Why Do People Think This?
#51
Guest_ZenMusic_*
Posté 03 décembre 2014 - 06:56
Guest_ZenMusic_*
#52
Posté 03 décembre 2014 - 07:54
Also, does anyone actually have any proof some areas of the game lacked because of romances?
I'm not going to claim the game lacks anything because of the romances (i.e we could've had X, Y or Z if we cut romances out), but the romances are cheap fanservice that I believe is detrimental to the serious narrative tone that BioWare attempts to have in all their games.
It also panders to and attracts a sub-section of the audience (Bull Riders, Tali Sweaters, Mirandalorians, etc) who merely see the game as a backdrop for their romantic wish fulfillment fantasies. Others are free to disagree or see this as a good thing of course.
- SoulRebel_1979, Eternal Phoenix, Seboist et 1 autre aiment ceci
#53
Posté 03 décembre 2014 - 07:57
@Seboist "Sexual Deviants"? What's that supposed to mean?
When you get to the point of wanting to drink Tali's sweat... well...
- Kaiser Arian XVII et Snore aiment ceci
#54
Guest_Cthulhu42_*
Posté 03 décembre 2014 - 07:57
Guest_Cthulhu42_*
You know... that's something that has really irked me.
Imagine if Bioware had endorsed a campaign like that for one of the female characters of their games.
"Leliana prays on her knees..."
"Steal Isabella's booty..."
"Have Josephine scribble your quill..."
These would have been in incredibly poor taste, been frowned on by Bioware and would have been (appropriately) labeled as crude, disgusting and blatant sexism. But because it's a guy... it's funny, I guess?
I actually think all of those would be pretty funny.
Of course, I also think dead baby and racist jokes can be hilarious, so my opinion probably doesn't mean much.
- Seboist aime ceci
#55
Posté 03 décembre 2014 - 08:00
I actually think all of those would be pretty funny.
Of course, I also think dead baby and racist jokes can be hilarious, so my opinion probably doesn't mean much.
They'd be hilarious, but only for the reaction. I'll say this though, the person in marketing coming up with those campaigns would be lucky to still have a job 24 hours after releasing such material.
#56
Guest_greengoron89_*
Posté 03 décembre 2014 - 08:29
Guest_greengoron89_*
Also, does anyone actually have any proof some areas of the game lacked because of romances?
No but they feel tacked on and don't really have anything to do with the actual storyline. They're just there, and their presence or non-presence would make absolutely no difference whatsoever to the actual game short of tickling the player's sexual fancies. But it's still time and resources spent creating these completely extraneous gameplay elements that could be utilized elsewhere.
Worse yet, these extraneous elements are often the focus of these games for a lot of people and the overall creative work is more or less just the background they're set to in their minds. Now I'm not a game designer but I would feel a little insulted if the only aspect of my games people really seemed to care about or focus on was getting it on with the characters I've written. Is there really nothing else about my work that stands out? Or is the player base really so puerile that romance and sex takes precedence over the rest of the game?
Of course Bioware doesn't seem to feel the same way I do given their tendency to add this stuff in all of their games (it's somewhat of a trademark of theirs at this point). I'm just offering an alternative viewpoint. This is how I and some other people see it.
- Kaiser Arian XVII et Seboist aiment ceci
#57
Posté 03 décembre 2014 - 08:55
I'm not going to claim the game lacks anything because of the romances (i.e we could've had X, Y or Z if we cut romances out), but the romances are cheap fanservice that I believe is detrimental to the serious narrative tone that BioWare attempts to have in all their games.
It also panders to and attracts a sub-section of the audience (Bull Riders, Tali Sweaters, Mirandalorians, etc) who merely see the game as a backdrop for their romantic wish fulfillment fantasies. Others are free to disagree or see this as a good thing of course.
Said sub-section have also said that they see the the 'mances as a major selling point for BW's games(which are at best a few mins out of a game that spans dozens of hours) and some have been brazen enough to outright say that's the selling point of them(which confirmed what myself and others already knew).
I'd also argue that this romance creepdom tarmishes Bioware's brandname and reputation. If one didn't know any better, they'd get the impression that DAI was some medieval themed date sim from checking out the forum(there's 4-5+ romance threads on page one in scuttlebutt at any given time) and various youtube vids.
- Kaiser Arian XVII, TopSun et Jock Cranley aiment ceci
#58
Posté 03 décembre 2014 - 09:41
I'm not going to claim the game lacks anything because of the romances (i.e we could've had X, Y or Z if we cut romances out), but the romances are cheap fanservice that I believe is detrimental to the serious narrative tone that BioWare attempts to have in all their games.
I can say that about GoT series.
#59
Posté 03 décembre 2014 - 09:42
Apart from Mirdanda Lawson's romance in Mass Effect, I never have ever played BioWare games for their romances, lol. I guess I must be weird. But I played BioWare titles for the interesting and dynamic verses they create, the great characters and compelling narrative along with some of the best RPG gameplay in the bizz.
I guess.... I must be weird.
- Zeroth Angel aime ceci
#60
Posté 03 décembre 2014 - 01:19
It's easy to put two and two together when you take into account real life demographics of LGBT(3.5% of the population give or take)
This seems to be a new thing... inventing silly statistics about how rare the LGBT community is. This is the third time that I've seen it in the last few days. It's never the same percentage, of course (which is the most obvious tell that they're made up.)
#61
Posté 03 décembre 2014 - 01:34
This seems to be a new thing... inventing silly statistics about how rare the LGBT community is. This is the third time that I've seen it in the last few days. It's never the same percentage, of course (which is the most obvious tell that they're made up.)
Fix:
Between 3.5% and 7.5%.
Satisfied?
#62
Posté 03 décembre 2014 - 01:35
I can say that about GoT series.
- Kaiser Arian XVII aime ceci
#63
Posté 03 décembre 2014 - 01:42
Also, does anyone actually have any proof some areas of the game lacked because of romances?
Do gut feelings and rage count as proof? ![]()
#64
Posté 03 décembre 2014 - 01:51
Fix:
Between 3.5% and 7.5%.
Satisfied?
Demographics of sexual orientation
No one has reliable statistics on the demographics of it, but it demonstrates significant bias to ignore 80% of the research and numbers in order to exclusively quote the precentages that are the lowest, and that were done using random voluntary surveys. Demographically driven research has placed the numbers higher than yours quoted, and in depth studies of population cross sections have placed the numbers higher still, at 15-18% and 33-36% respectively.
Even if you decide to go with an approximate mean (combining all the listed voluntary poll surveys on that page, the research surveys, and the Kinsey serveys) you would get 17%, or thereabouts.
But it's more fun to make stuff up so that it suits the point one is trying to make, which is what people seem to be doing.
#65
Guest_Cthulhu42_*
Posté 03 décembre 2014 - 02:26
Guest_Cthulhu42_*
Then you clearly haven't read a certain Sam chapter from AFFC. It's the stuff of nightmares.At least it's no nonsense. I'll take sex thrown in for the sake of sex over cringy fan-service tumblr pseudo-social justice twilight fan fiction any day of the week!
#66
Guest_simfamUP_*
Posté 03 décembre 2014 - 02:28
Guest_simfamUP_*
I'm not trying to start an argument, I just wanted to know why people think that whenever a gay character is put in a game, it's "pandering" or that Bioware has an "agenda"? And then there's people who say gays want the attention or "the special treatment", and that they don't see why blacks and other minorities aren't represented but gays are. Why?
Because
People
Are
Stupid.
#67
Guest_simfamUP_*
Posté 03 décembre 2014 - 02:29
Guest_simfamUP_*
Then you clearly haven't read a certain Sam chapter from AFFC. It's the stuff of nightmares.
FAT
PINK
MAST
#68
Posté 03 décembre 2014 - 02:33
Demographics of sexual orientation
No one has reliable statistics on the demographics of it, but it demonstrates significant bias to ignore 80% of the research and numbers in order to exclusively quote the precentages that are the lowest, and that were done using random voluntary surveys. Demographically driven research has placed the numbers higher than yours quoted, and in depth studies of population cross sections have placed the numbers higher still, at 15-18% and 33-36% respectively.
Even if you decide to go with an approximate mean (combining all the listed voluntary poll surveys on that page, the research surveys, and the Kinsey serveys) you would get 17%, or thereabouts.
But it's more fun to make stuff up so that it suits the point one is trying to make, which is what people seem to be doing.
Well from my reading of that Wikipedia article, it still appears quite rare especially when you look at the world population. What's the problem? The LGBT community know they are a minority because it's the truth.
Then you clearly haven't read a certain Sam chapter from AFFC. It's the stuff of nightmares.
#69
Guest_simfamUP_*
Posté 03 décembre 2014 - 02:39
Guest_simfamUP_*
No but they feel tacked on and don't really have anything to do with the actual storyline. They're just there, and their presence or non-presence would make absolutely no difference whatsoever to the actual game short of tickling the player's sexual fancies. But it's still time and resources spent creating these completely extraneous gameplay elements that could be utilized elsewhere.
Meh.
It's a BioWare thing. They've been doing it since Baldur's Gate 2 and it's become a good selling point for their games. Even new comers would be curious in what it would be like to have a sort of romance simulation in a story-driven RPG.
The moment they start making romances that are crucial addition to the narrative a lot of peeps will just call it an "intrusion" or something so important that "it's forced" upon us.
You know how these lunatics are.
At the end of the day, better make them a completely separate thing so that it harms nobody. People who want romances will get them, and people who don't, won't.
It's a good compromise. No need to further complicate things.
I'm sure whatever assets used for the extra content is dwarfed in comparison to crap like multi-player and whatnot. But again, it's optional, I don't need to look at it if I don't want to.
- Isichar aime ceci
#70
Guest_simfamUP_*
Posté 03 décembre 2014 - 02:42
Guest_simfamUP_*
@Phoenix.
What about Solas, Varric, Dorian, Vivienne and Iron Bull?
I won't argue about Cassandra. It's your opinion so it's neither right nor wrong. The same goes with Sera.
But from what you seem to not like about Cassandra is pretty much absent with those guys.
Well... apart from Varric, but he's been like that since we first met him xD
#71
Guest_Cthulhu42_*
Posté 03 décembre 2014 - 03:11
Guest_Cthulhu42_*
Trust me, the part I'm talking about is very cringeworthy; simfam seems to know what I'm talking about. I won't subject you to it, though; nobody deserves that.I've only heard of the scenes from the TV show. Admittedly I don't know anything about the novels but the scenes from the TV show sound like how it is in The Witcher, just thrown in. I like meaningful sex but if I had to choose between romances that are simply sex thrown-in or cringy romances that are fan-service then I'll choose the former.
After the complaints people made about brothels in DA games, we ended up with no brothel in Inquisition. What's that about?
Anyway, your brothel comment reminded me of something I do find somewhat disappointing about DA:I; namely, that there no longer seem to be any of the darker or grittier aspects to the world or story. We'll probably never get anything like the original Broodmother sequence again because some person might find it "triggering" or whatever, which is pretty lame.
#72
Posté 03 décembre 2014 - 03:13
The romances actually feel rather engaging this time instead of being more or less a mini-game, and more along the lines of providing layers for the characters. I'd say it's a step up -- Laidlaw wasn't lying when he said they'd been taking ques from Persona, The Darkness and other games involving love.. They've improved, put some effort into it this time, I'll say.
- Dominus et Isichar aiment ceci
#73
Posté 03 décembre 2014 - 03:17
You're answer: people are stupid.
Anything more is just overthinking it.
#74
Guest_ZenMusic_*
Posté 03 décembre 2014 - 03:35
Guest_ZenMusic_*
#75
Guest_simfamUP_*
Posté 03 décembre 2014 - 07:55
Guest_simfamUP_*
It's rather self-defeating to claim that romances 'feel tacked on' when they are just that.. optional content, but as to whether they are well-written is up for debate. Love stories can be great, as I've said before, some of the best games I've played involve a story about love (whether it be tragic, happy or something in-between). I feel BioWare have been declining a bit, in terms of their quality with their Mass Effect games, and I suppose this decline, or rather the mindset that romances have become a 'obligatorical part ofwhat makes a BioWare game' is what perceives them as being 'tacked on', I guess. In The Old Republic, however, they feel tacked on, not really serving much purpose, or even providing much development for the characters, they are simply their to complete the BioWare status-quo, and in retrospect; The concept means even less, considering how MMOs function, in terms of story and characters... it just doesn't work. I'm playing Inquisition and I think the game is better than most of their previous games, in terms several aspects I liked about Origins, Jade Empire and KOTOR.
The romances actually feel rather engaging this time instead of being more or less a mini-game, and more along the lines of providing layers for the characters. I'd say it's a step up -- Laidlaw wasn't lying when he said they'd been taking ques from Persona, The Darkness and other games involving love.. They've improved, put some effort into it this time, I'll say.
One of my favourite parts about the Cassandra romance (even if I wouldn't do it again) is that we get to see a whole different side to her. She's not just a Warrior, but can be a woman also. It was kind of a 'dawww moment for me when she said "I want to be swept off my feet" (or something like that.)
Sure, you could say it's 'stereotypical' but it certainly is not. It's an extra layer to the person she is. A woman who's known nothing but war and duty her entire life, just, for one moment, wants to know what it's like being "the pampered princess."
It was very touching.
The only problem I had with the entire thing is that (unlike Persona 3) the 'love' comes in waaay too quickly. It's way off putting when a relationship is triggered and then it's like we've been dating for years.
Unlike Persona 3, what would be months, or maybe even a year in Dragon Age doesn't seem like it at all. However, the months I've spent in-game with Persona 3 have felt long. I get a good sense of the time-span whereas in Dragon Age I don't.
And I've hit 62 hours on P3 and finished DA:I on 62.





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