I didn't mean 100 literally... but a dozen traps are still a lot.
Anyway, firstly, I'm generally speaking; I guess it's possible for certain modules to make traps more useful than usual. Secondly, I tend to have better and faster means to handle fights and/or to do anything a trap can. If you like traps and find them useful, good for you. I personally find them underwhelming.
I'm speaking in circles now, so I think I'll see myself out of this thread.
Trap crafting
Erstellt von
CAO MX2
, Dez 01 2014 02:53





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