I get this, I really do. I have been playing games for a long time (I'm old, okay.). But BG2 came out in 2000, if I'm not mistaken? If a studio hadn't made a game I liked in 14 years, I would move on. But hey, if this thread works, maybe I'll head over to the SquareEnix forums and ask them to make a game just like FFVI.
I basically agree on all counts (especially when it comes to getting Squeenix to go back to FF6, which to their credit they have rereleased, and I love playing it on my smartphone mounted on a bluetooth controller). I do not think its particularly reasonable to expect Bioware to go back that far and that comprehensively. They've made it increasingly clear what they want to be over a long period of time and its up to all of us to decide whether we want that because if we don't, REJOICE, for there are alternatives (such as the ones mentioned many times in this thread).
All I'm defending at this point is the sentiment behind that outcry and you seem to be sympathetic to that so we have no real problems to discuss.
And I say this as someone who was introduced to Bioware via Mass Effect 2 and Dragon Age Origins (and was introduced to PC Gaming via Skyrim, so I'm a neophyte grognard). And I loved those games. Then I went back, looked at old Bioware games, and stuff written by Obsidian and Black Isle, Fallout New Vegas is now my favorite RPG ever, and KOTOR 2 locked me in as an Obsidian devotee. Baldurs Gate I put more in the category of good for its time. BG2 was a major leap forward.
We're missing something that those games had. At the same time, we've gained things too.
But, first, these aren't mutually exclusive. We can have a lot of whats good about the old alongside the new.
Second, I bristle at any of the following sentiments (which I assume you don't hold to):
1) Change is inevitable.
2) Games have changed, deal with it. (Read: Things are the way I like them at the moment, lets lock it in)
3) Its 2014 get with the program.
These bits of equivocation are used in a lot of arguments.
Yes, some change is inevitable. We all grow old and die. The earth keeps on spinning.
But the situations this statement is applied to are not those kinds of changes. They are arbitrary changes made consciously and deliberately by people. You could use this argument to defend any change and it would have equal validity (which is to say, it would have none).
For example at one point this very fandom could have made this argument.
"Having characters selling DLC within a video game is just the way of the future. Times change, you need to get with the program. Its 2009 people."
And a couple of years later in our sister fandom.
"Games withholding important characters to be sold separately is just how business works. Times change. Get with the program. Its 2011 people."
Or
"Games just have less content in them these days. They need to be made quickly. Get with the program."
But when those things happened, this community recognized an important fact, not all changes are good and sometimes you need to change things back because it was better before. And guess what? We fought change, we won, and we are better for it.
So lets cut out the sophistry. (directed at others in this thread not really the person I was directly responding too.)