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Deathblow/Dance of Death/Stealth bugs


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#1
TheInvoker

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Ok title is generic.it's about some skills even if i didn't understand if the combination is bugged or only one skill,since i can't try deathblow without taking Dance of Death.

 

OK let's start

Assassins style

 

Kinife in the Shadows should grant every attack from stealth to be ciritcal but sometimes abities like Twing Fang or Shadow Strike are not critical. I expect that if they can be critcal (and they can) they can benefit from Knife in the Shadow's passive

 

I was never here should remove cooldown from stealth when you kill someone. This happens only if you are not in stealth. If you kill someone with a single hit from stealth,the cooldown is not removed. I hope this is not intended beucause assassin playstyle is to hit and hide since we have this nice passive.

 

Dance of Death should give back 50 stamina on kills:it works if you kill with basic attacks but if you try to kill someone with deathblow it doesn't work

Moreover, Deathblow second strike costs 50 stamina too...for a total of 100

Now i don't know if:
-This is intended (but description says nothing about it and 100 stamina is too high for a single ability)
-Deathblow and Dance of Death creats conflict (as i said i can't try Deatblow without Dance of Death)
But even if Deathblow would cost 100 stamina you would get back 50 from Dance of Death's passive...but it doesn't
You spend 50 stamina with Deathblow only if you kill the target with the first strike but again you don't get them back for killing someone.

Another problem involving Deathblow/Dance of Death is this:

-You use stealth (and wait for stamina to be full)

-You hit an enemy with Shadow Strike. You don't kill him but he has low HP (after Shadow Strike you have 50 stamina)

-You use Deathblow to kill the enemy and reset Stealth but your stamina will go to 0---->Cooldown of stealth removed but you can't use it.

 

i hope you can understand what i mean despite my bad english



#2
lastpawn

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Thanks, this is more confirmation for the Dance of Death + Deathblow bug.



#3
ArchLord James

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i dont know what your doing wrong but this all works for me. 

 

When i use deathblow even 2 hits only costs me 50 stamina. 

 

When I have knife in the shadows, twin fangs always crits on BOTH hits, shadow strike always crits, and deathblows first blow always crits.

 

When i am in stealth and i use twin fangs or deathblow to one shot kill something like an archer mob, i get my 50 stamina refunded. I am able to continually spam deathblow as long as i get kills. This would not be possible if it really cost 100 stamina and/or dance of death wasn't working. I have to disagree and say there is no bug here.



#4
TheInvoker

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the last point you said was not mentioned in my message

CD reset on kills with deathblow works for me too. and stamina refunded works with twin fangs

 

but the other points......i'm not the only one having those problems



#5
laminat0r

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I can confirm this bug with deathblow not refunding 50 stamina.



#6
zeypher

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Dance of death works in the sense it gives the stamina before the skill is used meaning you need a superb amulet of stamina to see it in action with deathblow, but it works. 

 

So a skill that will kill the target takes 50 stamina, dance of death gives you 50 stamina then the skill uses 50 stamina. Problem is it is hard to notice with stamina at 100 as if you bar is full you get nothing but at 150 you start noticing it and you have a nice buffer that dance of death will keep refilling.

 

Now deathblow can take 50-100 stamina, and if your stamina is at base you will never see dance of death work as it is filling the stamina before it is used. 



#7
Darktangent

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It's still bugged, 5 months after launch. Dance of death doesn't seem to work when you kill an enemy with Long Shot or Full Draw either. Either they screwed up and made it not work with skills, or they intended it but didn't say so in the description. Either way it's broken, and since it hasn't been fixed for 5 months now, I assume it will stay broken.

The thing that annoys me the most is how targeting for hidden blades is way off. You can be right up next to a great bear or dragon and you will throw it into the ground at their feet. I'm glad I didn't buy it at launch for full price, this game is pitifully broken.

#8
Darktangent

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Dance of death works in the sense it gives the stamina before the skill is used meaning you need a superb amulet of stamina to see it in action with deathblow, but it works. 
 
So a skill that will kill the target takes 50 stamina, dance of death gives you 50 stamina then the skill uses 50 stamina. Problem is it is hard to notice with stamina at 100 as if you bar is full you get nothing but at 150 you start noticing it and you have a nice buffer that dance of death will keep refilling.
 
Now deathblow can take 50-100 stamina, and if your stamina is at base you will never see dance of death work as it is filling the stamina before it is used.


Why would it give stamina before the skill is used? You can't kill an enemy with the skill before you use it...

#9
Dai Grepher

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I noticed something in my solo rogue nightmare playthrough. When I am in stealth and emerge from it with Twin Fangs or Spinning Blades, it sometimes puts the cooldown duration on Flank Attack, and I have to wait for it to drop. This is annoying because the Skirmisher upgrade is how the rogue gets back in to Stealth.

 

I'm sure BioWare will get right on this. And by that I mean eliminating the exploits that are possible with the rogue class.



#10
Darktangent

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I'm sure BioWare will get right on this. And by that I mean eliminating the exploits that are possible with the rogue class.


That was sarcasm right? Because it's been 5 months and they still haven't fixed it; their chance to get right on it has long passed.

What exploits are there? I've only come across non-functioning skills, none that are exploitable.