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Multiplayer needs changes


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SpartanSlayer117

SpartanSlayer117
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Straight to the point, i was drawn to this games multiplayer because of obvious similarities and concepts for multiplayer both ME3 and DA share. So after playing with my brother(in top 20 leaderboard for PS4) we are very surprised at just how fun the gameplay is. So much fun that we sometimes forget about the crappy chest system and other problems.

So first off, the chests:

Ive bought 15 chests in a row, no uniques, 3 low level rares that are good for nothing. Its RNG, so ok. My brother gets a unique every other chest. Mother******. We get that its RNG but no progression in the received items is a bummer and if you would guarantee at least a rare with the 1200 gold chests that would mitigate the fact that youre only getting crap.

Second, Weapons:

Why not let us manually fuse weapons that we have multiples of to raise their level(two worlds) or just switch to ME3 style leveling. Both of which are much better in terms of progression. That way if i get a fereldan longsword again, at least its upgraded crap and im one step closer to getting it out of the loot pool, or just keep them in the pool for salvaging.

Third, Unbalanced classes:

While i will admit im a damn noob for charging(and dying) at 4 archers with my katari, he doesnt hold a candle to others in his class. Some classes are downright suicide to use in perilous, especially melee classes. Yes teamwork and all that... even if a katari is awesome while shielded he shouldnt be awesome JUST when shielded. Ive only seen one guy use a katari well on threat. None on perilous. Some classes are OP and can hold their ground by themselves if need be.

Fourth, Perilous:

Nice challenge, good difficulty, waste of time because of crappy payout. I could run 2 threat. And get more gold in the time it takes to run 1 Perilous round.

Other things that in my opinion would be nice:

Naming characters, customizing colors, respec cards. Off the top of my head.

While its been said by the devs this multi will get support, ME3 set the bar really, REALLY high so im guessing some players expect the same kind of support from Bioware even if its different dev teams.
Weekly balance patches that started on day one and went through a year were awesome as it gave you things to look forward to(thanks Eric Fagnan and Friends), weekend ops, free maps and characters.
So far this dev team has been silent on regular balance patches which is a bummer, but i hope this week we get some news.