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I like Dragon Age II more than Origins!


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#51
LBombe

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I'm 100% ReiKokoFuuu's side on this one and they said it better than I could.

I struggled to feel involved and finish Origins but Dragon Age II blew me away. I don't care how big and epic the world is, dragon age II felt much more human and real to me.



#52
scootshoot

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Fun part of roleplaying games is loot drops.  Find that one piece of cool armor and you make a choice/sacrifice as to who in your party would most benefit.  In DA2, your party was pretty much hardlocked as to what they could wear so most of the drops if any were vendor trash.  Just not very good design choice.



#53
Guest_ShadowHawk28_*

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Dragon Age 2 is STILL one of the worst games ever created by Bioware.



#54
alhamel94

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lol saw this thread and laughed. apparently op really likes that one brown area you chill in the whole time, and really hates armor.



#55
Sean

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Reason why that DA2 didn't have an Ultimate Edition was due to it not having an Expansion, and the reason that it didn't have an expasion (The Exalted March) was due to it being cancelled, and the reason for that was it not being able to generate enough revenue since DA2 was practically reviled by fans and critics.

 

DA2 had....

-a shoddy companion system.

-an over-anime-esque character (aka Fenris with his sword that was three times the size of him).

-a very dull story (especially hate the whole aspect of it being a story by Varric).

-a protagonsit that practically caused everything bad to happen.

-a terrible system for the protagonist's dialogue.

-a strangely changed character that made no sense (compare Anders from Awakening to DA2, and then you will see).

-Kirkwall (very boring location).

-too many reused assets.

--Ironically I remember Bioware saying how DA2 was going to tone down the amount of reused locations (which were canonically different areas) compared to DAO, yet it turned out to have much, much more.



#56
Guest_ShadowHawk28_*

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Reason why that DA2 didn't have an Ultimate Edition was due to it not having an Expansion, and the reason that it didn't have an expasion (The Exalted March) was due to it being cancelled, and the reason for that was it not being able to generate enough revenue since DA2 was practically reviled by fans and critics.

 

DA2 had....

-a shoddy companion system.

-an over-anime-esque character (aka Fenris with his sword that was three times the size of him).

-a very dull story (especially hate the whole aspect of it being a story by Varric).

-a protagonsit that practically caused everything bad to happen.

-a terrible system for the protagonist's dialogue.

-a strangely changed characters that made no sense (compare Anders from Awakening to DA2, and then you will see).

-Kirkwall (very boring location).

-too many reused assets.

--Ironically I remember Bioware saying how DA2 was going to tone down the amount of reused locations (which were canonically different areas) compared to DAO, yet it turned out to have much, much more.

And yet people wonder why Dragon Age 2 gets so much hate because of the recycled dungeons, lack of choices, outcomes based on the said choices are never addressed, etc. People who like Dragon age 2 are plain ignorant and don't have a clue what an RPG really supposed to be.

 

DA2 had the twin sins of trying to do something different and being rushed. The rush job was so sloppy it almost seems deliberate as if Bioware never cared to do it right. I find the lack of choice in DA2 lacking. I find the lack of races in DA2 lacking. I find the plot plays too fast and too loose during the third arc and partially the second arc. I find that reinforcing the theme that "going with destiny" is the best and "struggling with it will kill you" to be poorly implemented, as you are rail roaded to the same ending. Not even a slight alteration. Same ending, every, time. I find that some characters lack reason as to why they would do certain things.



#57
soft sugary thing

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I like DA2 and DA:O for different reasons, however flawed either one was in their way. 



#58
Emu8207

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I like the combat in DA2 more then DAO and it also has better hair choices but it doesn't have the depth that Origins had in terms of RPG mechanics.



#59
DIMZDALE

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You can't hate the original that help start the series. Most of the memorable characters are from the original game. All I want for Christmas is for the original warden (hero of ferelden) to return all bada** with Morrigan by his side and be given the choice to heal or subdue the chaos with his/ her new found powers. An Avernus on steroids.



#60
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The aspect which really killed DA2 for me was the lack of customization. Not only because you are forced to be a human, or the fact that you can't change your companions clothing. But because you can't create any build outside the archetypal Warrior/Rogue/Mage.
 
Where is my mage tank, my rogue tank, my ranger who sets traps and summons animals, my archer/DW weapon specialist warrior, my Morrigan Arcane Warrior, my Wynne Blood Mage and so on?
 
Everything as far as build possibilities were concerned was streamlined to appeal to a playerbase that either don't care about customization or were too unimaginative to use them.
 
There were some attempts to create a high DPS elemental warrior, but Bioware nerfed the warrior class. There were also some rogues and mages running around in heavy armor and warriors running around in light armor, but Bioware discouraged such practice by giving us overpowered class specific Weapon/Armor Packs.
 
I also didn't like the Story much, I found it too shallow and most of the companions to be one-dimensional, but I am pretty sure the majority of players concur on those aspects.
 
And to qoute by Catche Jagger
 
Many people defending DA2's story seem to misunderstand that the reason why the story didn't work out was due it's lack of structure. The whole "it doesn't need structure because it's more like real life" would make more sense if Bioware had taken an effort to make Hawke more malleable for the player. If this game is based around the life of a character as opposed to the events around them, then the player should have more opportunities to shape that character. However, Hawke is, in fact, more fixed as a character than your Warden.
 
The story has some admirable elements such as the concept of game not so entrenched in genre standards and some unavoidable player failure. One may love the game for one or more of these elements, but I can't see the overall product as better than its predecessor cause that would be absurd.
 
All in all BioWare tried to appeal for the Call Of Duty crowd and failed. They changed combat to arcade buttons bashing. They dumb down the dialogue, they dumb down the story, they dumb down the maps and recycled them over and over, they dumb down the character interactions. Even the graphics was dumb down, until HR Pack.

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#61
MTruesdail

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You are not alone. I enjoyed playing DA2 more than DA:Origins. I love the DA series in its entirety though. I felt that DA2 flowed better. The problem I had with DA:Origins and now DA:Inquisition is that because of there super epic scope much of the side quests I feel detracts from the main storyline. I liked that in DA:2 if I found a resource I didn't have to keep mining it. It seems they would've kept a similar feature in DA: Inquisition. I'm mean why does the Inquisitor have keep picking elfroot, it seems like the Inquisition would have dedicated yeoman for such tasks, but I digress. I'm not afraid to admit I had the most fun playing DA:2.



#62
Metalfros

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Yes, DA2 was the worst game BioWare has created, but I can't recall an bad game of them, they only make masterpieces.



#63
sjsharp2011

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I know three people who bought DAO but didn't buy DA2, each of them skipped DA2 because they didn't like the DAO.  I enjoyed DAO but it got a big boost from people hoping it was going to be fantasy Mass Effect and when it wasn't they left the series.

 

I enjoyed DA2 but I admit it had a lot of squandered potential, I normally give it the edge though just because I can overlook graphics and some gameplay issues if I like the story and the companions and I enjoyed most of DA2's companions better.  The story could have used some polishing in the third act but I actually liked that you weren't saving the world you just a little guy trying to help city that was spiraling out of control. 

 

 

I agree that's what I liked about the story most too. The fact that you'er just an ordinary person trying to survive living in a city that is sloewly but surely going mad I didn't mid the samey environments myself as based on what I've seen on TV and such most caves look alike anyway and the first ME game had a lot of samey environments too and didn't bother me there either. I think DA2's combat and graphics aer definetely superior to Origins and while I do agree that the overall story of Origins is far bigger than DA2 which is why I think DA deserves it's place in gaming. For me I have to admit I prefer DA2. Although tbf I'm a massive fan of all 3 games and by that I mean Inquisition as well.



#64
Panda

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DA2 has better story and companions so yep it is better.
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#65
JAZZ_LEG3ND

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Team Dragon Age II here.

Origins was decent, but I was never fond of it in the long run.

Similarly, I suspect my affection for the series as a whole will diminish due to each game being so disconnected to the others.
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#66
Aren

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Your opinion is wrong and mine is right.

So, if we share the same opinion we are both wrong or both right? How does it works?



#67
TheOgre

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DA2 was a close second, Origins forever!



#68
Para9on So1dier

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It has it's moments, I prefer the fighting style on DA2, the dialogue and some of the environments namely Legacy and Mark Of The Assassin, also Felicia Day :wub:

it's not a bad game, it just should have had more time, defo underrated imo.



#69
thewatcheruatu

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I just finished Dragon Age II and started on Dragon Age: Inquisition yesterday. I played Origins years ago--twice! But I never beat it. The game dragged on, though I generally really liked most things about it.

 

Thus far (about 5 hours in), I'm not loving Dragon Age: Inquisition--I'll say that. After playing the charismatic Hawke, the Inquisitor feels like a throwback to old school RPGs in which your character was just a blank slate. (I guess that to some people in this thread, not loving blank slate heroes must make me a 10 year-old.) Anyway, I know this thread is about Origins and DA2. 

 

I loved DA2. Unrepentantly. I honestly don't know why people get so worked up about the repeated environments and waves of enemies. I mean, I get why they don't like them, but I don't get why DA2 is treated like the red-headed stepchild of the series because of them. Apart from those things (and I actually grew to enjoy the enemy waves), the game was so much fun to play (in my opinion). Very cinematic with a great protagonist and by far my favorite cast of supporting characters in the series. Somebody said Hawke was just an errand boy, but that seems like a bizarre complaint to me, because this game featured almost no filler at all--almost everything was tied into either your companions, family, or the main plotline and its themes. 

 

Yes, the storyline wasn't globe spanning, but the progression made sense, and I enjoyed Hawke's rags to riches personal arc amidst the persistent background dread that what was coming was inevitable.

 

I honestly don't understand why people are complaining about the storyline railroading you to a pre-determined conclusion. As somebody else said, it's the same thing that BioWare did in Mass Effect. Like the Mass Effect games, Dragon Age 2 was more about the sort of character you wanted to be and your relationship to the people in your life. It was kind of like a soap opera, to be honest, but I enjoyed it. I don't think DA2 did as well with making the companion quests tie meaningfully into the main plotline as they did in the ME trilogy, but maybe if Hawke had gotten a sequel, they could have done so. I wish she had.



#70
Catche Jagger

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I just finished Dragon Age II and started on Dragon Age: Inquisition yesterday. I played Origins years ago--twice! But I never beat it. The game dragged on, though I generally really liked most things about it.

 

Thus far (about 5 hours in), I'm not loving Dragon Age: Inquisition--I'll say that. After playing the charismatic Hawke, the Inquisitor feels like a throwback to old school RPGs in which your character was just a blank slate. (I guess that to some people in this thread, not loving blank slate heroes must make me a 10 year-old.) Anyway, I know this thread is about Origins and DA2. 

 

I loved DA2. Unrepentantly. I honestly don't know why people get so worked up about the repeated environments and waves of enemies. I mean, I get why they don't like them, but I don't get why DA2 is treated like the red-headed stepchild of the series because of them. Apart from those things (and I actually grew to enjoy the enemy waves), the game was so much fun to play (in my opinion). Very cinematic with a great protagonist and by far my favorite cast of supporting characters in the series. Somebody said Hawke was just an errand boy, but that seems like a bizarre complaint to me, because this game featured almost no filler at all--almost everything was tied into either your companions, family, or the main plotline and its themes. 

 

Yes, the storyline wasn't globe spanning, but the progression made sense, and I enjoyed Hawke's rags to riches personal arc amidst the persistent background dread that what was coming was inevitable.

 

I honestly don't understand why people are complaining about the storyline railroading you to a pre-determined conclusion. As somebody else said, it's the same thing that BioWare did in Mass Effect. Like the Mass Effect games, Dragon Age 2 was more about the sort of character you wanted to be and your relationship to the people in your life. It was kind of like a soap opera, to be honest, but I enjoyed it. I don't think DA2 did as well with making the companion quests tie meaningfully into the main plotline as they did in the ME trilogy, but maybe if Hawke had gotten a sequel, they could have done so. I wish she had.

 

 

I don't have much to say about your post because, as you acknowledge, it is mostly opinion based. You acknowledge that the game is flawed but you love it all the same. That's great!

 

However, I would like to address the comment about the railroading issue. All games with choices railroad to a degree. There are only so many possible outcomes. The trick is to use something called "The Illusion of Choice" making the player believe that their choices have impact while keeping things on a set path. However, DA2 failed to maintain this illusion.

 

A prime example of this is Orsino's fate if you side with the mages. He turned into a harvester bexause..... he's really stupid? No, he died because both Meredith and Orsino had to be dead by the end of the game. If Orsino's fate had been written in a way that worked with his character, then the illusion could have at least partially been maintained. However, without proper explainations, it simply comes across as the game disregarding your choice to side with the mages. It isn't so much the railroading, as it is the game's inability to hide it.


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#71
ShadowLordXII

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My views in a nutshell

 

Part 1: http://thaeonblade.d...e/51287570&qo=0

 

Part 2: http://thaeonblade.d...e/51287570&qo=3

 

But in case you don't want to read a two part essay, the gist of my views on DA2 are that the game is objectively inferior to Origins, but I still enjoy it for what it is. DA2 is a good though heavily flawed and incomplate game that had good ideas, strong characters, a good rival/friendship system, fast and challenging gameplay, and Act 2 was by far the best part of the game thanks to the Qunari and the Arishok.

 

However, the story is riddled with needless forced drama and bad execution of otherwise great story arcs; the prologue is a mess; Hawke's siblings are plot devices rather than actual characters; the mage-templar conflict becomes so dark that it induces apathy to where you don't care about either side; too much was stripped out of the combat, leveling and equipment systems to where depth, replayability and pc versatility is lost; and Hawke's agency gets restricted way too many times for the sake of the plot.



#72
Hauk

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I acknowledge the flaws of DA2, but I really liked it. It was tight and focused, and offered a slightly different perspective on the world. They should have called it Dragon Age Gaiden, because that's really what it was.


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#73
Aren

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I like Dragon Age II more than Origins!

So do I



#74
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I'm playing it again actually... trying an Aggressive male Hawke mage now. Haven't played in a long time, but I still love this game. I find it hard to say nice things about DAI, but yet it comes easy to me to be charmed by this one. I don't dislike origins though.. 

 

Sucks for Bioware. I get the feeling they thought everyone and their mom hated this or something. And then they started believing it themselves.



#75
Aesa

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I love all three for different reasons. They each have their own strengths and weaknesses. I appreciate DA2's smaller character-driven story, and I think it's 100% more fun to replay than Origins. Replaying DAO always begins to feel like a chore when I get ~60-70% through it (and that's before Awakening).


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