I hit level 14 recently, and I'm reaching a point where I have to exclude some abilities when I map everything to the controller. I play as a KE, but I like to mix things up. I still do a lot of casting of elemental attacks like Winter Grasp, Immolate, and Chain Lightning. I've been thinking about keeping Spirit Blade, Barrier, Fade Step and Fade Cloak on the primary layout, and then mapping the ranged casts to the secondary group, which is modified by my left trigger.
Has anyone had trouble deciding which skills to omit when you map everything? At times I miss the old radial wheel for selecting skills which don't get a lot of use, but are handy in unique situations.





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