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2 weeks after launch, no sign of patch.


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#76
Damazig

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Syrim was still broken

Witcher 2 didn't really get fixed until ee.

DA:O lol still buggy as anything. And that nerd the game patch sucked.

Don't play ac.

Could barely understand a thing you said about Dragon Age Origins, but your intel says that none of those patches were worth anything seeing the games still had bugs after? you think anyone is talking asking and believing there will be a patch that fixes everything in a game such as this? ...

 

 

And, again, you are wrong. IT is NOT quick and easy.

 

Maybe it is to just kit bash a mod in, but this is not what they have to do. They have to make a legitimate fix that will pass through certification and proper QA testing. Modders really don't have anything of the sort. Furthermore, they need to deal with whatever issues that might have prevented them from having that change in the first place (for example, the limited zoom distance likely stems from legitimate concerns they must address, whereas modders don't need to do so).

 

Seriously, it's never easy. These aren't amateur modders here, they actually have to made their changes to a product that has to adhere to certain standards and procedures. To point at mods and say it was easy is missing reality (and there's been plenty of dev posts about this topic already). To say fixing X is easy basically robs everything else that might be said of any semblance of credibility.

 

As for why there's no quick patch, like I said there's no need for a hotfix. If there was there would have indeed been a quick patch.

I'm sorry, so the game has to adhere to certain standards and procedures, and according to Bioware, it was developed with the PC in mind and even said it was the best platform to play it in, but it comes riddled with problems, even if playable?

 

We're talking about the same company that when they made the first game of DA, had patchs coming out much faster than this right?

 

Also, just because you don't get non stop crashes, or you didn't get your Inquisitor's voice changed, or having a male inquisitior being addressed as a female for other NPCs, or the fact that you still think it's playable with all that, doesn't mean others don't think these are acutally game breaking bugs right?


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#77
DemGeth

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The nerf patch to da:o.

Didnt like it.

Yes those patches you listed didn't solve the many issues in those games. So why list them is my point.

#78
Maverick827

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As a professional software developer, most bugs are easy to fix and come with little risk of causing more issues. The "a single line of code and screw up the entire application" thing is mostly just sensational nonsense. With proper source control and developer testing, most changes go through fine; test befoe you check in, generally just be good programmer, etc.

The issue is that software developers are allergic to builds and will try to bundle as many things into one patch as possible. So while it's pretty much a given that 97 of the fixes in a patch are fine, it was bundled with those three big fixes, or even entirely new content. So the entire build needs to be scrutinized more heavily. Meanwhile everyone is waiting.
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#79
Damazig

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The nerf patch to da:o.

Didnt like it.

Yes those patches you listed didn't solve the many issues in those games. So why list them is my point.

You want the patch infos as well on those? I've looked them up, and they do fix some stuff, did you like the patch or not, did it fix something for you or not, is besides the point.



#80
Itkovian

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I'm sorry, so the game has to adhere to certain standards and procedures, and according to Bioware, it was developed with the PC in mind and even said it was the best platform to play it in, but it comes riddled with problems, even if playable?

 

We're talking about the same company that when they made the first game of DA, had patchs coming out much faster than this right?

 

Also, just because you don't get non stop crashes, or you didn't get your Inquisitor's voice changed, or having a male inquisitior being addressed as a female for other NPCs, or the fact that you still think it's playable with all that, doesn't mean others don't think these are acutally game breaking bugs right?

 

I said there wasn't need for a hotfix, not that there's no need for fixes. Of course there are, and of course the game has bugs. Its unfortunate, but it's how any software works today. And they will be fixed, for the most part. That said, most of these are not game breaking bugs, no. The frequent crashes are, but it also depends on circumstance, as the nature of PC gaming means that there's always people having massive crash issues (usually due to weird configs the devs didn't account for... or straight up bad systems)... which means that how serious it is depends on how many are affected by said crashes.

 

But none of this has any relevance to how they could "easily" make a quick patch for some issues. Even if a fix requires a single line of code change, that doesn't make it an easy change. The game still needs to go through regression testing and the various certification processes (not to mention all the logistical issues of releasing a patch, which were expounded upon in interesting details in dev posts). Again, that a modder did something doesn't mean the devs can easily do it. The modder doesn't have to ensure his mod doesn't introduce a game breaking bug under certain circumstances at a specific point in the game that would cause the build to fail cert (hence regression testing).

 

My objection is to the brouhaha over a patch not being out yet. It's absolutely normal that there's no patch. And saying that anything would be easy to fix is still flat out wrong.


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#81
BammBamm

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do you have the right to have a fully working game for your money? yes! will you get one nowadays at release? no!

 

its over and over the same complains about release versions, always the same argument, but the players still preorder games (or early access/kickstarter) and wonder why it happens again. you want a flawless game? wait a view month, buy it cheaper then and full working. as long as players throw their money at companies without knowing about the condition of the game expecting everything will be fine although they know the chances are pretty high thats not the case, there is no need for developers to change their behaviour. so basically the gaming community get what they deserve. i really looking forward for the star citizen release, this will be very entertaining :D



#82
DemGeth

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You want the patch infos as well on those? I've looked them up, and they do fix some stuff, did you like the patch or not, did it fix something for you or not, is besides the point.

Ah so just having a patch is what u want whether or not it fixes anything.

 

I see. 



#83
Sidney

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It is sad to me to say that DAI is less buggy than FNV or Skyrim -- but that is not really much a compliment since both were bug riddled messes at launch.  DAI doesn't have the number of bugged out quests but truly I've never seen a console game CTD as often as this game does.



#84
Damazig

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Ah so just having a patch is what u want whether or not it fixes anything.

 

I see. 

If you weren't at this point able to understand what I meant... All those patches I mentioned of the other games, all fixed several things but obviously not all, same for this first Inquisition patch, it won't fix everything either, but it'll still come out a lot later than the other ones I mentioned.

 

And no it really won't fix everything or anything near it, as they already said they are already working on 3 other patches... so yeah, it's just taking a long time, and yes, longer than most other games.



#85
dantares83

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yeah, i hope they address the bugs soon so it will shut the haters up soon. can't stand them on these forums anyone. most of them are not rationale and seeks only to bring the devs down.



#86
Brishon

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Look at DA2. It's still a broken game. Don''t expect BW to fix anything major with patches.



#87
Vaelic76

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2 weeks......



#88
DragonAgeLegend

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I honestly hope there's a patch soon, I've found myself playing less regularly because of all the PC issues. 



#89
ChaosMarky

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Making the patch requires cooperation with the Video card masters (NVIDIA & ATI). Bioware has to wait for the drivers from these giants, so its up to the discretion (and schedule) of these guys, not bioware.

 

But for the UI fix and common glitches, thats all on bioware... Feel free to nag them about it.

 

 

Im guessing they want to address all issues in one go, so they are waiting for the drivers of NVIDIA and ATI before releasing the patch.



#90
Rynjin

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Oh for crying out loud it's like this with every game now "When is the patch out? When is the patch ETA? Tell me what is in the patch". It'll be out when it's ready just wait. There are no serious game breaking bugs stopping everyone from playing so no need to rush. And beta drivers with optimizations were released by both AMD and Nvidia days before release.

 

And why do you think that is?

 

What do you think is more logical? That people want patches more now just because, or that people want patches more now because the games are MORE BROKEN?

 

You know you've screwed up somewhere in QA when one of the most common bugs people experience is that the MAIN MENU FREEZES.

 

Edit: Huh. I thought there was a word filter. Apparently I was wrong. Sanitized.


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#91
ChaosMarky

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Day-one-patch anyone?



#92
texhnolyze

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Bioware devs stated the status of their next patches http://www.twitch.tv...are/b/594657808at 1:20

One is in the final stages of QA and the other is under development. If that's the case then release is likely either at the end of this week or next week.



#93
Novos

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do you have the right to have a fully working game for your money? yes! will you get one nowadays at release? no!
 
its over and over the same complains about release versions, always the same argument, but the players still preorder games (or early access/kickstarter) and wonder why it happens again. you want a flawless game? wait a view month, buy it cheaper then and full working. as long as players throw their money at companies without knowing about the condition of the game expecting everything will be fine although they know the chances are pretty high thats not the case, there is no need for developers to change their behaviour. so basically the gaming community get what they deserve. i really looking forward for the star citizen release, this will be very entertaining :D


I do have a rather radical opinion on this especially its counter argument "entitlement" . Bu beforehand i would like to note that this is a general opinion on the coarse of gaming industry and may not necessarily be applicable to a select studio or a publisher.

Gaming was an emotional, romantic, ambitious and idealistic hobby back when it was crawling. There was unity. I mean there was no strict difference between the developers and the users. We were sharing the same feelings, same ambitions and same visions about it. We were all the same nerds passionate about their hobby...

To my part; all is lost when some suit decided to convert the scene into a multi-billion dollar milking industry. Sorry; but all privileges are gone, revoked...

As a gamer and a consumer now ! Why should i always have to be the one to tolerate or emphatize ?

Yea; i have a basic understanding about all the hardwork, shortcomings and difficulties involved in game development. Sorry but life sucks; everyone of us are having our share of it. So why should i be the one to emphatize while the counterpart doesn't even respect my hard earned cash ? Yes; it is only 60 dollars and even can be as low as 2 dollars during a sale. But does it make any difference ? Does it negate the ethics behind the transaction ? It is still my hard earned money...

-Does my money ever bugs and ends up not being on their accounts ?

-Does my money on their accounts ever get unusable ?

-Does my money on their accounts ever appear as half of its known value ?

-Do they ever find out that only a part of the product is paid and will be patched to their accounts within an unknown time frame for full usage ?

-Do they ever get tricked and end up having 60 of a less valuable currency instead of 60 dollars ?

-Does my bank ever treats them like potential criminals and make it a hassle to enjoy my money ?

-Do they ever respect me and show up with a working, finished and polished product ?

 

-Do they ever sacrifice their precious holiday season window in order to give me the product of promise ?

 

-Hell; even the exchange rate somehow bugs in their favor and ends up being 1 USD=1 EUR...

 

Again i ask; why should i be the one to emphatize while they do not even respect me ? Of course i am entitled...



#94
In Exile

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I do have a rather radical opinion on this especially its counter argument "entitlement" . Bu beforehand i would like to note that this is a general opinion on the coarse of gaming industry and may not necessarily be applicable to a select studio or a publisher.

Gaming was an emotional, romantic, ambitious and idealistic hobby back when it was crawling. There was unity. I mean there was no strict difference between the developers and the users. We were sharing the same feelings, same ambitions and same visions about it. We were all the same nerds passionate about their hobby...

To my part; all is lost when some suit decided to convert the scene into a multi-billion dollar milking industry. Sorry; but all privileges are gone, revoked...

As a gamer and a consumer now ! Why should i always have to be the one to tolerate or emphatize ?

Yea; i have a basic understanding about all the hardwork, shortcomings and difficulties involved in game development. Sorry but life sucks; everyone of us are having our share of it. So why should i be the one to emphatize while the counterpart doesn't even respect my hard earned cash ? Yes; it is only 60 dollars and even can be as low as 2 dollars during a sale. But does it make any difference ? Does it negate the ethics behind the transaction ? It is still my hard earned money...

-Does my money ever bugs and ends up not being on their accounts ?

-Does my money on their accounts ever get unusable ?

-Does my money on their accounts ever appear as half of its known value ?

-Do they ever find out that only a part of the product is paid and will be patched to their accounts within an unknown time frame for full usage ?

-Do they ever get tricked and end up having 60 of a less valuable currency instead of 60 dollars ?

-Does my bank ever treats them like potential criminals and make it a hassle to enjoy my money ?

-Do they ever respect me and show up with a working, finished and polished product ?

 

-Do they ever sacrifice their precious holiday season window in order to give me the product of promise ?

 

-Hell; even the exchange rate somehow bugs in their favor and ends up being 1 USD=1 EUR...

 

Again i ask; why should i be the one to emphatize while they do not even respect me ? Of course i am entitled...

 

I don't know what utopia you lived in, say, the late 1990s, but PC gaming used to be insanely unstable. DA:I is an absolute throwback when it comes to stability. Just be grateful we're not back to talking about boot disks and having the game just scream at you for hardware incompatibility (all of the time). 



#95
Travie

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Yeah... probably going to wait till Christmas to buy now. If controls/optimization isn't fixed by then it's probably not worth buying anyway. 



#96
Itkovian

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Point I'm really trying to make is some of them should of never have slipped through QA for example how did they consider the mouse and keyboard controls fine for this game?..I could mention many  other issues but we all know  there are plenty of  threads on those posted around the forums and this is not even  touching on the bugs.

 

Last point EA/Bioware are not a small company  so their resources for testing  should be better then a lot of smaller companies around.

 

To be honest, I don't quite see what's wrong with the Mouse/Keyboard controls, aside from a generic "they're not like DAO". They seem to work well for me. The only actual issue I have is a refresh bug on the inventory popups, but beyond that everything works fine. I certainly have better control of the game than anyone using controllers, particularly in tac cam mode (where I can actually click on targets and where I want to go, without having to move the camera "cursor").

 

So I think they could consider the PC controls fine because they actually are. The main problem, in my opinion, is a lack of guidance on how to use those controls, and that people somehow expect things to work the way it does in DA2 or DAO (even though there are substantial differences in the design).

 

But in any case, the fact there are bugs is not unique to DAI, it's pretty much standard in the business. It's easy to say it shouldn't be, but that's never going to change. Games need to be released to make money, and missing deadlines costs money. With game complexity and cost constantly increasing, this problem isn't going to get any better. Eventually a game needs to be released, and delaying repeatedly to ensure all bugs are fixed (a near impossibility on games like these, to be honest) is never going to make business sense.

 

Not that this means everyone should be happy about it, of course, but I imagine the majority of players (on PC, no less) are loving the game as is.



#97
Novos

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I don't know what utopia you lived in, say, the late 1990s, but PC gaming used to be insanely unstable. DA:I is an absolute throwback when it comes to stability. Just be grateful we're not back to talking about boot disks and having the game just scream at you for hardware incompatibility (all of the time).


Of course i was not living in some kind of utopia. My point was not about stability issues but rather about the feedback and reaction they have generated for a given state of gaming. I was trying to imply that it was easier to overlook and tolerate such things when you felt in-line with the scene.

Nowadays; things are way way more serious. "Capitalism at its best" may be a correct sentence to define it. And some really shady practices are crawling behind the scenes to take over. So; while there is no universally accepted regulation to protect the gamer; it is better to take the stance of being a consumer and raise our voice and vote with our wallets instead of being a hobbyist.

Maybe it is an emotional, naive response but it is better than nothing. I believe that this behavior; i mean the one-sided acceptance of gaming community needs to go away at this stage. Otherwise it would only contribute to escalating our issues further...

#98
MarchWaltz

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Yeah... probably going to wait till Christmas to buy now. If controls/optimization isn't fixed by then it's probably not worth buying anyway. 

That seems like a good idea friend. I had faith Bioware actually took that extra month and did some intense QA...but I was wrong. If I knew they would muck up like they did, I would have waited.

 

Honestly, all I want fixed is the stupid accent-switch. I am getting no other bugs other than that...


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#99
Itkovian

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And why do you think that is?

 

What do you think is more logical? That people want patches more now just because, or that people want patches more now because the games are MORE BROKEN?

 

You know you've screwed up somewhere in QA when one of the most common bugs people experience is that the MAIN MENU FREEZES.

 

Edit: Huh. I thought there was a word filter. Apparently I was wrong. Sanitized.

 

Actually, I guarantee you that the main menu freezes is likely one of the RAREST bugs experienced out there. If it was anywhere common the game would have failed certification. It's probably extremely uncommon, which would be why it may not have been caught or fixed prior to release (it MIGHT have been caught, but judged rare enough to not warrant delaying the release).

 

Let's not make the mistake of thinking volume on the forum has ANY bearing on the reality. Might as well believe online polls have any statistical significance while we're at it. :)

 

As for games being more broken these days, that's not actually true to be honest. PC gaming is a LOT easier these days, something which I attritbute to the introduction of common libraries like DirectX and just plain better OSes and drivers that manage the PC's hardware instead of the games themselves. As someone mentioned above, we don't have to mess with boot disks and memory anymore, and generally speaking games install and work right out of the box with minimal fuss.

 

Things are always bad and getting worse when the problems are happening to yourself, of course, but that has little bearing on the actual reality.


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#100
DemGeth

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No no every thing ran perfect back in the day etc. etc.