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Is this game selling well at all?


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#301
In Exile

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Well, yeah, but presumably bandits would spend some time actually doing banditry -- as in, looking for travellers to rob. It's just bad luck for them that they bump into the Dragonborn.

 

I think that's a fine explanation - if bandits did do banditry. I think these are exactly the sorts of things that - if a systemic could simulate that dynamically - that would make an open world an actual living world (e.g. coming across a group of bandits raiding a caravan with realistic reactions). 



#302
DemGeth

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What like Mount and Blade?



#303
In Exile

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What like Mount and Blade?

I thought the operative word was doing it well. 


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#304
elrofrost

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You can't compare Skyrim to DAI. So stop it everyone. They are totally different games. Not to mention, on PC, Skyrim can be almost any game you want with the right mods. There are over 30,000 mods. Throw in the 10,000 "adult" mods and that explains why Skyrim is STILL in the top 10 on Steam.

 

This game (DAI) is great. And deserves much praise. Yes, there are serious control issues on PC (I won't play a melee class until they are fixed) but outside of that this game is amazing. And will be a blockbuster. And hopefully BW/EA will pump out DLC's quickly.

 

Now when Witcher 3 comes out in Feb, I think it's fair to compare Witch and DAI. So we'll see. 

 

By the way, you can be gay in Skyrim. In fact, sexuality is sort of ignored in the base Skyrim (even with the Hearthfire DLC) game. But with the right mods you can be what you want. You wanna be a girl selling her "services" on the street in front of Whiterun? There's a mod for that.

 

DAI is a single player RPG that plays VERY much like a MMO. It's not like DAO or 2 or any other BW game in it's play-style. It's more like ESO, LOTRO, or Warcraft. You don't like it? You want a more story-driven game, wait till Feb and buy Witcher 3. DAI would've been patched by then (I hope so!) and then we can argue which game's play-style is better.


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#305
keyip

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Now when Witcher 3 comes out in Feb, I think it's fair to compare Witch and DAI. So we'll see. 

 

The Witcher was great but The Witcher 2 was complete balls. I'm more interested to see if they'll return to form rather than see whether they can compare to DA:Inquisition.

 

As people have said, Inquisition was very much a return to the company's roots. It compares very well to the original Baldur's Gate. The developers said they'll be digging through the company's vaults to research for Inquisition and when I see what they produced... I believe them.


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#306
AlanC9

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You can't compare Skyrim to DAI. So stop it everyone. They are totally different games. Not to mention, on PC, Skyrim can be almost any game you want with the right mods.


Is there a mod to remove all loot and creature scaling?
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#307
Precursor Meta

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Dragon age is fun and does some really neat things and presents some really strong characters, but Skyrim is still number one in my book.

#308
elrofrost

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The Witcher was great but The Witcher 2 was complete balls. I'm more interested to see if they'll return to form rather than see whether they can compare to DA:Inquisition.

 

As people have said, Inquisition was very much a return to the company's roots. It compares very well to the original Baldur's Gate. The developers said they'll be digging through the company's vaults to research for Inquisition and when I see what they produced... I believe them.

Yeah I didn't like Witcher 2 either. Even the art work bothered me. The story was ok.. but man, that game was sexist (and homophobic). Almost to the point of being ridiculous. 

 

The dev's have promised many changes. Including what I mentioned above. So we'll see. It's a smaller house. And they don't have EA breathing down their necks. So maybe they'll pull it together.



#309
elrofrost

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Dragon age is fun and does some really neat things and presents some really strong characters, but Skyrim is still number one in my book.

Still #1 in my book too. Only because of the mods. I mean, there are hundred's of new quests to do now (mods). And some of them are longer than the main quest. And mods like Interesting NPC's really changes Skyrim.



#310
Sicae

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Retail charts for week 2. Best selling version is #27 in USA, counting PS4 only its #8 (#3 first week), xbone is #6 (#3 first week), In UK highest selling version is #31, or #15 if you add all game sales together.



#311
Lianaar

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Yeah I didn't like Witcher 2 either. Even the art work bothered me. The story was ok.. but man, that game was sexist (and homophobic). Almost to the point of being ridiculous. 

 

So you say, they'll actually include at least one woman whose sole life purpose is not to swoop on the main character while being half dressed?
That'd be a welcome change!  (I could simply not relate to the main character since I am a woman. I can not even say if it is a good or a bad game, for I just couldn't understand why all women in the game act as they do and that frustrated me to a point where I just stopped playing).

Also I never buy hard copies, they are too easy to get lost and have scratches on them. I am curious to see the numbers myself.



#312
InfinitePaths

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So you say, they'll actually include at least one woman whose sole life purpose is not to swoop on the main character while being half dressed?
That'd be a welcome change!  (I could simply not relate to the main character since I am a woman. I can not even say if it is a good or a bad game, for I just couldn't understand why all women in the game act as they do and that frustrated me to a point where I just stopped playing).

Also I never buy hard copies, they are too easy to get lost and have scratches on them. I am curious to see the numbers myself.

 

The funny thing that the only gay character in the game was a disgusiting, repulsing evil old man and your follower gets to cut his balls off at the end.



#313
keyip

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Retail charts for week 2. Best selling version is #27 in USA, counting PS4 only its #8 (#3 first week), xbone is #6 (#3 first week), In UK highest selling version is #31, or #15 if you add all game sales together.

 

Some perspective needs to be given here. In America on console, in its first month on sale, Origins ranked 9th in that month for total sales having moved just over 350k units. 

 

Figures from NPD.



#314
Eternal Phoenix

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You can't compare Skyrim to DAI. So stop it everyone. They are totally different games. Not to mention, on PC, Skyrim can be almost any game you want with the right mods. There are over 30,000 mods. Throw in the 10,000 "adult" mods and that explains why Skyrim is STILL in the top 10 on Steam.
 
This game (DAI) is great. And deserves much praise. Yes, there are serious control issues on PC (I won't play a melee class until they are fixed) but outside of that this game is amazing. And will be a blockbuster. And hopefully BW/EA will pump out DLC's quickly.
 
Now when Witcher 3 comes out in Feb, I think it's fair to compare Witch and DAI. So we'll see. 
 
By the way, you can be gay in Skyrim. In fact, sexuality is sort of ignored in the base Skyrim (even with the Hearthfire DLC) game. But with the right mods you can be what you want. You wanna be a girl selling her "services" on the street in front of Whiterun? There's a mod for that.
 
DAI is a single player RPG that plays VERY much like a MMO. It's not like DAO or 2 or any other BW game in it's play-style. It's more like ESO, LOTRO, or Warcraft. You don't like it? You want a more story-driven game, wait till Feb and buy Witcher 3. DAI would've been patched by then (I hope so!) and then we can argue which game's play-style is better.

 
Basically your praise is for Bethesda's creation engine and not for Skyrim which was pretty bad for an RPG.
 
You're praising the engine really, not the game's original content. Vanilla Skyrim still sucks and mods still do not change the fundamental mechanics of its gameplay.
 
Dark Souls 1 is still played by a lot of people and has remained in the top 100 for the boards on GameFaqs since release, only losing its place in the top 10 recently due to most people migrating to the sequel's board which has taken its place. DkS can't even be modded in the same way as Skyrim but people still play it because of its vanilla gameplay so that's a achievement worthy of being praised. Most people only still play Skyrim because of the mods not because they want to go through the story again.
 
I don't think Skyrim should be held up against anything at all and in terms of mods, it's still far behind in what I've seen achieved in Neverwinter Nights where entire 100 hour campaigns have been created for multiple role-playing paths or one specific path (i.e a vampire campaign), that's not to mention the huge persistent worlds or the fact that 24/7 NPC schedules and roaming dynamic enemies were achieved long ago by modders in NWN before Bethesda's radiant AI system for Skyrim.
 
One modder even made an entire vampire system (Fallen PC Vampire Subrace System 2.0) that was far more complex than Skyrim's "Better Vampires" mod and the guy even added in sun damage based on whether it was day or night (a great feat considering this didn't exist in the original game against vanilla vampires). The guy made it where a vampire had to be stabbed in their heart in their coffin (to which they returned after being defeated normally) to be truly killed, this included the player character if they became a vampire.
 
Point being, some mods for Skyrim are great but I've seen better in NWN, a game from 12 years ago, which for me, remains superior to many recent RPG's (modded or not) thanks to its D&D mechanics. Skyrim (vanilla and modded) is simply overrated by people who missed out on NWN and its modding community (which is still going for it and its sequel).
 
It's just a shame Bioware left this modding community behind. The Witcher 1 itself was built on NWN's engine and that's led to a series many consider a classic. I think its true that Skyrim owes a lot of its success to the modding. NWN made a name for itself from its modding too. If Bioware were to do something like NWN again, it would be immensely more popular than Inquisition I believe.


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#315
Aurok

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Comparing Skyrim and NWN is like comparing apples and giraffes.

And the vast majority of Skyrim's success has zip to do with modding.

#316
Sicae

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Some perspective needs to be given here. In America on console, in its first month on sale, Origins ranked 9th in that month for total sales having moved just over 350k units. 

 

Figures from NPD.

DA:O didn't have great initial sales, although I do question how accurate the 350k sales is for console. Either way, DA2 was far more popular at release because it built on DA:O's popularity and was ranked #4 during its first month.

 

It might not be an accurate way of comparing titles but as you said, DAO was #9 during its first month, DA2 was #4, and DAI was #6 during its first week dropping down to #27 on week 2.


Modifié par Sicae, 08 décembre 2014 - 12:21 .


#317
keyip

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Ranked 4th in the March period, which is far less hectic than the Christmas period. All indications point to DA:I easily eclipsing DA2's first month performance.



#318
DemGeth

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Amazon reporting in on your figures?

Kinda pointless buying it at a brick and mortar with that sale on.

#319
In Exile

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DA:O didn't have great initial sales, although I do question how accurate the 350k sales is for console. Either way, DA2 was far more popular at release because it built on DA:O's popularity and was ranked #4 during its first month.

 

It might not be an accurate way of comparing titles but as you said, DAO was #9 during its first month, DA2 was #4, and DAI was #6 during its first week dropping down to #27 on week 2.

 

Was week 2 Black Friday?



#320
keyip

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It might not be an accurate way of comparing titles but as you said, DAO was #9 during its first month, DA2 was #4, and DAI was #6 during its first week dropping down to #27 on week 2.

 

Responding to your edit, yeah it's a little meaningless becuase Origins and Inquisition was brought out for the Christmas rush. Ranking 9th in this period will obviously move much more copies than ranking 9th in March, which was when DA:2 was released.

 

If that report for first weeks sales is anywhere near accurate, Inquisition will spank DA2 sales wise. 



#321
Malkavian

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The Witcher was great but The Witcher 2 was complete balls. I'm more interested to see if they'll return to form rather than see whether they can compare to DA:Inquisition.

 

As people have said, Inquisition was very much a return to the company's roots. It compares very well to the original Baldur's Gate. The developers said they'll be digging through the company's vaults to research for Inquisition and when I see what they produced... I believe them.

 

I'm sorry but inquisition doesn't have a single feature which could be compared to baldur's gate.



#322
keyip

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I'm sorry but inquisition doesn't have a single feature which could be compared to baldur's gate.

 

Oh ho, this will be a fascinating read...



#323
In Exile

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I'm sorry but inquisition doesn't have a single feature which could be compared to baldur's gate.


It has almost the exact same design philosophy when it comes to the interrelationships between the zones and the main quest, the amount of time the main quest takes to really start picking up (in fact DAI picks up even earlier) and how many of the quests are trash quests with barely any dialogue at all.

DAI is the spiritual successor to BG1. Except it has actual companion interactions.

The PC UI is what it is, but design wise there's so much of BG1 in this game it's kind of surreal.
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#324
wolfhowwl

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DA:O didn't have great initial sales, although I do question how accurate the 350k sales is for console. Either way, DA2 was far more popular at release because it built on DA:O's popularity and was ranked #4 during its first month.

 

It might not be an accurate way of comparing titles but as you said, DAO was #9 during its first month, DA2 was #4, and DAI was #6 during its first week dropping down to #27 on week 2.

 

DA:O's 362,000 November NPD figure is only for the US and the Xbox 360.



#325
elrofrost

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Basically your praise is for Bethesda's creation engine and not for Skyrim which was pretty bad for an RPG.
 
You're praising the engine really, not the game's original content. Vanilla Skyrim still sucks and mods still do not change the fundamental mechanics of its gameplay.
 
Dark Souls 1 is still played by a lot of people and has remained in the top 100 for the boards on GameFaqs since release, only losing its place in the top 10 recently due to most people migrating to the sequel's board which has taken its place. DkS can't even be modded in the same way as Skyrim but people still play it because of its vanilla gameplay so that's a achievement worthy of being praised. Most people only still play Skyrim because of the mods not because they want to go through the story again.
 
I don't think Skyrim should be held up against anything at all and in terms of mods, it's still far behind in what I've seen achieved in Neverwinter Nights where entire 100 hour campaigns have been created for multiple role-playing paths or one specific path (i.e a vampire campaign), that's not to mention the huge persistent worlds or the fact that 24/7 NPC schedules and roaming dynamic enemies were achieved long ago by modders in NWN before Bethesda's radiant AI system for Skyrim.
 
One modder even made an entire vampire system (Fallen PC Vampire Subrace System 2.0) that was far more complex than Skyrim's "Better Vampires" mod and the guy even added in sun damage based on whether it was day or night (a great feat considering this didn't exist in the original game against vanilla vampires). The guy made it where a vampire had to be stabbed in their heart in their coffin (to which they returned after being defeated normally) to be truly killed, this included the player character if they became a vampire.
 
Point being, some mods for Skyrim are great but I've seen better in NWN, a game from 12 years ago, which for me, remains superior to many recent RPG's (modded or not) thanks to its D&D mechanics. Skyrim (vanilla and modded) is simply overrated by people who missed out on NWN and its modding community (which is still going for it and its sequel).
 
It's just a shame Bioware left this modding community behind. The Witcher 1 itself was built on NWN's engine and that's led to a series many consider a classic. I think its true that Skyrim owes a lot of its success to the modding. NWN made a name for itself from its modding too. If Bioware were to do something like NWN again, it would be immensely more popular than Inquisition I believe.

I'd debate with you NWN -vs- Skyrim (with the right mods). But this is DAI. And I agree with you completely on all other points It is a shame BW left the modding behind. And by next April DAI will be forgotten (until the next DLC hits) while Skyrim will still probably be in the top 20.

I hope Witcher 3 has a modding kit.

 

Oh and by the way, NWN (all the DLC's too) was an amazing game. That after all these years I STILL remember. Remember the online servers?

I doubt I'll remember DAI next year even. I mean, I hope I do with the help of a few great DLC's (and a great patch). But somehow I get a feeling I'll lump it with the zillons of MMO's I've tried. Even though DAI isn't a MMO it plays like one and that's how I'll remember it.