I noticed yesterday while testing some armor damage differences that on a warrior / tank class if you take damage from the front on a basic melee enemy on the lowest difficulty it was an average of about 6 damage when they hit you in the front. If you turn around and take damage in the back the same attacks were doing 1 damage. I didn't have the Chevalier (spelling) perk that lowers flanking damage.
I'm wondering if the character models are off. It would explain why warrior / tanks are so squishy to archers when moving into battle. I would think it should be the other way around.
I tested this on the Legionnaire and Katari on XBOX ONE





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