I would side with the Inquisitor due to the rift power, however, if the Warden or Hawke had some support of their healers, the Inquisitor might have a bit of a struggle.
Who's more powerful? The Warden, Hawke or the Inquisitor?
#276
Posté 30 décembre 2014 - 01:44
#277
Posté 30 décembre 2014 - 01:50
Blood Mage Warden, the spells in Origin are much more powerful ![]()
Not to mention my Warden is fighting the calling now. If he win, it might means he/she found a solution to purge the Blight forever.
#278
Posté 30 décembre 2014 - 03:17
Warden 1st, then Inquisitor 2nd, last Hawke. Hawke was just right place, right time in DA2.
#279
Posté 30 décembre 2014 - 05:58
the inquisitor barely escaped a demon (which had to be held by either Stroud or you know who) and sacrificed a companion to return unscathed.
Also the Warden was mostly alone for most of the game, while the Inquisitor has a personal army from day one almost.
You mean the demon living near the black city even other demons were afraid to go near and that is perhaps the most powerful thing in the fade. Yah even escaping from that demon once was impressive and the inquisitor escaped twice.
Keep in mind the lore points out that a fear demon feeding on the fear of a single country makes it powerful enough to warp the fade and this thing had been feeding on the fears of all of thadas over 1400 years if not since the dawn of the first dreams.
#280
Posté 30 décembre 2014 - 07:09
Hard to gauge since the Warden's fate is so variable. For a living Warden, particularly a mage, I think there is a high ceiling on their respective "power" which may or may not have been realized by the end of DA:O (including Awakening). Especially if they succeed in their mission to the West of established Thedas. I believe they have the greatest potential to unlock the secrets of the blight corruption and could use that to augment their powers or lifespan (as implied with Avernus' research).
Using whatever arbitrary scale you want I think each character at their base would be in the top tier for combat prowess. Each of them has faced impossible scenarios and won, any real rating on the individual encounters would also be arbitrary. Especially in the lore vs. gameplay dichotomy.
Assuming all that is relatively equal you have to look at what sets them apart from all other badasses in Thedas. So my rankings would have to be:
1. Inquisitor: For the utter uniqueness of their Fade manipulation abilities, also the reach of their influence.
2. Warden: For the reasons I started this post with, mostly.
3. Hawke: Nothing really sets them apart, for me, except for what seems providence.
#281
Posté 30 décembre 2014 - 08:17
I think it depends on the character a little bit, and the way the games were balanced.
a melee or bow warden probably would be the weakest character
a wizard warden likely would have been the strongest. Those spell combos could get devastating. there were several mage builds for the warden that could allow him to solo all the game content, there were a couple of warden mage builds that would have steamrolled the content of the next two games. At the end of awakening my warden could solo all content, never had more then 10% damage knocked off her in any battle (even the boss battles) and the game was on it's hardest settings. That character still is the most overpowered character i ever played in a bioware game... slightly ahead of the vanguard shepherd.
the next strongest would probably be the inquisitor though not by much more then hawk. The only exception would be the spirit sword using mage, which climbs close to vanguard shepherd in ME2/3.
so my list would be -
1) Mage - DAO
2) Mage - DAI
3) Rogue/Warrior - DAI
4) Mage/Rogue/Warrior - DA2, Rogue/Warrior DAO
#282
Posté 30 décembre 2014 - 08:51
I think it depends on the character a little bit, and the way the games were balanced.
a melee or bow warden probably would be the weakest character
a wizard warden likely would have been the strongest. Those spell combos could get devastating. there were several mage builds for the warden that could allow him to solo all the game content, there were a couple of warden mage builds that would have steamrolled the content of the next two games. At the end of awakening my warden could solo all content, never had more then 10% damage knocked off her in any battle (even the boss battles) and the game was on it's hardest settings. That character still is the most overpowered character i ever played in a bioware game... slightly ahead of the vanguard shepherd.
the next strongest would probably be the inquisitor though not by much more then hawk. The only exception would be the spirit sword using mage, which climbs close to vanguard shepherd in ME2/3.
so my list would be -
1) Mage - DAO
2) Mage - DAI
3) Rogue/Warrior - DAI
4) Mage/Rogue/Warrior - DA2, Rogue/Warrior DAO
For me the Rogue class in DAO was one of the strongest. I had my two dagger wielding Rogue easily beat the game on highest difficulty with going solo including killing every dragon. High DPS with high guarantee crits and most enemies dead in seconds. He was an unstoppable force of nature ![]()
The weakest class would be the two-handed guys because they are the less efficient tank when compared to the sword-shield type.
#283
Posté 30 décembre 2014 - 09:48
For me the Rogue class in DAO was one of the strongest. I had my two dagger wielding Rogue easily beat the game on highest difficulty with going solo including killing every dragon. High DPS with high guarantee crits and most enemies dead in seconds. He was an unstoppable force of nature
The weakest class would be the two-handed guys because they are the less efficient tank when compared to the sword-shield type.
I won DAO with pretty much every combo you could play with. IMHO my best playthrough with a non-mage was with a 2h warrior. sturdier then a sword and board (they actually were immune to more status and knockdown stuff then SNB) with AOE damage that rivaled a mage, if you built them right they were pretty insane. And yes, i found dual wielding rogues AND warriors to be very overpowered as well.
still, none of them came close to that one wizard build...
#284
Posté 30 décembre 2014 - 10:13
After reading 12 pages of what people think, i have to say that an arcane warrior from origins built the right way (high magic, willpower, and dex)
Plu the inquisitor is at a disadvantige when it comes to attributes like strength, dexterity, and magic.
My arcane warrior would walk through both of them, i barley took any damage on nightmare run of origins and havent been able to do that on DA2 or DA:I
#285
Posté 30 décembre 2014 - 10:14
the inquisitor barely escaped a demon (which had to be held by either Stroud or you know who) and sacrificed a companion to return unscathed.
Also the Warden was mostly alone for most of the game, while the Inquisitor has a personal army from day one almost.
The terror demon is higher on the power scale than a random sloth demon. Even Hawke just up and murders one of those in the Fade. The nightmare is apparently one of the strongest demons in existence.
The Warden and the Inquisitor both use the same fireteam approach. The army is pretty much window dressing.
#286
Posté 30 décembre 2014 - 10:19
Without any doubt in my playthrough of the DA trilogy the Warden easily triumphs in personal combat effectiveness... for one reason really; Arcane Warrior!
[Silliness] *Pfft* my Elven Inquisitor can only rise to the rank of some pathetic Shemlin 'Knight Enchanter'... AW wannabe. I can only hope [in time] after drinking from the Well my Inquisitor can cast off the shackles of KE and become what he was meant to be! [/Silliness]
Though I do find it interesting the arguments put forward in this thread when you add the army each character can potentially find behind their backs. The Inquisition seems more of a paramilitary than a standing force. HoF has the backing of an entire nation's military output as well as that of the Dwarves, Dalish, mages, templars and Wardens. But you weigh that against the fact they were only fighting the blight, not for the everlasting glory of the HoF. The Inquisitor can potentially swallow up the remnants of both Templars and Wardens.
#287
Posté 30 décembre 2014 - 10:31
I have gut feeling no matter if you drink from well or not that the inquisition will be used and abused just like wardens, the only difference is the wardens are needed till the last two old gods are gone, the inquisition on the other hand just has to close remaining rifts of world
#288
Posté 30 décembre 2014 - 10:40
#289
Posté 30 décembre 2014 - 10:42
The warden.
#290
Posté 30 décembre 2014 - 11:21
In terms of sheer power it goes Inqusitor>Warden>Hawke. Inqusitor disintergrates beings with the power of the fade itself. But in terms of sheer badassery it goes Warden>Inqusitor> Hawke. The Warden killed an old god that's nearly immortal and killed Flemeth and slew tons of darkspawn bested Loghain and killed three other high dragons for giggles.
- stop_him aime ceci
#291
Posté 30 décembre 2014 - 11:45
After reading 12 pages of what people think, i have to say that an arcane warrior from origins built the right way (high magic, willpower, and dex)
Plu the inquisitor is at a disadvantige when it comes to attributes like strength, dexterity, and magic.
My arcane warrior would walk through both of them, i barley took any damage on nightmare run of origins and havent been able to do that on DA2 or DA:I
Trouble with gameplay is that the rules change with every game. If the Warden appeared in DA:I, the arcane warrior or ranger rogue or whatever else would basically cease to exist. Basically, all of our protagonists would be doomed to eternal combat, like some kind of Sisyphusian Mexican standoff. Of course, the Inquisitor is unique in having an ancient elven magic key that can destroy enemies with a gesture.
#292
Posté 30 décembre 2014 - 11:48
If we simply went by dragons I'd say the inquisitor would win hands down with killing ten high dragons and then Corypheus's corrupted high dragon, but then if we only went by dragons Cassandra would likely beat them all given she's the only one who's has one hit killed dragons with a dagger as well as killed a high dragon with another dragon.
#293
Posté 30 décembre 2014 - 11:48
Lol your right about that, i was wandering to myself (how could the quizzy rift him from the inside when a arcane warrior is like the embodiment of the fade)
#294
Posté 31 décembre 2014 - 12:47
Inquisitor > Warden > Hawke.
#295
Posté 31 décembre 2014 - 01:07
the inquisitor barely escaped a demon (which had to be held by either Stroud or you know who) and sacrificed a companion to return unscathed.
Also the Warden was mostly alone for most of the game, while the Inquisitor has a personal army from day one almost.
Um, the Nightmare isn't some random demon. It's a hugely powerful one that has been feeding upon the fears of Thedas for who knows how long and managed to trick every single Warden of a country into receiving a fake Calling. The Sloth Demon in Origins was barely able to keep 4 people in his webs.
Plus, context; the Warden got overpowered by the Sloth Demon and had to break out. The Inquisitor tore reality open so that (in part) s/he could stop the Nightmare's fake calling.
I also find that Origin didn't do a great job of showcasing how powerful demons are. The Warden's party single-handedly purges an entire tower of abominations and demons in one go, a task that made the trained Templars run for the hills and was easier than destroying a temple of random fanatics. At least in Inquisition you need to bring forth an army to properly face demons when you aren't closing isolated Rifts.
- leaguer of one aime ceci
#296
Posté 31 décembre 2014 - 01:17
#297
Posté 31 décembre 2014 - 01:21
The warden is a super heavy weight
Inquisitor and hawke are light weights
What? With all the crazy stuff the inquisitor had faced.
#298
Posté 31 décembre 2014 - 01:24
I also find that Origin didn't do a great job of showcasing how powerful demons are. The Warden's party single-handedly purges an entire tower of abominations and demons in one go, a task that made the trained Templars run for the hills and was easier than destroying a temple of random fanatics. At least in Inquisition you need to bring forth an army to properly face demons when you aren't closing isolated Rifts.
I agree with this. The demons in this game were serious business compared to the previous versions, and Sloth was nothing compared to the Nightmare.
#299
Posté 31 décembre 2014 - 02:02
IMO, power(political/influential-wise) Inky>Warden>Hawke.
Combat ability-wise, hard to say. While Inky has anchor that pretty much bring the fight to another level, I remember Mage Hawke can tear an orge apart, but that maybe Varric's exaggerated story and Warden with the optional tainted blood-power skill.
I would say without any added power-ups(Anchor,Veil-tear, tainted-blood power) combat ability-wise Warden(because dual-spec)>Inky>Hawke.
#300
Posté 31 décembre 2014 - 02:37
Warden is the strongest in battle terms I mean c'mon the warden and his crew overthrew a kingdom and ended a blight starting off with 2 guys and some documents
then Inquisitor as they are the most influential and leads entire armys from the front lines and decides the fates of nation much more political
lastly Hawke cause Hawke is just someone who wanted to get their family away from the darkspawn and keep them safe but possibly has the worsed luck in history with all the crazy stuff that happens





Retour en haut




