They have no reason to care how I play a single-player game.You know that's not really a mod because Bioware can ban you if they notice you using it.
Why ? Third party program isn't allowed.
Mediocre RPG - the worst production of Bioware?
#51
Posté 02 décembre 2014 - 02:23
#52
Posté 02 décembre 2014 - 02:40
Let´s see, why do people like DA:O ? It´s storytelling, combat, proper character development, detail in each little conversation... What we get ? Poorly done main plot, fetchqests, action combat and forced SJW agenda lurking in shadows of some characters...
I'm sorry, sjw agenda? What sjw agenda?
- DalishRanger et samuelkaine aiment ceci
#53
Posté 02 décembre 2014 - 03:12
You know that's not really a mod because Bioware can ban you if they notice you using it.
Why ? Third party program isn't allowed.
Right now the PC controls are so bad it's worth the risk. I'm not currently playing because I hate the combat so much (hoping the patch will make it a bit better). If it can be tweaked with cheatengine to make it more bearable, it's a reasonable trade off.
#54
Posté 02 décembre 2014 - 03:13
Dragon Age 2 exists, so no.
#55
Posté 02 décembre 2014 - 03:14
I think it's a really good game. Better than ME3, DA2, DAA,JADE EMPIRE, and maybe even ME1 in my opinion.
What? Better than jade empire? Seriously? Kids this day.
#56
Posté 02 décembre 2014 - 03:21
The game aint perfect by all means, but even with the PC controls taking some time to get used to, I've still had a blast playing this game ![]()
- Edelas et Melca36 aiment ceci
#57
Posté 02 décembre 2014 - 04:27
#58
Posté 02 décembre 2014 - 04:34
I still don't understand what's more "intuitive" about wiggling a stick rather than pressing a button. I can see this if you've trained your intuition that way by waggling sticks to play similar games, though.
I think we're probably going to just have to agree to disagree. That's great if DA:I's M&K controls worked out for you; they didn't for the majority of players, including me. A gamepad, in my opinion - and the opinion of the vast majority - is easier to use in DA:I because the game was clearly designed around one. This is obviously not the case for all games across the board, and if that's what you're referring to then I apologize - I thought we were just talking about DA:I. As it is, the definition of "intuitive" is: "using or based on what one feels to be true even without conscious reasoning; instinctive" and "easy to understand." For DA:I, the majority agrees with me. For me, the Xbone controller is more intuitive than the - what I perceive to be - awful M&K controls. If M&K is more intuitive for you, more power to you. I'll keep waggling my stick, you keep waggling your mouse.
Edit: I also just realized you're not the same person who responded to me before. Whoops.
#59
Posté 02 décembre 2014 - 04:51
You feel it had so few quest cos it good you want it more. In DAI You feel it had too many stupid quest cos it stupid
So don't do them. You get more than enough XP and power from the story missions to finish the game.
#60
Posté 02 décembre 2014 - 04:57
I think we're probably going to just have to agree to disagree. That's great if DA:I's M&K controls worked out for you; they didn't for the majority of players, including me. A gamepad, in my opinion - and the opinion of the vast majority - is easier to use in DA:I because the game was clearly designed around one. This is obviously not the case for all games across the board, and if that's what you're referring to then I apologize - I thought we were just talking about DA:I. As it is, the definition of "intuitive" is: "using or based on what one feels to be true even without conscious reasoning; instinctive" and "easy to understand." For DA:I, the majority agrees with me. For me, the Xbone controller is more intuitive than the - what I perceive to be - awful M&K controls. If M&K is more intuitive for you, more power to you. I'll keep waggling my stick, you keep waggling your mouse.
Edit: I also just realized you're not the same person who responded to me before. Whoops.
ahhh again this majority thing to justify an opinion ![]()
#61
Posté 02 décembre 2014 - 04:59
And yeah, that's the problem with intuitions; they don't really transfer well, and are hard to articulate. But I defer to Allan Schumacher's posts in the PC Community Concerns thread. As one of the devs, he had to play both control schemes since he had to use all platforms. He now prefers the controller setup, but he's pretty sure that's because over 80% of his play time was on controllers.
#62
Posté 02 décembre 2014 - 05:02
This is always about one of two things. Either too many gay characters, or Cassandra isn't "feminine" enough.I'm sorry, sjw agenda? What sjw agenda?
I'm betting the former in this case.
- SongstressKitsune aime ceci
#63
Posté 02 décembre 2014 - 05:04
ahhh again this majority thing to justify an opinion
Seriously? That's what you got out of that?
#64
Posté 02 décembre 2014 - 05:08
This is always about one of two things. Either too many gay characters, or Cassandra isn't "feminine" enough.
I'm betting the former in this case.
Aha, probably -- that or something about Krem's, you know, very existence I suppose -- but I would love to see the poster actually justify the claim. Without being blatantly homophobic, transphobic, or misogynist -- which is probably impossible.
#65
Posté 02 décembre 2014 - 05:11
I don't understand all the gay hate, in DA:I they don't even come onto you unless you come onto them (unlike in DA2) so it's a great improvement.
#66
Posté 02 décembre 2014 - 05:40
Nah, not Bioware's worst work. DA2 takes the cake with it's combination of "haven't I been in this exact room 20 times before" and... Anders, you know, existing.
Beyond basic gameplay stuff (bugs, tactical camera, party AI) honestly all of which I could forgive - the main story represented a tiny amount of overall content in the game, and the vast majority of side quests felt extremely bland. The emphasis on collectibles and resource-gathering rather than on unique and interesting side-quest content was really disappointing. In many cases actually interesting side-quests were put deeper in the quest chain, behind resource-scavenging, so you had to grind to get to the actually interesting content. (Scavenge for resources to build mercy's amulet to get the Blades of Hessarian as opposed to making it just another quick bandit encounter, gather 10 different warden items across 5 different areas for blackwall, kill 5 generic enemies in 5 different areas for Cass...)
You could merge all 3 desert areas together with no real loss of interesting content. Remove over half the shards, all the bottles, and virtually all requisition quests from the game, make more side-quest "bosses" feel like boss fights, dramatically cut down the "destroy 12 red lyrium veins / recover 10 warden artifacts" type of companion side quests, maybe add in another main story quest...
#67
Posté 02 décembre 2014 - 05:41
I havent finished it yet, and I already think its the best game I have ever played.
Sure, I miss DAO/DA2 tactics. Companion AI is awful. Yes.
And yeah, I think number of skills is lower than in previous games, I would like more. Yes.
But this game has given me in return, compared to DAO/DA2:
- The war table
- Millions of codex and beautiful art
- Lots of conversations, surprised about the amount of lore thanks to the new non-animated dialogues (great idea!)
- Awesome music and sound
- The best voice acting ever listened
- A huge world to explore, if I feel like it (I almost dont do any sidequests, but their presence makes me feel like the world is real)
- More companions, and as awesome as always
- A new crafting system where I can even name my creations
- 2 different voices
- 4 races to choose from
- Multiplayer
- New mechanics for combat: shield, guard, non-regen between combats (and I really like it)
- MUCH more enemies to fight, more variation
- Beautiful landscapes and sights
- New combat mechanic of parts in big enemies like Dragons
- New combat mechanic, focus
- And many more I am sure forgetting...
So yeah, the game might have things you dont like, that DAO/DA2 had. But it offer SO MUCH MORE IN RETURN! ![]()
- Rannah et Shadow Fox aiment ceci
#68
Posté 02 décembre 2014 - 05:57
I'm done auto-buying Bioware games, I'll review posts and ratings from people who've played their games from now on. Currently this stands at a rating around 5.7, which in my opinion is way over the top.
You have the recipe for unrivalled RPG greatness, yet you feed us this buggy grinding nightmare complete with trash mobs/trash loot/trash quests and an overcomplexed crafting system, and half-thought out ideas. Light veil fires to find a rune schematic? You're taking the ******.
What happend to helping Bobo the sad Dwarf reclaim his home from the evil-doers, only to find out that Bobo is the the evil-doer, and in fact he is a colossal Black Dragon, who wants to use you and your party as fuel in his massive blood-magic ritual? That and having sex with a Nug.
I'd rather pay to go to work, than spend my spare time playing DA:I
Is it all bad? No.. Some characters and moments brings fond memories of BG2/NWN/DA:O. But these are too few and far between.
As Sera would probably say.. 'This game is a bit sh*te innit.'
#69
Posté 02 décembre 2014 - 05:58
I slightly edited quoted post, for a clearer response.
1. its made for consoles, not PC`s
2. side quest are boring, looks like copy of World of Warcraft (bring 10 ram meat, build camps, make me sandwich etc)
3. simplified character development
4. chaotic battles, without tactic
5. plastic models of chars
6. to fast re spawn of mobs7. Tragic interface of equipment
8. choices which have no influence in game
9. lots of bugs
1. So? It doesn't automatically mean it's a bad game.
2. Leave the Hinterlands. Seriously. Besides, no one is asking you to do all this stuff. There is a ton of interesting quests - and in addition to those are the MMO fetch quests (which serves a particular purpose nonetheless).
3. Simplified how?
4. That's simply not true. Put on Nightmare, friendly fire, and try playing that without tactics. Hell, try playing larger locations without a strategy.
5. Turn Mesh quality to high/ultra
6. Never had a problem with that. By doing quests you can stop respawn of certain enemies altogether or even turn them to your side.
7. It's not tragic, but it's not good either, I'll agree. Point is, DA2 had a very similar one.
8. Hard to say for now. I'd have to finish main sotry and replay the game. But some consequences are certainly there.
9. I have yet to encounter a significant one (after 80 hours of playing).
- DalishRanger, Efrim, TheViper8234 et 1 autre aiment ceci
#70
Posté 02 décembre 2014 - 06:00
This is always about one of two things. Either too many gay characters, or Cassandra isn't "feminine" enough.
I'm betting the former in this case.
regarding cassandra.. it would depend on how you see her. if you've seen dawn of the seeker, you can understand the question as to why the change. in that film, she was tough AND sexy. here, she's still tough.. sexy? meh, i dont see it. sorry.
also, regarding the women.. besides josephine, lelianna, vivienne, and morrigan (MAJOR improvement on her char btw).. i dont see many "feminine" women.. most have shaved heads of some sort, and honestly just arent that attractive.. which is strange because DA:O and DA2 did a great job in that department.
- Gundar3 aime ceci
#71
Posté 02 décembre 2014 - 06:03
How surprising, it's another person who doesn't like BioWare and also happens to have a bit of a problem with homosexuality.
I didn't write that I don't like BioWare. I don't like Its production, Inquisition.
Second. I don't have problems with gays. I just have enough gay propaganda. Its everywhere, especially in media. It would be nice if games were free of it..
#72
Posté 02 décembre 2014 - 06:04
Anders' existence has nothing to do with DA2's failure, unless you're being homophobic and think that because of it, he needs to die. That's just cruel, uncool and a very dumb thing to say.
PS: I loved DA2, so to me it's not a failure.
- SongstressKitsune, Grieving Natashina et blahblahblah aiment ceci
#73
Posté 02 décembre 2014 - 06:05
mediocre thread .Most retarded BSN whining thread of bioware forums ?
#74
Posté 02 décembre 2014 - 06:06
seriously this fan base is a cancer I MEAN IT
- KingAgamemnon, blahblahblah et BammBamm aiment ceci
#75
Posté 02 décembre 2014 - 06:10
I started this topic because of my angriness. I spent a lot of money bought a mediocre game. Bioware made a joke of me a whole community of DA. Why? There is a lot thing I and many people didn't wanted:
- its made for consoles, not PC`s
- side quest are boring, looks like copy of World of Warcraft (bring 10 ram meat, build camps, make me sandwich etc)
- simplified character development
- chaotic battles, without tactic
- plastic models of chars
- to fast re spawn of mobs- Tragic interface of equipment
- choices which have no influence in game
- lots of bugs
Do not know, why all game magazines gave this game rating 9/10 or higher. It should be at most 5.
I feel like I bought MMO game not cRPG.
PS (sry for my bad English)
Change your settings. As for the game. ITS NOT A MMO. You are playing alone. Stop being lazy and learn to use your imagination.
Or would you rather play a linear game and have everything handed to you?
- Teddie Sage, TheViper8234 et blahblahblah aiment ceci




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