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Knight Enchanters are overpowered


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#26
leaguer of one

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So healing spells and whatnot got removed to make this game more of a challenge. But they also make every spec so overpowered the game is no challenge at all.

please, after a while you don't really use heal any more in dao and da2 if your build is right.


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#27
Guest_Caladin_*

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basically, personally id a preferred all healing potions took out and a support spec based around barrier, maybe a shaman or druid of some kind, but yeah upgrade them potions and meh

 

Dont get me wrong i like there thinking, they just coulda well thought more on it



#28
Rawgrim

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please, after a while you don't really use heal any more in dao and da2 if your build is right.

 

I base my builds on roleplaying, not how much damage I might do etc. Not a fan of going all munchkin in games.


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#29
Ogillardetta

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I base my builds on roleplaying, not how much damage I might do etc. Not a fan of going all munchkin in games.

I do purely roleplay on most my runs then I have one where all bets are off and I'll do whatever for that extra survivability and/or dmg.


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#30
Steppenwolf

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Every spec is "OP" in some ways. Knight Enchanters are basically immortal but they don't do as much damage as the other mage specs if you build them right. KE does have the very useful revive Focus ability, but it's not like the KE is as strong as half of the other specs. All three of the rogue specs can take out dragons in seconds and Reaver and Rift Mage kill things faster than KE.


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#31
Sommo James

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Reaver is pretty insane DPS as wwell and Champions become pratically unkillable. When I solo'd the Greater Mistral with Blackwall I was shocked :huh:

 

This one is even more OP than KE. Sword and shield champion is completely unkillable, and has very high DPS through shield bash, payback strike and to the death.



#32
Eelectrica

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Specced right, they're all pretty powerful.
Wish the game scaled after big bad is defeated and Dragons were available again so builds can be tested and experimented with.
Open the game right up after winning it.

#33
abisha

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...and I like it. Is there any other class specialization that's as overpowered as this one?

 

ahh what the problem? it's single player game their is no Overpowered in that case.

if you don't like it then don't use it.



#34
Sommo James

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ahh what the problem? it's single player game their is no Overpowered in that case.

if you don't like it then don't use it.

 

Overpowering has nothing to do with the game being single or multiplayer. It just means that a class is particulary more powerful than the others.



#35
Lulupab

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Your whole barrier is gone with an arrow of red Templar archer on nightmare.



#36
abisha

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Overpowering has nothing to do with the game being single or multiplayer. It just means that a class is particulary more powerful than the others.

 

true, but the other 2 sub class's are also very good i can't really say if the arcane warrior is particularly more powerful then compared to a fade mage.

i played a fade mage and Knight Enchanters and can't really say what's better in any case both have their usefulness.



#37
Satiuqea

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Two Red Templar Shadows that shadow strike one after the other should put you back down to earth... well six feet under to be more precise. At least when you're below t3/t3&4 mats (nightmare, only real setting tbh, hard was too easy).

 

Also I find it strange not to find enemies cast dispel, am I just not seeing it happen or do they not have that spell? 

 

My dwarf DW rogue on nightmare takes out foes unbelievably faster than an elven KE (hard setting also) that was my first playthrough.

 

If it weren't for the glitches I find sometimes with my dwarf, I'd rate melee rogues far more highly than Knight Enchanters.



#38
Lord of Mu

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Honestly, I think the devs need to add a second spirit blade to the Knight Enchanter. That way I'll be able to combine acrobatics into my attack and become a living magical blender.



#39
Uhh.. Jonah

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Pls don't let the highland ravager know that cause it's the only way I can beat that thing.

#40
Farangbaa

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To be perfectly fair, you might be nigh indestructable as Knight Enchanter, but

Tempest - Kills dragons in about a minute if you want to finish it with a full focus bar, waaaay less if you don't mind tanking focus again afterwards
Artificer - less than 30 seconds, for any Dragon

I'd say that's overpowered

#41
Antergaton

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I've not tested more than KE for specialisation really for overpowered-ness. But it was helpful in defeating some of the dragons. All my team dead and me, full health and full shield just swinging at the Dragon until dead. :P



#42
Taear

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KE is definitely broken. It seems crazy that the developers would deliberately make a class that's immune to damage when it is attacking. I've killed Vinsomer (the level 19 dragon in Storm Coast) at level 14 because of how powerful the KE is.

No other class could do that without a LOT of messing around in tactical view.



#43
Shevy

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I am currently playing a Twohander Dwarf and she goes fully Miley Cyrus in mob groups. Indefinitly stamina and stacking Whirlwind (with 30% damage ring) with high critical rating makes nightmare a cakewalk.

 

Nearly every spec is way too strong in this game.


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#44
leaguer of one

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I base my builds on roleplaying, not how much damage I might do etc. Not a fan of going all munchkin in games.

Even then that's the case. Even more so in dai were people react to your speculation.



#45
katokires

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"Funny" playthrough. Be KE to keep barriers and be immortal. Take a ride with Sera, Varric and Cole.



#46
Farangbaa

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KE is definitely broken. It seems crazy that the developers would deliberately make a class that's immune to damage when it is attacking. I've killed Vinsomer (the level 19 dragon in Storm Coast) at level 14 because of how powerful the KE is.
No other class could do that without a LOT of messing around in tactical view.


I'm absolutely certain a Tempest with a good weapon and a ring (optional) will do it just as easily and definetly way faster.
Same goes for a ranged Artificer.

#47
Navasha

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Every spec in later game is overpowered to some degree.   All of the rogue specialties include a way of basically killing something(anything) nearly instantly.  

 

Currently taking on the dragons in my late game with a DW rogue on nightmare.   Most dragons fall within 5-10 seconds with the overpowered focus abilities. 



#48
Bigdoser

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Every spec in later game is overpowered to some degree.   All of the rogue specialties include a way of basically killing something(anything) nearly instantly.  

 

Currently taking on the dragons in my late game with a DW rogue on nightmare.   Most dragons fall within 5-10 seconds with the overpowered focus abilities. 

except for necromancer that spec is just plain bad. 



#49
DarkAmaranth1966

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With the focus perks and, a good build any class can be over powered late game, i believe that was intended. KE just gets there a bit before others but, still needs the right abilities elsewhere to support that power.



#50
Jackal19851111

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Does anyone remember the Kensai Mage in BG2? It's a real b-tch to dual class since you'll be a level 1-9 mage for many sections of the game but once you unlocked your kensai abilities again, you're practically invincible. That was my canon character anyway.