i played Arena (not much though, was tricky to get it to run 15 years after release), Daggerfall, Morrowind and Oblivion. I did not even bother with Skyrim for a reason.
Daggerfall was a huge improvement over Arena. Morrowind was slightly more limited than Daggerfall, Oblivion was basically a Morrowind v2. But Skyrim? It's very far from what The Elder Scrolls could've been if they had expanded upon what Daggerfall once did. So many features and so much freedom scrapped, just for prettier pictures, since that's all that Skyrim is: pretty pictures.
The one thing that has kept Skyrim from falling into the abyss of forgotten games, is its modding capabilities. Without that, it's a 13-in-a-dozen game, like the many others you hardly even glance at in the bargain bin.
I do hope Bioware doesn't continue with Dragon Age to make it more console-ish, but for now, it works for me. DA:I is a bit like how Morrowind compared to Daggerfall. Some things got better, some things got worse. The thing I'd want to see re-implemented most from DA:O would probably be proper NPC AI settings and proper tactical view gameplay options.
The Elder Scrolls on the other hand: it's a lost cause. Its modding community would be better off making a game themselves, instead of trying to revive that carcass.