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#1
KingAgamemnon

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I thought there was already another topic on this, but it seems to have mysteriously vanished. So I'm going to post this, because to me it's important.

 

I'd like to start off by saying that I've really enjoyed this game. In fact, it's the most fun I've had since Mass Effect 3, which is still my all-time favorite game (original ending aside). I love the fantasy genre more than any other, and thus far I've enjoyed both DA:O and DA2 (again, repeated environments aside). DA:I is easily my favorite of the Dragon Age franchise so far, and it's the first game I've played where I actually felt like the things I did mattered and had an effect on the world. I love this game.

 

So that should give you a decent enough background to go off of when I say that the absence of a New Game Plus feature is a little baffling. It wasn't present in either DA:O or DA2 either, and to be frank it's the reason I only played each of them through once. I love going back and replaying games that I really enjoy, but in a big RPG like Dragon Age I don't like doing it all over again from square one. Why can't I keep all of my cool things and all of my levels for a second playthrough? I'm not one of those hardcore supergamers who can play the game on Nightmare from level one, but I would really like to try it with all of my stuff/levels. Is that too much to ask? They had this feature in every Mass Effect game and it was great - it's how I was able to beat all of them on Insanity. (Or did ME1 only go up to Hardcore? Can't remember.)

 

I really want to play the game again. And trust me, I'll definitely be doing a second playthrough with a female Qunari mage. But what I really, really want to do right now is go back through the game with human warrior, make some different choices, and see how everything plays out differently. But having to remake my character? Having to start from level one and grind through all the absolutely garbage equipment you get again? And I guarantee you I'll never play this game on anything higher than Normal if I have to begin on square zero. I'm just not good enough to enjoy it like that. So please - please add a NG+ feature. Heck, BioWare, I would literally pay you money for a NG+ DLC right now. I'm begging you. 


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#2
Altima Darkspells

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Do what I intend to do--cheat the ever-loving ****** out of a second playthrough.
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#3
AlexMBrennan

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Why can't I keep all of my cool things and all of my levels for a second playthrough?

Because lvl 1 demons might be a wee bit easy for lvl 25 inquisitors with epic loot, even on nightmare? 

 

They had this feature in every Mass Effect game and it was great - it's how I was able to beat all of them on Insanity

Because ME did have enemy scaling (which actually made fights harder, since the game essentially expects you to have bought a number of upgrades by the time you've reached higher levels)



#4
KingAgamemnon

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Because lvl 1 demons might be a wee bit easy for lvl 25 inquisitors with epic loot, even on nightmare? 

 

 

 

Because ME did have enemy scaling (which actually made fights harder, since the game essentially expects you to have bought a number of upgrades by the time you've reached higher levels)

So here's an easy fix - raise enemy levels on subsequent playthroughs? Make the starting area level 15+ and take it from there. I don't know a whole lot about coding, but I seriously doubt that this would be a difficult thing to do. I'm not asking for an easy ride through the game, just the ability to keep my crap. Think outside the box a little. The counterpoints you just raised have perfectly simple solutions.



#5
Jaizek

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This........ Is.......... An.......... AMAZING IDEA!!!!


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#6
Requiemslove

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I too would love a new game + feature. Only with a slight addition. If DA: I had a new game + feature ALL enemies MUST be the level of the inquisitor, and bosses, maybe a level higher. I also hope they up the level cap as well, because if lv 25 is as high as you can get right now...that's kind of an issue. It is no issue without a new game + feature but then I feel that feature would add another dimension to this game. This game is huge, and I hope the stuff to come for it in the future will expand that, but I feel such a highly anticipated game NEEDS more than DLC, it needs a New game +feature too.


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#7
KingAgamemnon

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I too would love a new game + feature. Only with a slight addition. If DA: I had a new game + feature ALL enemies MUST be the level of the inquisitor, and bosses, maybe a level higher. I also hope they up the level cap as well, because if lv 25 is as high as you can get right now...that's kind of an issue. It is no issue without a new game + feature but then I feel that feature would add another dimension to this game. This game is huge, and I hope the stuff to come for it in the future will expand that, but I feel such a highly anticipated game NEEDS more than DLC, it needs a New game +feature too.

This is pretty much what I was thinking when I wrote this post. Seriously, a NG+ feature would be so simple to implement and it would add so much replay value to the game. As it stands right now, I'm just not that stoked about starting another playthrough.


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#8
Spirit Keeper

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To be honest, i'm of the opinion that all RPGs these days should have a New Game+ as standard. I don't want to start a brand new playthrough having to level up a new character and find all the schematics again. What I want is to do a playthrough where my character feels like a total badass. New Game+ should have been obvious to Bioware since there likely won't be mods for a long time (if ever) and we no longer have console commands from the previous games.


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#9
Jaizek

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I am saving my 4rth play through to do 100% on nightmare. I don't want to ruin exploring everything on my first 3 play through's as it kills the excitement on finding new things. But it would be nice to just go back to my level 23 Mage and start a new game + so I can finish getting everything completed with him rather then a New KE. 



#10
Steppenwolf

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They can't even get First Game to work right, let alone New Game+. I'm more anxious for a fix to the game's problems than additional features I can't even use.



#11
KingAgamemnon

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They can't even get First Game to work right, let alone New Game+. I'm more anxious for a fix to the game's problems than additional features I can't even use.

*Jedi hands* This is not the thread you're looking for.



#12
AlanC9

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I too would love a new game + feature. Only with a slight addition. If DA: I had a new game + feature ALL enemies MUST be the level of the inquisitor, and bosses, maybe a level higher..


Are you asking for the whole game to be restructured around NG+, or would this only kick in on later runs?

#13
Guest_Caladin_*

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After playing through the game a few times, i can honestly say the game seriously needs one, even if it meant lvl 20 was only attainable through first play through then the NG+ u can get to 30 an having a couple of the later areas reflect that lvl with the others boasting up for the ng

 

When they first announced that you could continue playing after the final battle i was happy but after experiencing it i got to say there really is no point to carrying on


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#14
AlanC9

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But having to remake my character? Having to start from level one and grind through all the absolutely garbage equipment you get again?


I don't really follow this. The gear you get at low levels is good at the time you get it, isn't it? It'd be garbage in the higher levels, but by the time you get there you'll have the better gear again.

#15
AlanC9

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When they first announced that you could continue playing after the final battle i was happy but after experiencing it i got to say there really is no point to carrying on


I also don't follow this. Why is playing past the final battle pointless but playing stuff you've already played is not pointless?

#16
Spirit Keeper

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I also don't follow this. Why is playing past the final battle pointless but playing stuff you've already played is not pointless?

It's easy. One has you taking all your fancy high level gear, carefully planned skilltrees and doing nothing with them but running around doing nothing with them. The other had you take your awesome character and going through the story again like a boss, swatting all the enemies away while you laugh as they cower in fear at your phenomenal cosmic power.

 

Basically New Game+ allows you to play the game's story again with the character you've built up and invested in, it also means you can continue on with that character. I'd much rather have a story to go through and enemies/bosses to face than...run around skyhold for all eternity.


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#17
AlanC9

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Wait a sec. I thought we were able to do stuff after the final battle. Where does the "nothing" part come in?

As for the "phenomenal cosmic power"... jeez, it's not like the games aren't enough of a power fantasy as it is. And I thought folks were asking for scaling so that they wouldn't curbstomp everything. Or is it that they only want to... curbstomp their enemies a little? No, I'm obviously still not getting it.

#18
Jaizek

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Wait a sec. I thought we were able to do stuff after the final battle. Where does the "nothing" part come in?

As for the "phenomenal cosmic power"... jeez, it's not like the games aren't enough of a power fantasy as it is. And I thought folks were asking for scaling so that they wouldn't curbstomp everything. Or is it that they only want to... curbstomp their enemies a little? No, I'm obviously still not getting it.

 

We get that you aren't getting it.

Have you tried a game with New Game +?  Say Mass Effects Series? The game by Bioware but the space version basically of Dragon Age. The New Game + on there is Phenomenal, when you max your Character the first time and beat the game you get a sense of accomplishment, doing it the 2nd time you are the same level you beat the game last time but you are like level 1 again meaning you need to get better gear and more powerful. It's a lot harder the 2nd time but way more fulfilling. On here, the dragons are level 19-20.......... I beat them all in my first play through before I even killed the final boss and I was level 17 when I took out the High dragon. I felt no sense of accomplishment because I killed a level 20 dragon 3 level's lower then it and I got a level 11 Purple warden armor piece. This was the same for each dragon. Can you imagine killing your first dragon at level 13 and you get a level 9 Chest piece that your tank's Grey garbage 12 armor is better and the Dragon was 19..... Not much accomplishment or the feel of being rewarded from a 35 min battle. I found I was curbstomping everything and it wasn't fun. I felt almost the same way playing Mass Effect the first play through. If they did New Game + with harder difficulty it would be so much better. 

 

As for the nothing to do after you beat the Final Boss, going back and clearing the hinterlands at level 24 is not rewarding at all........ none of the area's scale up, so you are doing pointless kills. They might as well have just killed all mobs' cleared rifts and marked where all the special things are located like skyshards.

 

Hope you get it now :)


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#19
AlanC9

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Have you tried a game with New Game +?  Say Mass Effects Series? The game by Bioware but the space version basically of Dragon Age. The New Game + on there is Phenomenal, when you max your Character the first time and beat the game you get a sense of accomplishment, doing it the 2nd time you are the same level you beat the game last time but you are like level 1 again meaning you need to get better gear and more powerful.


Yeah, I tried it. I found it to be a total waste of time. I don't think ME1 plays very well at the highest levels in the first place; it's not really difficult, but it's tedious. Having my character find most of the best equipment in the game before leaving Eden Prime didn't strike me as all that great either. (Although never having to open up another crate or visit a shop does have some appeal.) I also couldn't see why I'd want to play the same character again in the first place. Same thing for ME2 and ME3; ME3 at least restored a little gear progression, but it made persuasion checks even worse than in the base game. I never lasted more than half an hour with any of their NG+ modes. I suppose I might go back to ME3's NG+ to pick up the achievements, but that's it.

 

On here, the dragons are level 19-20.......... I beat them all in my first play through before I even killed the final boss and I was level 17 when I took out the High dragon. I felt no sense of accomplishment because I killed a level 20 dragon 3 level's lower then it and I got a level 11 Purple warden armor piece. This was the same for each dragon. Can you imagine killing your first dragon at level 13 and you get a level 9 Chest piece that your tank's Grey garbage 12 armor is better and the Dragon was 19..... Not much accomplishment or the feel of being rewarded from a 35 min battle. I found I was curbstomping everything and it wasn't fun. I felt almost the same way playing Mass Effect the first play through. If they did New Game + with harder difficulty it would be so much better.


I don't see how NG+ itself would necessarily address the issue. If Bio's giving out inadequate loot the first time through, why would the loot table be more rewarding the second time around? The new loot table might be more rewarding, or it might be even less, depending on what they figured you'd have.

#20
Alnairth

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I personally think that NG+ would be good addition to the game. I'm up for it.


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#21
KingAgamemnon

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I don't really follow this. The gear you get at low levels is good at the time you get it, isn't it? It'd be garbage in the higher levels, but by the time you get there you'll have the better gear again.

Maybe you and I played a different game, because no, the gear I got at lower levels certainly wasn't "good." I didn't start getting "good" gear until the second half of the game, and I didn't start getting good looking gear until the latter third. I've already mentioned this in my original post, so I'm not going to waste my time with retyping everything: a huge reason that I personally wanted a NG+ feature was so that I could go back through the story with my same character but wearing cool looking gear. Also, gear that doesn't suck. Because early gear does.

 

I also don't follow this. Why is playing past the final battle pointless but playing stuff you've already played is not pointless?

Once you beat the game, there is nothing to do but side quests - no more story, and (strangely) no more party interaction. I appreciate the fact that we're able to continue past the end of the story. That being said, this is a BioWare story. That means lots of different choices. Tons of variables. Why would I play through the story in the exact same way again? That would be pointless. You're making assumptions that aren't true here - not for everyone, at least.

 

Wait a sec. I thought we were able to do stuff after the final battle. Where does the "nothing" part come in?

As for the "phenomenal cosmic power"... jeez, it's not like the games aren't enough of a power fantasy as it is. And I thought folks were asking for scaling so that they wouldn't curbstomp everything. Or is it that they only want to... curbstomp their enemies a little? No, I'm obviously still not getting it.

Point one: See above.

 

Point two: Everybody plays games differently. Are you really generalizing the entire gaming population right now? For some people, it's fun to go back and b*tch-slap the guys who gave you trouble the first time around. For me, I want the added challenge of Nightmare but without the Dark Souls-level of getting my *ss kicked every time I look at somebody wrong. That means going back through with all of my levels and gear intact, but upping the enemies' levels across the board to keep the challenge up. Everybody's different. Sorry that you can't comprehend that.

 

Yeah, I tried it. I found it to be a total waste of time. I don't think ME1 plays very well at the highest levels in the first place; it's not really difficult, but it's tedious. Having my character find most of the best equipment in the game before leaving Eden Prime didn't strike me as all that great either. (Although never having to open up another crate or visit a shop does have some appeal.) I also couldn't see why I'd want to play the same character again in the first place. Same thing for ME2 and ME3; ME3 at least restored a little gear progression, but it made persuasion checks even worse than in the base game. I never lasted more than half an hour with any of their NG+ modes. I suppose I might go back to ME3's NG+ to pick up the achievements, but that's it.

 

I don't see how NG+ itself would necessarily address the issue. If Bio's giving out inadequate loot the first time through, why would the loot table be more rewarding the second time around? The new loot table might be more rewarding, or it might be even less, depending on what they figured you'd have.

Point one: Hey! Remember that point I made a million years ago about everybody being different and playing/enjoying games differently? Case in point. :D

 

Point two: You seriously can't see how that issue would be addressed? Like, maybe tweak the RNG so that the drop tables are different on subsequent playthroughs? Maybe the gear, I don't know, on par with your level? Use your imagination.

 

I know that this entire post I've made - and what I'm about to say - sound really rude, but I have to ask this question: why are you even here? You obviously don't like the concept of NG+. You obviously don't want NG+ in DA:I. There is literally nothing for you to do in this thread except for what you've already been doing - declaring that you "don't get" anything anybody on here is saying. Great. Good for you. Why do you care? NG+ will almost certainly not be implemented by BioWare, and even if it was implemented, how would it in any way, shape, or form affect you negatively? Don't like the idea of it? Don't use it. Why is it bad to have the option? I ask because there is clearly something about it that you feel would cause you personal injury. This isn't a thread discussing what we don't like about NG+ and why it shouldn't be in the game - it's a thread I made in the Feedback section of the forum because BioWare asked for feedback, and it's a thread where people who like the idea of NG+ can discuss why they like it and how they think it could be implemented. So again - what is your problem with this thread? If all you're going to do is continue what you've already been doing, I'd personally love it if you just went somewhere else and did it. You're ruining the fun for the rest of us.


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#22
Requiemslove

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My biggest issue with DAI is down to gear. Most of what you get, in fact the vast majority of what you get is useless trash, that you can do nothing with other than sell. Most of the purple rarity gear, is all gotten from specific encounters, and frankly that stuff too, is often redundant to you by the time you get it. The dragon gear is most damning. So you just fought a dragon for over half an hour, almost got wiped two or three times, and what do you get for the Inquisitor?...um, nothing. Maybe a ring if your lucky. Its all rather damning when you have your companions geared better than you, because you have not got to the specific encounters that drop loot suitable for you, or the loot that you do eventually get is under powered.  Not too long ago I started a human dual wielder...only I know he wont get some significant weaponry of the purple variety...for some time having completed the game already. The sad thing is on my Human Tank, lv 24, I have some 5-6 purple quality daggers in the recently added storage chest in skyhold. The loot in DAI of any worth is all scripted. And most of that more often than not soon becomes worthless. Those who have said it already that you should not get lv 9 gear from a lv 15 dragon...are spot on.

 

So how should it be?

 

*Loot from random enemies should be just as random. Yes, there should be a much higher chance of getting x crappy grey item, but there should also be a chance of getting at the least some random blue item of use to somebody. Or even, perish the thought Bioware, some RANDOM purple.

 

*Scripted loot as I have already mentioned should not only be specific to the enemy you fight, but SPECIFIC to the LEVEL that enemy is at, meaning no level 15 dragon, after having taken a considerable time to slay, does NOT drop a POS level 9 helmet.

 

*If Bioware are unwilling to make it so that gear is scalable to at the least, the level of the enemy you face, maybe they should instead opt to have a range of possible loot the [as we already mentioned it] level 15 dragon "could" drop. Most of us however I feel would prefer the gear that a level 15 dragon has...is level 15 in character level.

 

*Another problem, specific to dragon fights is that after the first dragon you fight, the amount of loot you get from a perished dragon is rather uninspiring. Frankly most of what you get from the Hinterlands dragon is too, but that is due to most of that being grey POS loot. For other dragons what you wind up with are 2-3 crafting ingredients, a few purples, more often useless to you, some other random junk, and some coin. Now maybe I got this wrong, but don't dragons hoard worldly goods? Should a dragon NOT be having some lair, where they store all manner of trinkets and baubles. You should ideally get at least 2-4 thousand coin, from a dragon, at the LEAST 4-6 legendary pieces of gear, at least 10 blue gear, and instead of 3 dragon bones...dragons are BIG, you should get somewhere in the region of at least 20. Not forgetting the hide...where are the dragon hides, scales that sort of thing? Heck, in this one MMO I have played for many years now, we have one raid encounter where you face a huge dragon, it sleeps on a bed of gold, and has somewhere in the vicinity of 6.2 million health...at the time when the level cap in that game was at its point back then, it "could" drop for you the best gear you can get, and you also got somewhere in excess of 25-30 gold, the chance at some dragon scales for a EPIC cloak, and random teal variety gear as well as a symbol useful for crafting the best possible weapons and class gear at the time. The dragon fights and what you get in DAI are underwhelming, especially after the hinterlands one. Also, you should be able to fight them more than once, not exactly the same dragon, but after time passes in DAI, some dragonlings you somehow missed or who did not field the battle SHOULD become dragons. This is another missed opportunity I hope they rectify.

 

Regarding a new game plus mode. I am all for it, not so much because of gear, as I have already indicated crafted gear you can make can far exceed boss drops...but simply because I feel more levels that can be achieved would improve replayability. At the least what we desire is to be able to acquire all available skills, you cant do this with 25 levels but I feel you could if they added a new game plus mode, with a level cap of 50, instead of 25.   



#23
wepeel_

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So that should give you a decent enough background to go off of when I say that the absence of a New Game Plus feature is a little baffling. It wasn't present in either DA:O or DA2 either, and to be frank it's the reason I only played each of them through once. I love going back and replaying games that I really enjoy, but in a big RPG like Dragon Age I don't like doing it all over again from square one.

 

...

 

I really want to play the game again. And trust me, I'll definitely be doing a second playthrough with a female Qunari mage. But what I really, really want to do right now is go back through the game with human warrior, make some different choices, and see how everything plays out differently. But having to remake my character? Having to start from level one and grind through all the absolutely garbage equipment you get again?

 

 

Honestly, what you need is a PC. The exact things you describe yourself not wanting to do, like starting over from scratch, repeating grinds and generally not having any control over your game beyond what the developers saw fit to give you are staples of console games. Sure, maybe NG+ will get included and maybe it won't; that's always a risk you're taking as a console gamer.

 

With a PC, you take matters into your own hands and tailor your game into what you want it to be. Don't want to grind for resources? Set them all to 2000. Want all the equipment and recipes from your last run? Edit them all in. Want your level back? Set your experience to whatever you feel it should be.

 

But obviously this is nothing new, gaming has been like this for decades now. If you're primarily on a console, that means you accept someone else making the decisions for you in terms of what should and shouldn't be doable inside the game.



#24
KingAgamemnon

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Honestly, what you need is a PC.

I play all of my games exclusively on PC. I used to have a 360, but I gave that to my sister when she went off to college. I don't like consoles because I don't like console graphics, and I really don't like the tiny range of games I'm allowed to play on a console. So...there you go. :P Though to be honest, I don't get into the modding scene too much. While I can build a computer just fine, and while I know pretty much how to work one without issue, I've always had trouble with getting into the deeper aspects of PC ownership, i.e. modding, overclocking, etc. I often don't understand the processes very well and I'm always afraid I'm going to screw something up (that happened once!). I modded the sh*t out of Skyrim, but that was easy; Steam does everything for you. But yeah, I game on PC.

 

My biggest issue with DAI is down to gear. 

 

Regarding a new game plus mode. I am all for it, not so much because of gear, as I have already indicated crafted gear you can make can far exceed boss drops...but simply because I feel more levels that can be achieved would improve replayability. At the least what we desire is to be able to acquire all available skills, you cant do this with 25 levels but I feel you could if they added a new game plus mode, with a level cap of 50, instead of 25.   

I concur. I don't know if I'd have the dragons drop quite as much loot as you suggest, but it's a good ballpark. Though, if the game did have NG+, getting that much loot wouldn't be an issue, would it? :P



#25
wepeel_

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I play all of my games exclusively on PC. I used to have a 360, but I gave that to my sister when she went off to college. I don't like consoles because I don't like console graphics, and I really don't like the tiny range of games I'm allowed to play on a console. So...there you go. :P Though to be honest, I don't get into the modding scene too much. While I can build a computer just fine, and while I know pretty much how to work one without issue, I've always had trouble with getting into the deeper aspects of PC ownership, i.e. modding, overclocking, etc. I often don't understand the processes very well and I'm always afraid I'm going to screw something up (that happened once!). I modded the sh*t out of Skyrim, but that was easy; Steam does everything for you. But yeah, I game on PC.

 

That's a surpise, but ok then. With that being the case, the choice is yours: you can spend a few hours (if even that) browsing the cheat engine and DAI modding tools forums and learn how to easily make the changes you desire and more; or you can wait for BW to someday maybe implement NG+. If these features are something you really want, which your original post heavily suggests, I'd definitely recommend the former.