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[SPOILERS] the story becoming to "big" for anyone else?


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#1
Zalitara

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By to big I mostly mean that nothing ever really get resolved in the series. I haven't read any of the books apart from "asunder" but I doubt it matters in this instance. In the first game it was simple enough, there is a blight, get rid of it but even then you got the first taste of the mage and templar situation. Then in awakening there was that whole architect thing that hinted at big things.

In DA2 the whole thing culminates and you see the beginning of the mage and templar war and you meet the first darkspawn Corypheus, which should have huge implications as it is the second thing that pretty much proves the makers existence (the first arguably being Andrastes sacred ashes).

Then now in Inquisition you become the "Herald of Andraste" now you can choose wether your inqusitior believes that himself or if he doesn't, but personally at least I was hoping for some answers here, but they never came. Turns out Andraste and the Maker had nothing to do with any of it. Now the game has a theme of "faith" and why some believe and why faith is important and that it doesn't really matter wether you are the herald out not so gamewise it's fine. There is also the whole elven gods thing going on and we get some answers to who they were and so on but I don't think nearly enough.

This turned out quite rambly so basically what I am saying is that in all the games you do what you set out to do and isolated it all adds up and makes sense, but we as the players know more than the characters know more than the NPCs and it's starting to annoy me personally. The games have just left so many unanswered branches in so many directions that don't really have anything to do with each other. What are Solas planning? What are the darkspawn up to? What happens to the Wardens? What of the other magistrates that entered the fade with Corypheus?

I can't help but worry it all ends up like the mage war, DA2, and several books were about it and all it really amounted to was "whoever the new divine is deals with it in her own way" which was a huge disappointment really.

Maybe Bioware has a plan, actually I'm pretty sure they do but I think they may have started in to many places at once to have it all end up in something satisfactory.

So what do you guys think? Do you trust in Biowares master plan or is someone else worried this is just going to drag out and end in a horribly anticlimactic way?

#2
LadyofRivendell

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Not me. I like how they've escalated each game from blight in one country to start of mage/templar war across the world to now something beyond even mortal existence. I think they'll handle everything just fine - they wouldn't have introduced this plot, I don't think, if they didn't already have solid plot ideas on where they're taking it.



#3
AtreiyaN7

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No, i like where they're heading. If all I had to do in every game was to kill another archdemon and fight darkspawn, I probably would've been bored. I much prefer the jaw-dropping revelations and intriguing mysteries.

#4
Zalitara

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No, i like where they're heading. If all I had to do in every game was to kill another archdemon and fight darkspawn, I probably would've been bored. I much prefer the jaw-dropping revelations and intriguing mysteries.

Absolutely, I'm not saying we should still be fighting Darkspawn, but we should have had some closure on them I think. It's like nothing is ever truly dealt with, you just patch things up by destroying the bad thing your faced with at that specific time, everything is left up in the air. Which can be fine, but personally I don't like that they do it with everything.

#5
AtreiyaN7

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I don't really see what more one can expect in terms of closure vis-a-vis the darkspawn. The Fifth Blight was over, and the archdemon was dead. The darkspawn do what they usually do...well, okaaaay, the one aberration is, of course, the Architect in Awakening.

 

Now what's going on (if anything) with the sentient darkspawn is unknown, but if you think about it, the root cause of the whole darkspawn/archdemon problem all goes back to what the Tevinter magisters did anyway. I want to be careful, but basically, I'm saying that it's possible that the goal is to undo all the damage that was done, including the corruption that created the darkspawn in the first place.

 

More immediately (and no one can say for sure what you-know-who is attempting to do at this point), the silence at Weisshaupt may actually involve the darkspawn or something related to DA:I's ending. I found it a bit suspicious when it was mentioned during the epilogue, and if whatever is going on at Weisshaupt relates directly to the darkspawn (and the Architect, perhaps?) then maybe you'll see more to the darkspawn story at some point. If I remember correctly, the Anderfels has suffered pretty badly as far as being affected by the Blight and darkspawn in general.



#6
Gamyu

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I don't really see what more one can expect in terms of closure vis-a-vis the darkspawn. The Fifth Blight was over, and the archdemon was dead. The darkspawn do what they usually do; the one aberration is, of course, the intercession of the Architect in Awakening.

 

Now what's going on (if anything) with the sentient darkspawn is unknown, but if you think about it, the root cause of the whole darkspawn/archdemon problem all goes back to what the Tevinter magisters did anyway. I want to be careful, but basically, I'm saying that it's possible that the goal is to undo all the damage that was done, including the corruption that created the darkspawn in the first place.

 

More immediately (and no one can say for sure what you-know-who is attempting to do at this point), the silence at Weisshaupt may actually involve the darkspawn or something related to DA:I's ending. I found it a bit suspicious when it was mentioned during the epilogue, and if whatever is going on at Weisshaupt relates directly to the darkspawn (and the Architect, perhaps?) then maybe you'll see more to the darkspawn story at some point. If I remember correctly, the Anderfels has suffered pretty badly as far as being affected by the Blight and darkspawn in general.

The last two Blights started in Anderfels with every darkspawns being intelligent.  Weisshaupt is destroyed and every wardens there dead.  We don't need those wardens anyway, since according to Vivienne, they're nothing but a wasteful relic of the bygone age. Just my headcanon, I want a huge Blights with no wardens to defend as I laugh at Vivienne.

 

Anyway, I don't mind where they heading, although new players might get loss unless they play previous games and read some of the books.