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A collection of tweaks and fixes for the PC version


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#276
MrChris

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Hey there !

Thanks for this absolut amazing Guide!

You helped me a lot with these points!

 

But i have one big problem with your Tweaks with cutscene FPS Fix :

 

I get a massive tearing when i play with these commands in Origin :

 

-GameTime.MaxSimFps 59.99 -GameTime.ForceSimRate 59.99+ -GameTime.MaxVariableFps 59.99

or

-GameTime.ForceSimRate 59.99+ -GameTime.MaxVariableFps 59.99.

 

I have an 120hz Monitor and a Resfresh Rate about 119.98Hz Ingame like you.

Cant explain why i get so hard tearing ingame :(

Everything else works fine, i have constant 60FPS and no stuttering at all.

 

Maybe you can help me with this! :)



#277
Maria13

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Indeed, I have experienced this 1-second freeze in Haven myself! It's probably got to do with loading the NPC actors and distant assets upon exiting the Chantry. Out of curiosity, are you guys running Windows 7 or 8.1?  :huh:

 

 

That's great to hear, unclee! I will update the OP with this possible fix and hopefully Nvidia and BioWare can sort it out for real soon!  ;)

 

 

I'm very sorry to hear that, Maria! Did you try unclee's suggestion to uninstall your current video card drivers and then install some older ones? Apparently this might prevent the crashes that you are currently experiencing!  :huh:

 

I uninstalled the latest drivers and guess what? I crashed again about a minute into the game... Although it may have been a better kind of crash this time, to desk top and I also got that message again...

 

After playing a few minutes,the images start to flicker then there is a crash to a striped screen then darkness, sometimes the sound glitches too and there is a fizzing noise.

 

Just so we're clear is my basic set-up OK?

 

And thanks Verrenus (yep, I saw Rome) for curating this thread.

 

I really don't understand, a few days ago I was playing fine for a few hours.



#278
Apo

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It seems so, I'm replaying another playthrough since today and until then I haven't encountred this little freez (just finished the main quest to go to Val Royeaux).

 

I quote myself, I can confirm that the mini freez occurs after returning from to Val Royeaux, I don't really know what but that's it :P



#279
DemGeth

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Already check all of completed quests off?

 

Be nice if there was a cache clear command...



#280
Silith

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Indeed, I have experienced this 1-second freeze in Haven myself! It's probably got to do with loading the NPC actors and distant assets upon exiting the Chantry. Out of curiosity, are you guys running Windows 7 or 8.1?  :huh:

 

Win7, but the freeze happens on PS4 as well, at exactly the same place. And yes, it doesn't happen at the beginning but only after a couple of quests in Haven... strange, since nothing actually changes in Haven at that point. Good to know that it's not my imagination nor my machine(s) though. :D



#281
Schwayk

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First of all, thank you for creating such an amazing thread. This guide has helped me fix the input-lag caused by game. (my only issue with the game so far)

 

What I did was, capping frame rate to 59.99 (the magic number :o ), disabling v-sync and triple buffering in the user.cfg via the commands provided by you.

I went into the game, it was super smooth but I was getting massive screen tearing. I opened up the nvidia control panel and enabled v-sync and triple buffering from there. The result is fluid movement and no input lag. So the in-game vsync option could be causing lag for some other people as well.

 

tl;dr if you are experiencing smooth movement but at the cost of screen tearing with the tweaks, disable vsync and triple buffering in the user.cfg and force them with nvidia control panel. input-lag is non existent.

 

now if only i could find a way to get sweetfx to work in DA:I  :D



#282
Maria13

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What can I say? I wish I had framerate issues...

 

I just got into the game and it crashed again. Any comments on my set up?

 

How do I tick off completed quests (which was what I was attempting to do when it crashed), by using the journal?



#283
Natashina

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What can I say? I wish I had framerate issues...

 

I just got into the game and it crashed again. Any comments on my set up?

 

How do I tick off completed quests (which was what I was attempting to do when it crashed), by using the journal?

Just click on the ones with stars next to them.  



#284
DemGeth

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Yeah it apparently holds completed quests in the cache until they are manually checked off.

 

Than on top of that the game allocates RAM and VRAM a bit funny to begin with so it behaves like a memory leak until you check them off.



#285
Crabby654

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That is actually something I have read from people in the past too. That making sure quests and completed quests arent showed as "new" with the glowy thing can help performance, bizarre but hey whatever works right? :)



#286
Verrenus

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Hey there !

Thanks for this absolut amazing Guide!

You helped me a lot with these points!

 

But i have one big problem with your Tweaks with cutscene FPS Fix :

 

I get a massive tearing when i play with these commands in Origin :

 

-GameTime.MaxSimFps 59.99 -GameTime.ForceSimRate 59.99+ -GameTime.MaxVariableFps 59.99

or

-GameTime.ForceSimRate 59.99+ -GameTime.MaxVariableFps 59.99.

 

I have an 120hz Monitor and a Resfresh Rate about 119.98Hz Ingame like you.

Cant explain why i get so hard tearing ingame

Everything else works fine, i have constant 60FPS and no stuttering at all.

 

Maybe you can help me with this!

 

Hi there, thank you so much for the kind words, I'm glad you find this thread helpful!  :D

 

As for the tearing, make sure to always have -GameTime.MaxSimFps X and -GameTime.ForceSimRate X together if you want to uncap the cutscene framerate! -GameTime.MaxVariableFps X is just the in-game overall framerate cap, so having only -GameTime.ForceSimRate X+ -GameTime.MaxVariableFps X will not uncap your cutscene framerate, you also need -GameTime.MaxSimFps X!

 

As for the cutscene tearing, I would recommend trying Schwayk's fix, by forcing VSync and Triple Buffering off via your "user.cfg" file using the command lines in the OP and then forcing VSync and Triple Buffering on from your GPU drivers. Now, there is the possibility that this might not work due to you having a 120 Hz monitor, but I think it's worth to try. Please report back with your results and we'll take it from there, no worries. Good luck!  ;)

 

I uninstalled the latest drivers and guess what? I crashed again about a minute into the game... Although it may have been a better kind of crash this time, to desk top and I also got that message again...

 

After playing a few minutes,the images start to flicker then there is a crash to a striped screen then darkness, sometimes the sound glitches too and there is a fizzing noise.

 

Just so we're clear is my basic set-up OK?

 

And thanks Verrenus (yep, I saw Rome) for curating this thread.

 

I really don't understand, a few days ago I was playing fine for a few hours.

 

That definitely does not sound right at all, Maria. Looking at your setup configuration, your power supply unit stands out as being a potential weak link - I don't recognise its manufacturer at all. Have you tried monitoring your temperatures while playing DA:I, maybe there's a thermal problem that leads to your crashes? Try using CPUID Hardware Monitor to keep an eye on your system's health and report back with your results! Furthermore, did you install/repair all of the redistributables recommended in the OP? Don't worry, we'll get to the bottom of this sooner or later!  ;)

 

Heh, you're the first one to make the connection to Rome, very well done!  :D

 

I quote myself, I can confirm that the mini freez occurs after returning from to Val Royeaux, I don't really know what but that's it

Win7, but the freeze happens on PS4 as well, at exactly the same place. And yes, it doesn't happen at the beginning but only after a couple of quests in Haven... strange, since nothing actually changes in Haven at that point. Good to know that it's not my imagination nor my machine(s) though.

 

Hmm, I had no idea this was a cross-platform issues and it's definitely not just you or your rigs! Similarly, I have no idea what exactly causes it, but it certainly wouldn't hurt if BioWare combed their areas for things like this!  <_<

 

First of all, thank you for creating such an amazing thread. This guide has helped me fix the input-lag caused by game. (my only issue with the game so far)

 

What I did was, capping frame rate to 59.99 (the magic number), disabling v-sync and triple buffering in the user.cfg via the commands provided by you.

I went into the game, it was super smooth but I was getting massive screen tearing. I opened up the nvidia control panel and enabled v-sync and triple buffering from there. The result is fluid movement and no input lag. So the in-game vsync option could be causing lag for some other people as well.

 

tl;dr if you are experiencing smooth movement but at the cost of screen tearing with the tweaks, disable vsync and triple buffering in the user.cfg and force them with nvidia control panel. input-lag is non existent.

 

now if only i could find a way to get sweetfx to work in DA:I

 

No problem at all, it's my pleasure!  :D

 

Thank you very much for sharing your solution with us, I will update the OP with your suggestion right away!  ;)

 

Yeah it apparently holds completed quests in the cache until they are manually checked off.

 

Than on top of that the game allocates RAM and VRAM a bit funny to begin with so it behaves like a memory leak until you check them off.

That is actually something I have read from people in the past too. That making sure quests and completed quests arent showed as "new" with the glowy thing can help performance, bizarre but hey whatever works right?

 

Exactly, the game does some inexplicable things to your systems' resource management already, so it's not a surprise that something like a memory leak can happen at any time. Just remember to clear your journal of any starred quests and you should be fine until BioWare fixes this issues as well!  ;)



#287
Influ

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Isn't there some magic combo of command lines to improve that? Like turning the effects down may be, or something...Not that it matters much, because I'm close to the End now, but I was hoping to replay this game one day. May be Nvidia is going to have it covered in .80 release. 

As far as I know, there isn't. I've been actively searching for workarounds since launch with no luck. At this point I highly doubt this is going to be solved without help from Bioware/Nvidia. I'm also thinking about doing a second playthrough when this finally gets resolved.



#288
nadajohna

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Thought I'd add this in case it happened to anyone else but me.

If you have shimmering grass and are a nvidia user, make sure you have driver anisotropic filtering off, if you are overriding it in the control panel/inspector.

If you want anisotropic filtering without the slight shimmer, go to your documents, under saves there should be a file called "Profileoptions_profile" and change "GStRender.Ansiotropic" with a 0-4 (4 being the highest. I think they mean the variable in front of the GSt part.

#289
Verrenus

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As far as I know, there isn't. I've been actively searching for workarounds since launch with no luck. At this point I highly doubt this is going to be solved without help from Bioware/Nvidia. I'm also thinking about doing a second playthrough when this finally gets resolved.

 

Apparently Andrew Barnes from Nvidia confirmed that the SLI shimmering is down to BioWare to fix, not Nvidia: http://67.227.255.23...ostcount=2295.  <_<

 

Thought I'd add this in case it happened to anyone else but me.

If you have shimmering grass and are a nvidia user, make sure you have driver anisotropic filtering off, if you are overriding it in the control panel/inspector.

If you want anisotropic filtering without the slight shimmer, go to your documents, under saves there should be a file called "Profileoptions_profile" and change "GStRender.Ansiotropic" with a 0-4 (4 being the highest. I think they mean the variable in front of the GSt part.

 

The shimmering grass is apparently a consequence of using HBAO. SSAO and HBAO Full do not exhibit this artifact: http://67.227.255.23...&postcount=2293. ;)

 

For reference, this is what I am referring to:

 

PtmTSgD.png



#290
Influ

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Apparently Andrew Barnes from Nvidia confirmed that the SLI shimmering is down to BioWare to fix, not Nvidia: http://67.227.255.23...ostcount=2295.  <_<

You know, that doesn't surprise me at all. Battlefield 4 had fairly similar flickering issues in SLI and those were fixed by Dice in a client patch. One day perhaps... Thanks for the info!



#291
nadajohna

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Has anyone tried the Thread.MaxProcessorCount x
Thread.MinProcessorCount x

Commands since the patch? Before the patch I was getting more usage on each core, from 4-7, but I didn't get any fps gains.

#292
nadajohna

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I was just referring to the texture shimmering based on this link, didn't check the source (if it has one). Just checked, no source (at least on my phone).

http://pcgamingwiki....ge:_Inquisition

#293
Aleph One

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I'm currently running 344.75 drivers. Is there a way to do a clean install of the 340.XY drivers using GeForce Experience? If not, how would I go about installing older drivers? A quick Google search yielded a bunch of "why would you want to do that?" responses on forums.



#294
Natashina

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I'm currently running 344.75 drivers. Is there a way to do a clean install of the 340.XY drivers using GeForce Experience? If not, how would I go about installing older drivers? A quick Google search yielded a bunch of "why would you want to do that?" responses on forums.

This should help:

 

http://www.custompcr...-drivers/19972/

 

You're going to want to download this program: http://www.guru3d.com/

 

Don't worry, it's recommended on AMD's and NVIDIA's websites and it shouldn't cause any problems.  I wouldn't toss out a bad link on the forums.  A few...interesting folks aside, I honestly respect most of the folks on the BSN too much to do that.  

 

This is what I did, and you're gonna want to do a clean uninstall:

 

Downloaded the latest drivers (did not install them) and Guru3D.

Uninstalled my graphic drivers from Device Manager in normal Windows mode.

Rebooted into Safe Mode.

Ran Guru3D.exe

Booted back into Normal Mode.

Reinstalled my drivers.

 

It helped me a lot, hopefully it helps you too.



#295
Aleph One

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This should help:

 

http://www.custompcr...-drivers/19972/

 

You're going to want to download this program: http://www.guru3d.com/

 

Don't worry, it's recommended on AMD's and NVIDIA's websites and it shouldn't cause any problems.  I wouldn't toss out a bad link on the forums.  A few...interesting folks aside, I honestly respect most of the folks on the BSN too much to do that.  

 

This is what I did, and you're gonna want to do a clean uninstall:

 

Downloaded the latest drivers (did not install them) and Guru3D.

Uninstalled my graphic drivers from Device Manager in normal Windows mode.

Rebooted into Safe Mode.

Ran Guru3D.exe

Booted back into Normal Mode.

Reinstalled my drivers.

 

It helped me a lot, hopefully it helps you too.

Thank you for the reply!

 

There are quite a few programs in the downloads section of Guru3D, which one should I be getting? Here are the categories I'm presented with after navigating to their downloads section:

 

Benchmarks & Demo's
Game demos
Generic - Guru3D.com WallPaper
Generic Audio Drivers & Media Codecs
Generic Benchmarks
Generic Tools
Generic Utilities
Mainboard Chipset drivers
Videocard Acceleration - PhysX | CUDA
Videocard Drivers
Videocards - Overclocking & Tweaking
Videocards - Handy Utilities
WideScreen Gaming
Firmware Updates
Software Updates


#296
Natashina

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Thank you for the reply!

 

There are quite a few programs in the downloads section of Guru3D, which one should I be getting? Here are the categories I'm presented with after navigating to their downloads section:

 

Benchmarks & Demo's
Game demos
Generic - Guru3D.com WallPaper
Generic Audio Drivers & Media Codecs
Generic Benchmarks
Generic Tools
Generic Utilities
Mainboard Chipset drivers
Videocard Acceleration - PhysX | CUDA
Videocard Drivers
Videocards - Overclocking & Tweaking
Videocards - Handy Utilities
WideScreen Gaming
Firmware Updates
Software Updates

 

This one: http://www.guru3d.co...download,1.html


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#297
Aleph One

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Thank you so much for your help!



#298
Natashina

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Thank you so much for your help!

No problem and good luck!  I really hope this will be useful to you.  :wizard:



#299
Verrenus

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You know, that doesn't surprise me at all. Battlefield 4 had fairly similar flickering issues in SLI and those were fixed by Dice in a client patch. One day perhaps... Thanks for the info!

 

No problem! We can only hope they will be able to fix this and more!  ;)

 

Has anyone tried the Thread.MaxProcessorCount x
Thread.MinProcessorCount x

Commands since the patch? Before the patch I was getting more usage on each core, from 4-7, but I didn't get any fps gains.

 

I haven't personally tried them since I haven't played Battlefield 4 and as a consequence am not that familiar with tweaking Frostbite 3. I guess it's nice to have the CPU load more evenly distributed, but if this doesn't result in a framerate increase, then I would personally not want to have them in my "user.cfg" file. I found that it's best to keep it as lean as possible!  ;)



#300
nadajohna

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When your right, you're right.