very disappointed in this game the side missions are very dull and the open areas are really uneventful but what really lets this game down is the gameplay.....the action is badly dated and the tactics migh aswell not be there im so bored while exploring and really see every battle as a pain in the ass grind .....the mages are a joke compared to the mages from origin etc ........ im only having fun when in a cutscene the gameplay is so far behind skyrim...dragons dogma ,,, witcher its criminal........looking forward to playing rest of the story but this game could have and the lore deserves greater effort ........id say this game overall is no more than a 7.5 most the score been in the presentation etc
so what class are you playing and what is your class build? which talent paths have you chosen? have you finished the main story quest "In Your Heart Shall Burn"?
i had some issues my first few times playing DAI, before i understood the games pacing and how well the combat worked when i understood the strategies involved and read through the talent skills thoroughly instead of just glancing and picking while leveling up.
the game increased in fun for me after that.
also, i know many people complain about gathering mats, crafting, side quests etc.... all this stuff is VERY MUCH SO, OPTIONAL!!!! you really don't need to pick up any herbs or ore through the whole game.... now you might have to for a few side quests, but just because you see stuff to pick up, doesn't mean you have to. same with side quests.
i have a friend who hates "grind/gathering", and i told him the same thing.
for me, the way i play this game is, i put about 120+ hours into a play-through, gathering and thoroughly exploring maps. that doesn't mean YOU should play this way too. that's one of the good aspects of this game, you can turn it into a 50+ hour, follow the MAIN STORY, DAO like campaign, or play like me and explore everything ad~nauseum...
i agree that there are some BIG spaces in between certain story aspects if you decide to travel in different directions. and that sometimes makes the game feel empty compared to Dragon Age Origins awesome, character, character building, badassery that happens throughout the whole game!!! IMO high quality and very rewarding!!!
like seeing the bandits when entering Lothering for the first time!!! that's such a great character building moment in DAO and that game is FILLED with moments like that!!! where as DAI, you can play 10 hours without feeling like you are "Role-Playing" in the very strict sense of the phrase.
but once you understand pacing, you figure out how and when you should go to do the next story quests, the game feels much more fun, and of course that's my opinion, maybe you will dislike DAI and it's all downhill for you. i wouldn't judge that. the game might not service you joy receptors like it does for me.
good luck, Ross, cheers.