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90% of buyers will have finished the game before the first patch is released...


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#26
Massa FX

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If you're an early adopter who buys a game in the first couple of months after the release, you deliberately choose to play an early potentially unstable product. That's just the way software development works. A software product is never fully finished. It's just abandoned when no more patches are released. This is not limited to just games: no sane person upgrades an operating system soon after the release of a new major version.

Besides, if the game is good, you're going to replay it several times over the years.

 

usually a game is "shipped" or goes "Gold" when it can go 24 - 48 hours without a crash or show stopping bug. tbh, after beating your head on that kill all bugs wall for 3 months with little sleep and little home life... finding new issues can become difficult. A game this size takes phenomenal number of hours to test and each bug fix could introduce new issues. 

 

it's not easy...

 

I do agree. I buy Bioware games first day and accept the consequence of that. But that doesn't mean that I get pissed off and whine that I'll never play another Bioware game because of this or that. I totally understand what it takes to get something this EPIC out the door and I understand that developing for multi-platform sim ship is very challenging.

 

Kudos to Bioware for getting DA:I in the good shape it is upon release! It's incredible and I enjoy playing. 

 

edit note: Jouni S, I'm NOT picking apart anything you said. I'm agreeing with you.  :)



#27
Massa FX

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No, when I purchase a product then I expect it to be fully functional. I did not pay 219zł to be a beta tester.

 

They should have hire much, much more game testers.

 

 

I don't know about male elf mage but definately male elf model is botched and anybody who bought DA:I with male elf playthrough in mind will be disappointed with exception for people who like broken and glued arms. http://forum.bioware...d-its-problems/

 

That weird inverted or misplaced shoulder bug is present with all characters, but most noticeable on the male elf apparently. LOL! I knew people were complaining but didn't really pay attention to what was said. Thanks for the link! My female human had similar issue. The boning is off for all characters. Not a show stopper bug, but yeah, I'd like that aesthetic issue addressed. My femInq looks like a gorilla in a lot of scenes. 



#28
Jouni S

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No, when I purchase a product then I expect it to be fully functional. I did not pay 219zł to be a beta tester.


Then you should stop buying software. No nontrivial piece of software has ever been fully functional, with the possible exception of TeX after a few decades of patches. The situation isn't going to change as long as people continue to make software. The human brain just can't handle vast complex ideas with the necessary level of logical precision.
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#29
Hurricane_san

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Really? 90% ?

 

Show us the hard numbers  and I might listen, with references to your source(s).
 

Thank you but no thank you. I don't want to see his ass.



#30
Lord Surinen

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That weird inverted or misplaced shoulder bug is present with all characters, but most noticeable on the male elf apparently. LOL! I knew people were complaining but didn't really pay attention to what was said. Thanks for the link! My female human had similar issue. The boning is off for all characters. Not a show stopper bug, but yeah, I'd like that aesthetic issue addressed. My femInq looks like a gorilla in a lot of scenes. 

It is atrocious. Unplayable atrocious

 

Then you should stop buying software. No nontrivial piece of software has ever been fully functional, with the possible exception of TeX after a few decades of patches. The situation isn't going to change as long as people continue to make software. The human brain just can't handle vast complex ideas with the necessary level of logical precision.

Some bugs ar to be expected, not a game filled with an obvious bugs. As I have said: increase in testers number would help greatly. I question BioWare's quality check.


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#31
Nell Yuan

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Then you should stop buying software. No nontrivial piece of software has ever been fully functional, with the possible exception of TeX after a few decades of patches. The situation isn't going to change as long as people continue to make software. The human brain just can't handle vast complex ideas with the necessary level of logical precision.

 

There's a difference between fully functional and buggy with obvious , experience shattering bugs . And yes I have purchased many games , software that is fully functional before , they may not be perfect but they are fully functional

 

In the case of DA : I , its the latter . You can tryhard to be a fanboi , but your fanboism can only cover so much of the complains .

 

There is this good old saying , if you have nothing better to say , you can just keep quiet .



#32
wrdnshprd

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There are a lot of assumptions going on in this post, and you know what they say about assumptions, right?

 

i take it you dont work in the tech industry.. he is pretty much on point.  its not assumptions..its based off experience, which i can attest to as well.

 

what this boils down to is execs wanting the game to be released "on time" so they can make their planned revenue.. when this happens, things get missed.  it doesnt matter how many QA folks are on the project.

 

also, bioware was not transparent about their product.. at least when it comes to the PC version.  personally i have no issue with the game being designed around a controller (it obviously was).. but thats not what the series is known for.. it was known for its cRPG nature and tactical gameplay.. and because of that..the PC market had certain expectations.. this game failed to meet those expectations and some had a problem with it.  its understandable.  again, for me, i just plugged in my 360 controller and continued playing (im on a second playthrough).. but for some it was a slap in the face.



#33
Oryctolagus

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90% of people who have all the time in the world to play will be done, maybe.

 

As a father and an employee, I have maybe 2-3 hours a day if I'm extraordinarily lucky.  More on Saturday, I guess.  At 150 hours of content, that'll be more than 2 months of playing for me, maybe 3.  I've spent about 20 some odd hours piddling around trying out classes and races and still haven't started my "main" playthrough.  I am inclined to wait for the first patch to avoid many of the bugs.

 

I find it very, very difficult to believe my "schedule" of play is abnormal at all, considering MOST of the adults I know who are going to play are getting it for Christmas.



#34
Jouni S

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There's a difference between fully functional and buggy with obvious , experience shattering bugs . And yes I have purchased many games , software that is fully functional before , they may not be perfect but they are fully functional


A game that appears fully functional on one system with one playstyle can be completely unplayable on another system with a different playstyle. Based on what I've seen on this forum, some players have encountered game-breaking bugs in DA:I, while most players haven't.
 

In the case of DA : I , its the latter . You can tryhard to be a fanboi , but your fanboism can only cover so much of the complains .


I don't know about DA:I, because I haven't bought it yet. I usually wait for a few months after the release before buying games.

#35
Brogan

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Glad to be part of the 10%....

 

It took less than a day of reading posts on Tues the 18th to decide to not even bother starting it yet.

 

I honestly feel sorry for all the people that did not or are not experiencing the story (the best part of this franchise) in the way they deserve to.



#36
Pig Bodine

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If you're an early adopter who buys a game in the first couple of months after the release, you deliberately choose to play an early potentially unstable product. That's just the way software development works. A software product is never fully finished. It's just abandoned when no more patches are released. This is not limited to just games: no sane person upgrades an operating system soon after the release of a new major version.

Besides, if the game is good, you're going to replay it several times over the years.

I'd accept that if it played AT ALL, I'm not on here complaining about glitching- on a lot of old gen xbox's it crashes every ten minutes, making it unplayable.



#37
CoffeeElemental

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The bugs did not prevent me from completing first play-trough but they seriously lessen the appeal of replaying. For me, these are the issues that need to be solved:

 

It is atrocious. Unplayable atrocious

 

Some bugs ar to be expected, not a game filled with an obvious bugs. As I have said: increase in testers number would help greatly. I question BioWare's quality check.

Most likely most of the bugs were already known but were deemed "non-blocking".



#38
Lord Surinen

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The bugs did not prevent me from completing first play-trough but they seriously lessen the appeal of replaying. For me, these are the issues that need to be solved:

 

Most likely most of the bugs were already known but were deemed "non-blocking".

Yes, most certainly. The funny fact is that I feel strongly blocked from playing this game and I will feel this way until they fix male elf mode. I would expect at least a better presented facade of integrity displayed by BioWare after unfortunate DAII accident.

 

'The Dawn Will Come'



#39
AlanC9

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Yeah, 90% seems a bit high for oeople who have jobs and lives.

#40
Guest_Andruil_*

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Looking forward to play my second playthrough with a sadistic elf rogue. In a related note, I am 75 hours in and barely scratched the surface, me and my completionist brainsauce.

 

Most of those hours are fetch quests. Or trying to close rifts which is incredibly formulaic and gets very tedious and boring. (Those are my feelings on it, at least.) The main story took me 15 hours to complete. I felt a little jipped because I was hoping for a huge/expansive story with some exploration, not the other way around.

 

I mean...

 

I already own all the Elder Scrolls games.



#41
Dreamer

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If you're an early adopter who buys a game in the first couple of months after the release, you deliberately choose to play an early potentially unstable product. That's just the way software development works. A software product is never fully finished. It's just abandoned when no more patches are released. This is not limited to just games: no sane person upgrades an operating system soon after the release of a new major version.

Besides, if the game is good, you're going to replay it several times over the years.

 

 

i take it you dont work in the tech industry.. he is pretty much on point.  its not assumptions..its based off experience, which i can attest to as well.

 

what this boils down to is execs wanting the game to be released "on time" so they can make their planned revenue.. when this happens, things get missed.  it doesnt matter how many QA folks are on the project.

 

also, bioware was not transparent about their product.. at least when it comes to the PC version.  personally i have no issue with the game being designed around a controller (it obviously was).. but thats not what the series is known for.. it was known for its cRPG nature and tactical gameplay.. and because of that..the PC market had certain expectations.. this game failed to meet those expectations and some had a problem with it.  its understandable.  again, for me, i just plugged in my 360 controller and continued playing (im on a second playthrough).. but for some it was a slap in the face.

 

No.

 

No one chooses to play an unstable product unless you're adopting early access or joining a beta. Inquisition is neither of those things, so I'll grant that it's not much of an assumption as it is patently false.

 

Software is frequently finished. It's finished when the development team says it is. That's finished. This is not the same as abandoning development. Perhaps this poster is referring specifically to MMORPGs/MMOs, which are known to be developed over the course of their lives.

 

The major assumption here is that "if the game is good, you're going to play it several times over the years." That's not a given by any stretch of the imagination. It may be true for this gamer, but it's not true for all of us.


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#42
Nell Yuan

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A game that appears fully functional on one system with one playstyle can be completely unplayable on another system with a different playstyle. Based on what I've seen on this forum, some players have encountered game-breaking bugs in DA:I, while most players haven't.
 

I don't know about DA:I, because I haven't bought it yet. I usually wait for a few months after the release before buying games.

 

Oh really ? You haven't bought the game and you haven't encounter these bugs, so why are you here ? You aren't addressing any of our issues . If you are here just to argue , I really don't see the point . Fanboism can only get you so far .

 

And 'based " on what you see ? I am looking at thousands of people getting these bugs ( i m talking about the severe , game breaking one , not even the minor bugs ) in the technical forum , where have you been ?


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#43
Guest_Hander Wayne_*

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Don't spoil your first impression about the game, as you hardly will *ever* have another first impression. Play games after they are properly patched. Period.


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#44
Brogan

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Don't spoil your first impression about the game, as you hardly will *ever* have another first impression. Play games after they are properly patched. Period.

 

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#45
Realyn

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'Finished the game.'

 

I lol'd at that notion. I don't consider this game 'finished' untill I played all races, classes, took all the (important) choice branches and have seen all 40 glorious endings. It's going to take me the better part of the next few years, but still...  :P


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#46
Clarian

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Don't spoil your first impression about the game, as you hardly will *ever* have another first impression. Play games after they are properly patched. Period.

Excellent advice! I'll probably start Inquisition November 2015, at the earliest.


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#47
Jouni S

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Software is frequently finished. It's finished when the development team says it is. That's finished. This is not the same as abandoning development. Perhaps this poster is referring specifically to MMORPGs/MMOs, which are known to be developed over the course of their lives.


I was referring to software in general. The TeX typesetting system, which I used as an example, was originally released in 1978. Its feature set was frozen in 1989, after which there have been only bug fixes. The latest patch was released in January this year.

The belief that software can be finished before it's released leads to low software quality. You can't design good software, you can only let it evolve over time, based on the feedback you get from earlier releases. Every time you release a new version to the general public, new issues are going to arise. The number of users increases by orders of magnitude on release, and testers always have biases in their usage patterns that distinguish them from the rest of the users.
 

And 'based " on what you see ? I am looking at thousands of people getting these bugs ( i m talking about the severe , game breaking one , not even the minor bugs ) in the technical forum , where have you been ?


Negative feedback is always easier to give than positive feedback. As most of the discussion on the forum seems to be about the game itself and not its bugs, it's safe to assume that most players haven't experienced game-breaking bugs.

#48
Nell Yuan

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Negative feedback is always easier to give than positive feedback. As most of the discussion on the forum seems to be about the game itself and not its bugs, it's safe to assume that most players haven't experienced game-breaking bugs.

 

Does reporting a bug , an experience shattering, game breaking bug considered as making 'negative' feedback ?  Because if it DOES , most of us must have made negative feedback on nearly every game then .

 

 

DA:I is not a very linear game , you can play through the game via many different routes .

There are only portion of us who have made the same decision and end up to be on the same scenario . And I can personally that tell you that I have had one time where my game save disappeared after crashing to the desktop from one of the specific cutscene  , luckily it was just a 2 hours save . And the other day my Quest NPC vanished when I have just completed the quest , no way for me to progress .

 

 

 

 

 

Some players have finished the game without encountering such bugs and that is lucky of them,  and for the rest of us that got stuck within the loop , is this not game breaking ?



#49
Bladenite1481

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I'm reading more about the game than playing it lately. I beat it once..I think thats enough for me. Much like I was for DA2. I just don't feel it. No tactics, decisions really don't matter at all and the combat is dull. If I want an action RPG, then I'll play Dark Souls because frankly it does that genre better. 


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#50
d3rd3vil

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I'm playing very slowly and just reached skyhold. So I'm guessing the patch will still help me good :)

Lets hope it gets released this week....

And comparing this game to Dark Souls must be a goddamn joke :D Ugly ass game boring as dogshit better than Dragon Age.....yeah more difficult fighting and thats it :D