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A place for PC users who aren't angry and like the game...


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#51
Guest_Puddi III_*

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How are your temps?


Too high to be spoken about in polite company, I think. I seem to make poor decisions on the motherboards I get... or I'm not managing the wires appropriately for airflow... etc

Though the thing is, my computer BSODs randomly even when I'm just using a web browser and I don't think the temps are particularly excessive then. I was thinking it was something maybe with the processor itself, or the memory. It cites some random driver that changes every time when it goes.

#52
DemGeth

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Yeah sounds like overheat :(

 

Assuming you've cleared out any intakes and such....is it right against a wall?  That can make a big difference right there. 



#53
Guest_Puddi III_*

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I have it on a little pedestal with space all around it as far as that goes, unless being next to the wall would actually be a good thing for some reason.

#54
Vast_Girth

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I like the game a lot.   The world is great and so are the characters and voice acting.    20 hours in so far.   

 

However the combat is really not good.     The tactical camera is essentially unusable and the hack and slash is just too basic.       I think the ultimate mistake was separating them into two systems with 2 different control schemes.      The UI is very very clunky at times too.  I'm hoping both these issues will be addressed in the next patch.

 

I also wish i had control of attributes on level up as it makes attributes essentially pointless.  You never even need to look at them.      Not expecting this to change though and its a minor thing.

 

But overall i am very positive about the game.   I really hope they continue to make it even better.



#55
Archerwarden

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I don't see a lot of anger, I see people who are passionate about Bioware games giving feedback for a game they are playing or trying to play.

 

Please don't mistake that for hate or anger. Thats what this forum is for - feedback, positive or negative. A place to discuss. You have a choice, continue reading those threads you find negative or not. DA2 and ME3 had negative posts, mostly I stayed away since I loved those games and had no issues.

 

 

And just to let you know, I've had many pc issues not my fault nor my rigs and I'm not enjoying certain aspects of the game BUT....  There are still some great moments: Val Royeaux the first time there - that was fun!. Solas and Dorian! Whoever wrote those are just amazing writers. Iron Bull voiced by the same actor as James!

 

The graphics are great too. Fallow Mire is a super fun area  with great atmosphere- reminds me of Black Marsh  ( and Nathaniel).

Walking in snow actually felt like walking in snow - that was a great scene there. Rivers or streams are done remarkably well.

 

Oh then there's  Hafters Wood and the Deep Roads entrance cave I think (Starts with a V - can't remember the name) -  nice easter egg and reminded me of The Calling. I just kind of stood in the entrance there thinking of Kal and Hafter, Julian and Maric - nice moment there. 


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#56
Han Master

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This thread certainly has lots of complains, but no hate for the game.
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#57
texhnolyze

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I finished the first act at 25 hours. The Dawn Will Come scene really gave me goosebumps.

35 hours in atm, and I'm still at level 13. Might try to tackle one of the dragons later.

I know I'll be still playing the game by next year.



#58
_Aine_

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I have suffered several large problems with bugs, and there are a few things I have been outspoken about, but I was also just as outspoken about stating how much I have been enjoying the game.  It is a really good and enjoyable game, even with the bugs and areas that need tweaks and fixes.  *Most* of the time, the vocal people care deeply so talk about the areas with which they are not satisfied.  I think that is pretty normal.  There is a large chasm between criticism and hate though.    It is leagues better than I expected it to be and I have faith they are working on the areas that need worked on in terms of bugs.   

 

I am almost done my first playthrough and am eager to start the next.  Not ONLY because I didn't get conclusion on 3 of the companion quests I attempted (I stopped doing them as I realized my playthrough was bugged) but also because I really enjoyed the game despite those issues.   The world is beautiful and lush compared to DA2. It shows that they really DO listen to the feedback (whether they agree or not.)   



#59
__c

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I'm loving it. 95h spent in the game so far with only one crash. The story and characters are great and the world has many unique things to see that you want to get out there and explore.



#60
xnode

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I pointed out my issues with the game in another thread which are minor, but overall I love this DA, I look forward to more! & I was one of the very skeptical ones after DA2 issues. I am happily surprised, I hope now with the engine modifications in place, more of what they showed us in previews will actually be in dlc and expansions :)



#61
slimgrin

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I'm not angry and I really like the game as well, but I'm not gonna act like there is nothing wrong with it either.

There is a lot to be improved and fine-tuned in this game such as the keyboard + mouse control.

Get the hell out of this thread you elitist.



#62
Alexius

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First playthrough took me 92 hours and only crashed once. Save for that and some strange things happening with the terrain in the Fallow Mire, everything worked as intended. I think.

 

So. Loved the game on PC. Such an engrossing experience. Exploration wasn't just there, it had meaning behind it. All the more reasons to actually get my lazy ass to look for stuff, instead of just stumbling upon it like in Skyrim (cool as well, just different).

 

As soon as I get the last bits of the ending to sink in, I'll start another playthrough.



#63
Null

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My first playthrough took me a little over 60 hours, I kinda rushed because I really wanted to see what happened next in the main quest, so I missed a few areas.

 

I can't comment on the keyboard + mouse controls because I was using a controller. I encountered two crashes which happened on the main menu screen for some raisin, and the 30fps conversations didn't bug me because I was using that console command thingamajig to unlock it to 60fps.

 

The only complaints I have is the combat, which is fun, but annoying when your archer/mage decides they want to get right into melee with your warriors even after telling them to stand in the back in tactical mode.

 

Story is great, characters are great (mostly), exploring is great, and the music is great (when it decides to play).



#64
rockmedic109

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My machine is able to run this game acceptably.  Frame rates in the low 20s.  I new going in that it wasn't going to run it well, but that is my problem, not the game's. 

 

Great story, so far.  Great characters.  I love the item creation.

 

I am not a big fan of the PC controls, but have gotten used to them.  I cannot fault the developer for my not liking the controls, the controls simply are and it is up to me to learn them.  One reason I don't like them is that I had to learn them.....going from DAO to DAO 2 did not take any extra time spent learning new controls. 

 

The fighting seems to be less tactical than the two prior incarnations but that may be because I haven't gotten too far into the game.



#65
FreshRevenge

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I love the game. A bunch.

 

The problem is I can't play it due to the accent switch bug.

 

The reason why I am so pissed off is because I can't play the game I love so much.

 

Until they fix it, I would just use default Hawke. Hawke isn't really in the game that much.



#66
ChaosMarky

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I love the game, im running the PC spec at medium as well. Although, im pretty sure the game can still utilize the PC resources more..

 

 



#67
Renessa

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I've been playing over a 100 hours so far with almost no problems. Two crashes (show me a game where that would not happen in such a long play through), Some cut scenes had some very tiny stuttering moments (and if that had not been an issue here on the forum, I probably would not have noticed it). Two times I could not click on an item in game. Up till now, no big bugs within the game.

 

The pc controlls, I don't know what the issue is anyway. I remapped two keys and now it is just fine. The jump between Mass Effect and Mass Effect 2 was bigger, in my mind. I also have no problem using the tactical view. In fact, I fight real time in normal fights, but with boss fights I almost only use tactical view. I do micro manage, but then, I always did that. And yes, if the camera would zoom out, like in DAO, it would have been even better, but it's a minor niggle.

 

Two years ago, I bought my pc as a gaming pc. Not really high end, middle class, I would say. It can run Skyrim on ultra with mods.

 

My system:

 

i7-3770k CPU @ 3,50 GHz, 16 GB Ram and a GForce GTX 680. 

 

I also downloaded NVidia's newest driver (the one for DAI) before starting the game.

 

Compared to other games, I found this game actually very polished.



#68
WardenoftheFade

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I've had a number of bugs, but I still find the game CRAZY enjoyable. I've sunk 80+ hours into it and loved every minute. I'm running it on a combination of ultra, high and medium settings (it's what the game defaulted to on my PC). I've got a powerful machine; it has crashed three times now, but I save often enough that the crashing hasn't bothered me yet. I'm using a controller so I have no comments about mouse and keyboard controls. Really I'm just awed by this incredible story, by the amazing characters (and their voice actors and their animators and writers), and the gorgeous scenery. I played DAO and DA2 all this summer for the first time. I don't really play video games, so jumping from the graphics of DA2 to DAI felt like going from Pokemon Red to X and Y for me--the graphic difference is AMAZING! I can't believe how real everything looks. I am having tons of fun and don't want it to stop.


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#69
ChaosMarky

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Love the game and i dont mind the tac cam that much. Eventually you get used to it..

 

 

However, for those who experience crashing... that's a pain.. Hopefully these poor souls get addressed by the fix as soon as possible.



#70
Han Master

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I prefer the KB & M TAC cam to work properly just like it did with the controller.

#71
wayhell

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70 hours plus. No crashes a few minor glitches no real problems. Running the game on Ultra with no problems the only thing I've had to do is remap a couple of keys not a problem at all. Game is great thanks Bioware you have actually delivered this time  :D



#72
Jackal19851111

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I'm still angry with the PC port (because I believe Bioware can do so much better as they are still one of the few AAA developers I follow - Bethesda, CA, and Firaxis the others), but after playing the game in full, I have to conclude the game is still very, very good. Already on my 2nd playthrough. Unlike in ME3, where I rage-quit after the ending with a "WTF" face, I found the DA:I story excellent throughout and well thought out.

 

Granted, DA:I's plot twist especially at the end also gave me a "WTF" face but in an AWESOME way! The PC version is a solid 8/10 IMO. I was not disappointed in the end, but impressed.



#73
GamerGeek87

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Ive encountered several issues, both bugs and what I consider design flaws, but I am still very much enjoying the game. Im about 60 hours into the game and I don't doubt I will hit the 100 hour mark on my first playthrough.



#74
ThirteenthJester13

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I just finished the main story yesterday and found it great(no spoilers but there is a scene after the credits, so don't walk off and let them roll).

 

My pc can handle the game on ultra minus MSAA just fine, but I did run into one graphical glitch that distorted my Inquisitor's hands during a cutscene. Not a huge deal, but it did sort of dampen the moment a bit =P

 

I think they did a great job of the open world and I was enjoying just walking through the environments so much that I never even really bothered using the horse. I did feel like the side quests suffered a bit at times and quite a few felt rather generic, but that's just what you get with open worlds.

 

Combat I was mostly fine with. I think a number of people were just hoping it would be almost exactly like DA:O and are upset that they sided more with DA2 instead.

 

Tactical Cam I imagine has already had enough things said about it, and BioWare is well aware of it

 

How about a thread for people who like the game period. I have a PS4 and my gripes are really just personal prefferece and aesthetical so mostly a matter of opinion. ONe thing I'll argue Is that DA is one of my favs cuz you select a class and you have to play as that class where as Dark souls and other Games, you pick a class and by the end or halfway you're a cross of everything from duel wielding bow launching, greatsword weiling, Mage spell slingin pyromancing god killer. LOVE this game, loved Dragon Age 2 (although I thin its was just because I was trying to find good RPGS to play when the Witcher 3 got pushed back and I needed my fix so I tried out as many as I could and even if other less popular, independent looking RPGS may be better at being an RPG than DA2  (I disagree to the full extent of my heart) I still can play a game that has such shittu production value and get any fun out of it especially if its repetive, terrible looking, or depressing (Dark Souls. My impressions of Dark souls after beating 1 and then three tmes for n DS2)

 

The best part about These games combat and level up system is it forces you to adapt to the class you choose rather then farming until all stats are maxed or something. HOWEVER.....

 

1. CONCERNING ROGUES: My biggest disappointment was that I still have to choose between a bow or duel daggers befor ecombat without the ability to equip them all at once, also placing the daggers down on the belt  just to be more practical. That's the rogues advantage. He's got ranged attacks that do minimal but effect base damage, as with melee attacks and misdirection based maneuvers. You can still fight melee but cant use melee abilities while you have a bow and just feels weird and stupid not to be able to equip them both, Its practical. Maybe you disagree and its definetaly not game breaking by ny means. I by these games because I like working thru the story based on choices and not repetitive hack an slash or run n gun scenes on set pieces that can call of go f themselves cuz they are headaches. Might as well be a movie cuz all im doing is playing to see the story unfold. Not engaged in it. If you think about it all games are Role Playing games" you play the role of a character/hero.

 

One more thing about class RESTRICTONS. Warriors should be able to equip light to heavy armor of any kind unless its MAGE specific or a special ROGUE only light armor. Rogues shouldn't be able to wear Heavy armor of course and a mage shouldn't be able to wear any top tier warrior specific or rogue specific armor but as long as its not heavy then why not? (don't answer) Also. Warriors have a Two handed and Weapon and shield ability tree. Rogues, should have a DUel Daggers and Swordsmanship tree. They should be restricted from heavy armor and using Sheilds or greatswords or anything heavy. Perhaps they would only be able to use Sword  specific weapons, no axes, maces, just swords and using a two handed fighting style with them. Gandalf Weilded a sword did he not? Id be happy if Rogues could use word specific one handed weapons but without a shield and two handed grip, and perhaps daggers or a bow would be needed to activate the more powerful stealth based abilities.

 

COncering Stealth: Along witht he abilitiy to turn invisible which is "magic" in my POV and not a ROGUE thing which is why their should always be a basic Stealh mechanic using the ability to crouch low (no cover system necessary) and staying out of enemy line of sight. Coordinating stealth takedowns, Dragon age style on enemy troops by havig a passive ability where all atacsk from the back or from the bow (the bow should have free aim so headshots could happen to oblivious or unaware or slow enemies while some would easily duck or crick their head to the side real quick so it wouldn't be OP.

 

Basic movements should allow running, jumping, moving stealthily thru the woods like a stalking rogue assassin specialty class should do ( dodging (with specific limits based on class) clamoring up obstacles (specifically mountain slopes. Found too many invisible walls but didn't hurt experience I just wanted to see how "open" the open world is.)

 

BATTLE COMMANDER

 

Commanding your party to be cautios or stealthy and also commanding party behaviors in the tactical cam as well as in the menu so you can puppetmaster crushing offensives or stand offs against large forces would be bad ass making this game a little like an RTS or XCOM (look that game up if you like tactical cams biatch lol. For real Its Basically a sci fi set strategy game wher you don't get to control single party members but command an entire squad. I think switching from action mode" to tactical mode in DAI should of been just as exciting but it feels like its missing commands or any real control over the battlefield. I was hoping for large scale battles where NPC's, my party, and hundreds of enemies at once (Ac Unity has Thousands of Characters on screen at once and GTA has hundreds of cars and people, near thousands, plus all the details of the city and multiple pedestrian behaviors when DA has enemies that don't need to be as unique as every pedestrian in GTA although uniqueness throughout enemy ranks, especially within the same classes is appreciated. Im just saying a large scale battlefield with perhaps the ability to even order NPCs to atleast move or target specific enemies, use abilities, fall back, hold ground, etc.) Perhaps the DICE Engine isn't the best choice for massive open worldgames.

 

Im torn between the best parts of whats will appear in Witcher 3 and whats already in Inquisition. The Wticher will have the darker, more mature and fleshed out story as its already got deep source material via the novels. It will have tactical but action heavy combat, a near seemless open world with more to interact with then DA, grey choices, and great dialogue but.... Lack of ZCustomiation, Realtionship building (Its scripted or it doesn't realy matter what you say to your own companions as it doesn't effects the outcome to much other than maybe missing out on a reward ro... sex.. lol Seriouly if sex is actually going to be something you can do in a game, i'd atleast like a reason to do it other than it just being a distraction thats unnecessary unless its building on character or plot. Romancing someone or romancing everyone while managing to lie behind everyones back and manipulate would be AWESOME as it would take something thats soo damn stressfull in real life and make it the funnest mini game ever.) Speaking of lies and manipulation it would be cool if, when selecting emotional dialogue choices, or even other choices, if you could dynamically decide, with a specific dialogue choice, be it question, answer or statement, whether or not you are going to be Sincere. Like clicking the choice and then pressing Sqaure Triangle X, or O(PS4) to decide whether or not you are making an insincere apology, Sincere apology, manipulative statement, or lie out of a choice that decides for you and occasions when you have choices to be insincere or lie. IF you aren't getting my meaning please inquire because i'd like to discuss this and how it could definetaly work while adding a complete level of depth to roleplaying allowing you to not only pick dialogue and chose a persona but to go deeper into the persona AND psyche of your character without being all that complicated. In 1995 or during the PS one days I doubt anyone would have predicted that you could create games with 35 different endings along with 100s of other mid game outcomes in the story AND between characters.

 

Choosing to be Good or Evil was fun in Fable but got stale, then I found Dragon Age, Deus Ex, The Witcher 2, etc when the 360 and PS4 came out.

 

Don't own a PC and ORGINS seems a little shitty on console., .

 

A couple other small things. If I can jump I should be able to vault over things so I can get around even quicker, also, i'd like to be able to grab onto reachable ledges or tops of low fences/walls/etc. to get around an to make the game have more verticality and adventour. Keep it simple like GTA or other similar third person games. Just so things that I cant get my feet to clear aren't walls or barriers bockng my path for whatever reason. Block mypath with things that no one should be able to get over if you're going to seal areas off for a reason.



#75
House Lannister

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I have over a 110 hours over two saves and my game has crashed, what, four times? One of those crashes was me alt+tab too much.