I see a few reasons as to why this could be so;
1. They know its there, but perhaps its a wide-spread problem and it would take a hefty amount of coding to fix and that would take too much of a long time. This would imply their "cant reproduce this issue" is just PR talk and damage control.
2. The game is already out on the market so the focus will be on intermittent patching and DLC content.
3. They are content to let the community "banter" back and forth and try all of these ridiculous work-arounds and hope the controversy dies down.
Those are just a few reasons, but I seriously question Bioware's dedication to fixing this problem specifically because I believe they have purposefully not given additional information to clarify how the party banter process works.
I have read tweets that "you can run out of party banter" and forum posts of "its designed to be spread out amidst a 150h game" but that is not enough. Information concerning a loop timer would have been way more helpful. Is it specifically within a time-frame of one banter every 50 minutes? Two hours? Is there a RNG attached to the process where you can have five banters happen in the span of 10 minutes or right after another?
Either way the lack of specific, noticeable communication is very aggravating. A giant sticky at the top of the forums would have been helpful or a giant tweet, but no. Just half comments here or there and redirection when specifically pressed.
I don't believe Bioware will fix it. Im tired of going hours with anything from my companions. Ive completed entire zones with hardly any actual banter that is not specifically tied to environmental/situational triggers.
Not happy.





Retour en haut







