Ideas/suggestion
*Add a respect option at lvl 20 aside from prestege option.
*Dungeons with better or more objectives
*New maps / scenery
*New enemy's (future)
*Improved crafting option
*New characters
*Item re-skinning
*customization to the look of gear you are wearing!
*improved rewards per difficulty, including chest and completion rewards aside from exp/gold or as follow for RNG per difficulty improvement, to follow same scale of difficulty, normal would drop item levels 1-8, next 8-16 and perilous 16-23.
*Raid dungeon 6-8 man dragon?





Retour en haut






