I'll always be a Origins player first and I've got past the point where I can look at my vow to never the play the game again after it first came out with a smile. It'll never be good as Origins, but it is a decent game once you get past the flaws-those being a bit too cynical and I don't think killing off Hawke's family did a lot for the game, the da2 companions weren't quite as interesting as the Origins companions, and by the end you've had quite enough of Kirkwall.
I still found myself enjoying the character a bit in a new mage playthrough. I've heard good things about Legacy and I'm willing enough to put a little into the mage item packs. Not so sure about Mark of the Assassin but I might give that a try in time as well. I haven't looked at a lot of story rpgs other than Dragon Age, but I think after a little time it stands a little better than most.
Same here. At first, I hated the game so much. I just couldn't help myself. Hawke's "personality", the story scattered all over the place in little pieces where everything feels like a side story, the first act basically consisting of random side quests until you get enough money for the expedition, being stuck in Kirkwall, the repetitive interiors, characters that weren't very likeable, the enemy waves falling from the sky, the Dalish getting nonsensically stuck on that mountain for ten years, the elven redesigns and the cartoonish graphics as a whole, the misleading dialogue wheel. I was so unhappy.
Recently, I gave the game another chance and I tried to be as open as I could. It's not as horrible as I remember. It'll never be as enjoyable as the other two games for me, but it's not a terrible game. I will never love Hawke, but she's finally grown on me a bit. I've got to give her credit for going through all that crap. I don't think the story is all that great (I still feel there's very little story to speak of.), but it portrays quite well the rising tensions between the mages and templars, and the inhabitants of Kirkwall and the stranded qunari, and how it all reached the breaking point. Meredith was quite refreshing as the main villain and final boss. The DLCs are actually rather fun. The gameplay is quite enjoyable, even though the enemy waves are still stupid. Some of the characters are still incredibly frustrating (Maybe they're even supposed to be), but... I guess there's still Aveline and a few others for me. I still find the dialogue wheel misleading, but whatever. Etc. I feel that I've made my peace, somewhat. DAII is okay.
I think I wouldn't get my knickers into twist the first time around if it weren't for the fact it followed Origins, a game that made me fall in love with the franchise in the first place. Because, all in all, DAII is simply a very different kind of experience in comparison. That's also why I don't find it so hard to believe somebody would prefer it over Origins, though, even if I don't at all. Not any more anyway. Different tastes and all that.





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