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Trap crafting


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#26
Arkalezth

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I didn't mean 100 literally... but a dozen traps are still a lot.

Anyway, firstly, I'm generally speaking; I guess it's possible for certain modules to make traps more useful than usual. Secondly, I tend to have better and faster means to handle fights and/or to do anything a trap can. If you like traps and find them useful, good for you. I personally find them underwhelming.

I'm speaking in circles now, so I think I'll see myself out of this thread.
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#27
GCoyote

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Feeling "trapped" are we? Sorry, had to.  ;)

 

<GCoyote gets sucked through self-referencing vortex to Elemental Plane of Puns.>


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