SweetFX? It's the only thing that comes to mind. Knowing your setting and specs might help too.
thanks for commenting Black33 - I guess I should have included more info, although it's not a 'specs' thing, as I'll elaborate on below.
I have experimented with sweetfx and enb etc in other games, and they wouldn't help (afaict) with what I'm trying to describe, as it's a hardcoded HDR / eye adaptation effect I think.
Anyway, I'm using Mantle (thank goodness from the point of view of smooth game-play), and I don't think any of the graphics 'enhancers' work with it (reShade certainly doesn't - although I switched api and tried it with directx , and it didn't help anyway [To be clear, the 'effect' I'm wanting to disable is present regardless of api chosen]).
I seem to be in the minority of loathing the (increasing?) trend towards what I see (literally) as overuse of HDR / bloom etc lighting effects in games, and will always turn them off if the option to do so (as it used to be in games) is there...
Certainly what they' ve tried to do in DAI is a significant refinement of this approach to lighting, and I can readily understand many being happy with it, and finding it 'dramatic' etc, but for me, all too often, it's jarring rather than effective.
In truth, I'm kind of getting used to it in the hinterlands, and it isn't a problem 'indoors' anyway, but I would still like to experiment with turning it off if the 'commands' for so doing in the user.cfg are known / exist.
They used the effect in skyrim, btw (first time I'd come across the term 'eye-adaptation' to describe the effect) - and one of those clever tweakers produced a mod specifically for disabling it which works a treat.
Anyway, if I need to further clarify what I'm talking about for anyone who's taken the trouble to plough through my verbiage, please let me know.
*I have experimented with the in-game 'graphics' settings extensively, and turning the obivous options (i.e. 'effects') down as far as poss, or 'off', makes no difference.





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