Despite DAI being quite good, and in a lot of ways even better than origins, there is always some bad sadly. Parts of what made DA:O, and even DA2 good that are straight up missing from DAI, I've seen lots of people mention it but I kinda wanna see a list, and opinions. Please note this isn't a thread to come bitching and complaining about DA:I, but to share opinions, and maybe get Bioware to appease the crowd with DLC's, or in their next installment.
What I feel is missing:
- This is the biggest one, and one of my three biggest gripes with the game. Where are the demons? Yes I know, the world is overflooded with Despair, Terror, Envy and Nightmare demons - but where are the sin demons? Desire, Hunger, Pride, and Sloth are all sadly not represented well, or at all in DA:I. Pride is present, but acts like a mindless beast out to destroy everything rather than the cunning beast that tricks unsuspecting mages into using blood magic, or leads them astray in the fade etc. Pride Demons are supposed to be very intelligent, they are after all corrupted spirits of Wisdom - this is either forgotten or retconned in DA:I and is very disappointing. I never saw but one Hunger, Sloth or Desire demon in the entirity of DA:I and they were some of the best parts of DA:O and DA2, I played through all of DA:I waiting for what is essentially the 'make a deal with a demon' event and it never came, this was sad. :/
- Dwarves are barely represented in DA:I. despite all three of the inhabited Dwarven Thaigs being on our over-maps. Dragon Ages' Dwarves are so damn cool, with their thaigs, the deep roads and their culture being top notch, and the amount of insanely cool **** that could be done with them. Dwarves discover a new Thaig with information regarding the Dark Spawn, or how to make insanely powerful lyrium weapons or something could've been really cool - but alas we got nothing. Bleh. It leaves a sour taste in my mouth.
- DA:O had so much choice when it came to how your character played, in DA:I you play the standard archetypes with one specialization. DA:O my character was a Dwarven Warrior that used a bow at long ranged, and switched to Axes and a Shield when the fight got 'real', using bombs and poisons. Compared to the depth that Origins provided, DA:I is really boring, and takes away from the experience, DA2 had this issue and I was hoping Bioware had learned... At least DA:I is fun, despite being mindless I suppose. :/
- Not being able to learn about what happens to the people affected by DA:O, and some of DA2 is rather disappointing, but I digress.
- No Deep Roads adventures? Bleh
- Romance feels like it came out of a child's story book, or at least the one that I've done (Josiephine) Hopefully on subsequent playthroughs this is proven to be just an issue with Josie (I do really like her character, I just think her romance is terrible) Compared to Morrigan/Leliana in DA:O... It's not even comparable. I felt like DA2 had this issue as well, but I guess Romance is just there for the people that really like it. I honestly don't like romances in many games because it feels too forced, even DA:O did that to a certain extent.
- Loot is way too random. I managed to find not a single tier 3 mage helm/onehanded/rogue chest, or warrior helm, and no masterwork staff/onehanded/shield/helm throughout a 110 hour playthrough doing literally everything. What else was I supposed to do that I didn't manage to find these things? Sure I bought some of the missing tier 3 stuff, but you can't buy all the masterwork schems I was missing. Just felt annoyed when I wanted to craft in DA:I, despite having a really cool crafting system that was really fun to tinker with when I actually had the schems.
- Children.. Okay Bioware, what's your excuse for not having children anywhere in the game? This takes away from immersion as I was at many villages, and cities and I saw one child ever, and it was Morrigans. Seriously what's so bad about having a couple kids tossing a ball back in forth in Redcliffe, or a brother picking on his sister in Olais. Hell this could have been a good way to show the confusion and pain of the people, specifically Parents of Thedas trying to explain to their kids why the sky is ripped open, why mages and templars are fighting, or why Orlais is so full of douchebags.. This one is just confusing.
I feel I have to end with, Yes I DO love this game, it is one of Biowares best, only behind BG, ME1, and DA:O - but it has some odd aspects of the series kinda just missing that makes the game feel a little weird. Just my two cents - I look forward to seeing what you guys have to say.





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