When we flew in the taxi cab on Illium, Liara never shut up.
Liara: Go left, no right!
Me: (thinking to myself) I can fly it better when your not distracting me!
When we flew in the taxi cab on Illium, Liara never shut up.
Liara: Go left, no right!
Me: (thinking to myself) I can fly it better when your not distracting me!
When we flew in the taxi cab on Illium, Liara never shut up.
Liara: Go left, no right!
Me: (thinking to myself) I can fly it better when your not distracting me!
"Go! Go! Go! Go! GO!"
"I'm Going!"
Oh, that's what I meant. When I think of BioWare vehicle sections I think of the Mako and *groan* the Hammerhead.
Oh, so I understood it wrong, sorry.
Actually I find that the Mako sections on story planets weren't all that bad (they weren't really good though, either).
The Hammerhead could've been fun, if it wasn't for its extremely poor armour. Goomba stomping a Geth Colossus to death is still the most fun way to deal with them ![]()
-and the most dangerous ![]()
I still want the Normandy SR-3
I'd ruin Joker's reputation as the best in the galaxy... and afterwards, when giving my piloting performance review EDI would simply say, "That was a joke."
*EDI looks inside Joker's pants*
EDI: Is that a joke?
On the topic of ship battles: anyone seen a video of the game Dreadnought? Here's Angry Joe's gameplay video:
https://www.youtube....h?v=XczNemDv7Cc
I wouldn't mind having something like that in ME4... Even better, have that in a remake of Me2 and 3: taking down the Collector cruiser and fighting the reapers above Earth.
Play Space Engine.No.
I can't imagine the implementation of a vehicle flight mechanic being any fun at all.
I don't know if we need them in the MEU action-rpg games but I would love a standalone story-based combat flight sim based in the MEU done in a similar fashion to the old Wing Commander games. Branching plotlines, NPC permadeath in the Reaper Wars? Hell yes!