care; I responded because I found your post curious. Video games are something that I enjoy. And if part of that enjoyment is exploiting a glitch in order to become ÜBER, who cares. It's a single player game. 



#33
Fenrisfil

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I came across this exploit by accident (as I'm sure a lot did), with Cole's chest (next to him in the Tavern in Skyhold). Because the other items were useless and I knew they would sell for so little (as often the case in this game) I only ever took the Amulet of power. I didn't visit cole a lot, so to begin with I just thought it was story related or something. The fourth time I picked it up it was just getting stupid so I tested with some other chests to verify. Given that I was playing a dual dagger rogue I wasn't even using Cole much but he ended up with more skill points than anyone else. Lol.



#34
JWvonGoethe

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The reason why people get bent out of shape of these glitches and bugs is because it invalidates Nightmare and Hard mode achievements because people who "aren't hurting anyone" by exploiting run around with the same achievements as the people who actually played the game without having to exploit and "tone down" the difficulty without the gaming recognizing it. 

 

Funnily enough, you've unintentionally illustrated one of the many reasons why I don't like achievements. It shouldn't be anyone else's business if some people like using cheats or exploits in their game. It seems rather petty to me that someone would justify telling other people what to do in their own games simply because it might somehow invalidate the achievements of another person.

 

Anyway this is an exploit that I would probably only use after numerous playthroughs if I wanted to roleplay as an overpowered character. But I'll bear it in mind; my favourite DA:O playthroughs used loads of exploits.



#35
Engraved

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Honestly there are a lot more glaring issues with the gameplay than a dupe glitch most often used to obtain a full set of crafting recipes. Obvious stuff like passives, skills, and stats not working as intended or just flat out not working period. Nightmare mode being tuned waaaaayyyy too easy for it to matter if people are abusing exploits to win because honestly the bar is set so low anybody can beat it.

 

Also a personal gripe of mine, crafting itself is a problem by offering far better loot than can be found in any loot chest or off any boss for very little effort. It rather cheapens the experience when everything is not only a cakewalk but you know you aren't going to get anything cool out of it either.


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#36
Selea

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This is the definition of an exploit. Obtaining something you're otherwise not supposed to be able to do. The reason why people get bent out of shape of these glitches and bugs is because it invalidates Nightmare and Hard mode achievements because people who "aren't hurting anyone" by exploiting run around with the same achievements as the people who actually played the game without having to exploit and "tone down" the difficulty without the gaming recognizing it. 

 

Do you know you can do the exact same thing simply using Cheat Engine with much less effort spent, do you? Even more, do you understand that Bioware (or Origin) cannot stop that from happening no matter what, do you?

If you really watch achievements to try to understand how good people are at the game and you believe this is a reliable way to understand it then, I'm sorry for you, it is just like believing that Santa Claus brought you presents for Christmas instead of your parents doing so (I really hope I didn't bring the bad news for you; I'm sorry if that's the case).

Achievements are personal things (as a proof and understanding of your personal progress in the game), not a measurement of skill of other people or to be used as a matter of confrontation with others, primarily because they can be easily exploited, and secondarily because what the hell do you care if someone other has an achievement in a game or not? Will it really change something in your life (or either just only your enjoyment of the game)?


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#37
RamonNZ

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Honestly there are a lot more glaring issues with the gameplay than a dupe glitch most often used to obtain a full set of crafting recipes. Obvious stuff like passives, skills, and stats not working as intended or just flat out not working period. Nightmare mode being tuned waaaaayyyy too easy for it to matter if people are abusing exploits to win because honestly the bar is set so low anybody can beat it.

 

Also a personal gripe of mine, crafting itself is a problem by offering far better loot than can be found in any loot chest or off any boss for very little effort. It rather cheapens the experience when everything is not only a cakewalk but you know you aren't going to get anything cool out of it either.

 

This. Exactly, 100%. After playing a while now I've discovered that there would be no reason to cheat anyway when you can just craft a tier 2 or 3 armor which has no requirements and gives a virtual god mode even against bosses and dragons, and then like you said there's no point in most other items except for selling.

 

Which could be good if nightmare was at all nightmarish. It's actually worse than the dexterity "can't be hit by enemies" of DAO because with that you were fragile for most of the way through the game. This God Mode armor crafting "exploit" takes little effort to do and if you're playing properly you have it after about 15 hours of game time.

 

For a nightmare run I've actually banned any crafting of items above tier 1 because I'd end up having tier 3 items at level 8, and I've banned using healing potions during fights. Now that's what I call nightmare. It forces me to strategically plan every fight with a possible wipe around each corner.

 

I'd petition for an extra harder difficulty level, but with all the complaints since launch I think that would have to wait a year or two ;)

 

What I would do for a working SoftICE.



#38
Kanadian-Kaos

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You can do this before Crestwood.... save all you shards and open up all the Frost doors in the Foribidden Oais (between the Storm Coast, Hinterlands, and the Oasis, you will have enough shards).... by the way... the chest in the last room also spawns T3 schematics (In the frost, spirit or fire). The final casket will have an exploitable amulet of power.... all before skyhold! Yay for Frost! You also get lots of unique Frost resist belts and materials for Frost Runes farming this way.

 

My first play through I actually spawned T3 Battlemaster armor in there without knowing about the bug (leave one item, come back, etc.)



#39
RamonNZ

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What about the fire and spirit - do they have the same? Id hate to think that I've been missing out on 3-4 legit amulets of power on my playthroughs



#40
Jasonorillas

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This is the definition of an exploit. Obtaining something you're otherwise not supposed to be able to do. The reason why people get bent out of shape of these glitches and bugs is because it invalidates Nightmare and Hard mode achievements because people who "aren't hurting anyone" by exploiting run around with the same achievements as the people who actually played the game without having to exploit and "tone down" the difficulty without the gaming recognizing it.

Exploits effectively put the game on something easier than easy difficulty. Exploits set the game's difficulty at "Watch the cutscenes on youtube to save you time and money" difficulty because you're effectively just walking through the game using them, regardless of the difficulty and challenge associated with it.

"You're not hurting anyone by using this exploit in a single player game" Yes, you are. Because the more people exploit, the more the honest players have to preface anything worthwhile talking about accomplishing in the game with "I also didn't cheat to do it" like it's standard and a given that people will exploit when things get hard.

No sir, no exploits for me and a big thumbs up to anyone else not doing it ;)



#41
Jasonorillas

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This is a game. Achievements should be a point of personal pride. Not something to lord over others. Being upset about exploits that allow others to have achievements that they didn't earn is perhaps a sign that one should reevaluate ones priorities in life.
I use exploits all the time, but I don't care about having achievements either.
I care about the story, and the fun of discovery. Those who brag about their achievements when they didn't earn them have a whole different set of values, or lack thereof, and we shouldn't be bothered by them anyway.
Especially since dare I say it; a single player game is a personal experience.
Just my thoughts.
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#42
ashwind

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Achievements are personal things (as a proof and understanding of your personal progress in the game), not a measurement of skill of other people or to be used as a matter of confrontation with others, primarily because they can be easily exploited, and secondarily because what the hell do you care if someone other has an achievement in a game or not? Will it really change something in your life (or either just only your enjoyment of the game)?

 

:wizard: True that. Who would compare their "skill" against others in a "single-player" game and feels troubled if "anyone" can beat it.

 

If anyone really wants a "nightmarish" experience and prove their skill, play online against other players in games like Guild Wars 2 or Battlefield.... oh wait... many complain that people hack and cheat and are almost always cheap...  :whistle:



#43
Mushashi7

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The glitch is working for a huge amount of chests/loots in the game. I have tested it.

It can be a help for those who has difficulties with proceeding in some cases. But I think this 'farming' will result in using a lot more time spend on the game in the end.

 

There's many chests, sacks, boxes etc. that will refill when you leave at least one item. Collecting them is another thing. It takes a loads of time. Time you could have spend on a good game experience. I think this exploit ruins the fun somehow. It breaks the entertainment and the story. If you only play a game to beat it it's ok, but if you want an adventure and a good story it doesn't bring anything positive - on the contrary.

My personal evaluation is: Using the exploit ruins the game for me. The illusion is broken.



#44
Precursor Meta

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Ok Ill give it a try.

#45
ratdago

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Its not a glitch NOR a bug when you can do it with every multi-item chest. like mentioned previously , your playing by yourself! SO your exploiting yourself?! of course NOT! it gives everyone a "choice"..you can do it with other characters also.



#46
Bigdawg13

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This is the definition of an exploit. Obtaining something you're otherwise not supposed to be able to do. The reason why people get bent out of shape of these glitches and bugs is because it invalidates Nightmare and Hard mode achievements because people who "aren't hurting anyone" by exploiting run around with the same achievements as the people who actually played the game without having to exploit and "tone down" the difficulty without the gaming recognizing it. 

 

Exploits effectively put the game on something easier than easy difficulty. Exploits set the game's difficulty at "Watch the cutscenes on youtube to save you time and money" difficulty because you're effectively just walking through the game using them, regardless of the difficulty and challenge associated with it. 

 

"You're not hurting anyone by using this exploit in a single player game" Yes, you are. Because the more people exploit, the more the honest players have to preface anything worthwhile talking about accomplishing in the game with "I also didn't cheat to do it" like it's standard and a given that people will exploit when things get hard. 

 

No sir, no exploits for me and a big thumbs up to anyone else not doing it  ;)

 

You know, if the game was balanced I would agree with you 100%.  But it's not.  The game has bugs and things are broken.  Want a certain schematic that is drop-only?  Too bad you didn't exploit chests respawning, because now you must replay the game, starting over at level 1, over-and-over until you get it.

 

Or how about this.  I work with a computer most of the day and then come home.  I want to play the game, but guess what, my wrists ache and hurt.  My fingers cramp up.  I can't tell you how nice it was, when I was able to dupe crafting materials.  Did I dupe dragon bone?  No, but I duped the hell out of iron, obsidian, etc.  I'd have duped elf root too, just to avoid having my fingers cramp up.  Is that balanced?  Is that fun?  Maybe if I were masochistic I could see the value is saying "exploiting is bad bad and I give a thumbs down to other people"

 

Or how about bugged abilities, that don't work.  But you have to stick a point into the slot just to get further in the tree.  Heck, half of the electricity mage tree is bugged or simply does nothing at all.  Sure would be nice if they worked am I right?  Too bad the game isn't balanced and not buggy.  But oh wait, it is.

 

I'm playing without the dupe glitch, and I can tell you it has ruined crafting for me.  I do not have the time, nor my wrists/fingers the youth, to go picking up every single ore.  I love the game's story and action combat, but the farming of materials is not fun.  It is also not fun when you clear a level 11 area and get a level 6 epic item.  If you want level appropriate gear, you better prepare for farmville.  



#47
tris1

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well I havnt even updated my game for any patches since it came out and keeping it that way if they take this out like the gold exploit



#48
PillarBiter

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It's single player... You can do whatever you want.



#49
Emho

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I use this "exploit" quite a bit, I find it invaluable for replay-ability (is that a word?).

 

I've played through many different classes, I'd like to try them all at some point.  The problem is that the content is the same every time, and I'm freaking bored to death of Hinterlands, Storm Coast, etc etc.  I want to jump to Crestwood asap on my new character and stack up a bunch of ability points just to keep myself entertained and not get bored enough to just quit altogether.  

 

If I want to overpower my main character, what's it to you? Maybe I just dont feel like a party of 4, maybe I want to try to solo, and infinite skill point amulets allows me to explore that option.



#50
DarkAmaranth1966

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Why do it the hard way and have to play an unpatched game? CE is your friend, lets you get what you want easily if you aren't farming til the dathrasi come home because it's play through 5, 6, 7 or beyond for you.


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